Player Matchup

Discordia
Discordia
 
Discordia
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SEL_peace
Zeus
Level 64
God Stats
3W - 10L
1,431 SR
Queue Stats
65W - 103L
1,274 Elo+
Party 1
Cupid
Cupid
WarlordHawkeye
Cupid
Level 67
God Stats
6W - 7L
1,538 SR
Queue Stats
28W - 41L
1,328 Elo+
Party 1
Team Averages
Level 63
1,490 SR
1,367 Elo+

VS

Team Averages
Level 41
1,234 SR
1,228 Elo+
Odin
Odin
LouJuarez
Odin
Level 25
God Stats
1W - 1L
1,251 SR
Queue Stats
44W - 87L
1,148 Elo+
Solo
Nox
Nox
SillyColt728716
Nox
Level 78
God Stats
6W - 2L
1,156 SR
Queue Stats
55W - 48L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
xXPrimeChefXx
Ne Zha
Level 19
God Stats
5W - 6L
1,296 SR
Queue Stats
36W - 27L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 7 / 2
10,082
672
7,204
9,068
2,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
13
3 / 5 / 4
10,020
668
5,951
9,944
2,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 7
9,319
621
5,000
10,683
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 0 / 12
10,508
701
3,469
7,976
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
9 / 1 / 9
11,604
774
11,150
8,523
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 6 / 5
10,471
698
11,850
11,400
4,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
19
19
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
7
2
0.71
W
Odin
2
0
12
8
L
Zeus
3
5
4
1
W
9
1
9
13.5
L
0
7
7
0.5
W
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,155
Damage
26,469
29,695
Taken
27,899
7,142
Mitigated
10,206
5,384
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,204
201
873
1,112
9,068
2,063
38
3,583
5,485
26,992
0
W
Odin
3,469
1,390
0
0
7,976
2,904
570
3,111
4,865
0
43,848
L
Zeus
5,951
711
0
1,112
9,944
2,404
345
4,524
5,420
23,303
0
W
11,150
200
0
750
8,523
3,038
604
5,642
2,881
38,570
0
L
5,000
1,959
730
1,557
10,683
2,675
191
3,063
7,620
0
42,162
W
11,850
2,557
0
1,291
11,400
4,264
80
4,490
6,910
0
31,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,421
Gold Earned
32,583
152
Minions Killed
155
0
Camps Cleared
0
720,893
Distance Traveled
760,828
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,082
672
45
3
0
226,597
1
W
Odin
10,508
701
72
5
0
260,929
3
L
Zeus
10,020
668
45
3
0
236,508
3
W
Nox
11,604
774
51
3
0
273,758
2
L
Cupid
9,319
621
62
4
0
257,788
9
W
Ne Zha
10,471
698
32
2
0
226,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role