Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IceWalker07
Hachiman
Level 53
God Stats
30W - 34L
1,455 SR
Queue Stats
309W - 286L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
NaCl-i
Cthulhu
Level 17
God Stats
17W - 17L
1,496 SR
Queue Stats
59W - 58L
1,484 Elo+
Party 1
Ymir
Ymir
The-Plague-Docta
Ymir
Level 17
God Stats
32W - 20L
1,540 SR
Queue Stats
71W - 69L
1,266 Elo+
Party 1
Ra
Ra
soulfly6605
Ra
Level 16
God Stats
16W - 15L
1,485 SR
Queue Stats
16W - 15L
1,427 Elo+
Party 1
Team Averages
Level 34
1,495 SR
1,420 Elo+

VS

Team Averages
Level 24
1,376 SR
1,395 Elo+
Freya
Freya
SuperNES2008
Freya
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
128W - 114L
1,376 Elo+
Solo
Heimdallr
Heimdallr
TPH Vengeance
Heimdallr
Level 28
God Stats
11W - 5L
1,461 SR
Queue Stats
230W - 250L
1,386 Elo+
Solo
Odin
Odin
TheRealStiv
Odin
Level 21
God Stats
6W - 10L
1,464 SR
Queue Stats
131W - 139L
1,409 Elo+
Solo
Hel
Hel
aTaleOfSorrow
Hel
Level 29
God Stats
0W - 5L
1,148 SR
Queue Stats
133W - 144L
1,432 Elo+
Solo
Bakasura
Bakasura
venus_jaded945
Bakasura
Level 14
God Stats
1W - 2L
1,475 SR
Queue Stats
11W - 18L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
3 / 0 / 1
4,425
885
1,067
3,076
677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Hachiman
IceWalker07
Hachiman
5
1 / 0 / 2
3,379
676
2,976
2,120
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
NaCl-i
Cthulhu
6
0 / 0 / 0
3,731
746
1,064
2,214
882
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 2
3,685
737
1,372
4,093
1,576
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 2
4,273
855
1,975
734
224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,079
616
534
4,151
1,097
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
TPH Vengeance
Heimdallr
5
0 / 1 / 0
3,203
641
2,434
3,433
733
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,101
620
657
1,852
664
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,049
610
2,218
2,990
406
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
2
0 / 0 / 0
2,912
582
293
1,212
207
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
1
3.5
W
Hachiman
IceWalker07
Hachiman
1
0
2
2
W
Cthulhu
NaCl-i
Cthulhu
0
0
0
0
L
0
4
0
0
L
Heimdallr
TPH Vengeance
Heimdallr
0
1
0
0
W
1
0
2
2
L
0
0
0
0
L
0
2
0
0
W
2
0
2
3
L
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,454
Damage
6,136
12,237
Taken
13,638
3,847
Mitigated
3,107
4,454
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
1,067
180
0
1,575
3,076
677
0
87
2,969
0
17,047
W
Hachiman
IceWalker07
Hachiman
2,976
1,093
0
750
2,120
488
21
857
1,263
0
11,414
W
Cthulhu
NaCl-i
Cthulhu
1,064
88
0
855
2,214
882
0
109
1,960
13,052
0
L
534
348
0
461
4,151
1,097
0
1,975
2,176
8,013
0
L
Heimdallr
TPH Vengeance
Heimdallr
2,434
1,278
0
714
3,433
733
82
711
2,722
0
12,933
W
1,372
133
222
972
4,093
1,576
0
1,274
2,819
9,668
0
L
657
0
0
525
1,852
664
0
887
788
164
4,941
L
2,218
168
1,205
1,138
2,990
406
172
661
2,329
8,315
0
W
1,975
454
0
80
734
224
813
534
200
16,312
0
L
Bakasura
293
177
0
786
1,212
207
0
0
1,212
0
3,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
15,344
117
Minions Killed
61
0
Camps Cleared
0
585,995
Distance Traveled
447,565
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,425
885
44
9
0
127,133
1
W
Hachiman
3,379
676
13
3
0
133,253
1
W
Cthulhu
3,731
746
21
4
0
121,655
2
L
Freya
3,079
616
13
3
0
94,860
0
L
Heimdallr
3,203
641
18
4
0
88,098
0
W
Ymir
3,685
737
17
3
0
99,076
0
L
Odin
3,101
620
7
1
0
110,952
0
L
Hel
3,049
610
15
3
0
93,589
1
W
Ra
4,273
855
22
4
0
104,878
0
L
Bakasura
2,912
582
8
2
0
60,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role