Player Matchup

Fenrir
Fenrir
Angel Apocalyps
Fenrir
Level 109
God Stats
35W - 31L
1,621 SR
Queue Stats
297W - 258L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
ApostleVX
Cthulhu
Level 160
God Stats
13W - 9L
1,602 SR
Queue Stats
406W - 368L
1,605 Elo+
Party 1
Sol
Sol
DROSSGREG
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,575 Elo+
Party 3
Ra
Ra
kiiba88
Ra
Level 128
God Stats
12W - 8L
1,589 SR
Queue Stats
321W - 338L
1,518 Elo+
Party 3
Hera
Hera
r4bidbadg3r
Hera
Level 158
God Stats
25W - 11L
1,700 SR
Queue Stats
383W - 356L
1,602 Elo+
Party 1
Team Averages
Level 137
1,603 SR
1,585 Elo+

VS

Team Averages
Level 132
1,543 SR
1,545 Elo+
Chaac
Chaac
Mystic28YT
Chaac
Level 123
God Stats
2W - 2L
1,490 SR
Queue Stats
299W - 280L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
OdinsKnots
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 83L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SinsterIce6174
Cu Chulainn
Level 118
God Stats
6W - 4L
1,565 SR
Queue Stats
78W - 77L
1,528 Elo+
Party 2
Hercules
Hercules
Waylon909
Hercules
Level 128
God Stats
1W - 7L
1,586 SR
Queue Stats
308W - 302L
1,573 Elo+
Party 2
King Arthur
King Arthur
ll Overhaul ll
King Arthur
Level 142
God Stats
1W - 3L
1,576 SR
Queue Stats
82W - 71L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
14,551
606
21,970
18,285
9,539
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
ApostleVX
Cthulhu
19
7 / 0 / 22
14,539
606
15,147
17,912
23,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 13
11,942
498
18,239
22,877
8,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 5 / 8
14,294
596
24,163
21,448
23,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 3 / 18
13,306
554
21,668
13,645
5,920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 8 / 3
11,054
461
19,048
29,102
38,376
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
OdinsKnots
Guan Yu
14
0 / 12 / 5
9,797
408
7,449
23,739
10,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
SinsterIce6174
Cu Chulainn
18
5 / 7 / 1
12,080
503
16,455
27,077
18,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Waylon909
Hercules
14
2 / 6 / 3
9,770
407
8,551
25,906
19,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
ll Overhaul ll
King Arthur
18
4 / 4 / 3
12,113
505
14,624
21,984
18,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
37
Kills
14
14
Deaths
37
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
W
Cthulhu
ApostleVX
Cthulhu
7
0
22
18
W
1
4
13
1.88
L
Chaac
3
8
3
0.56
L
Guan Yu
OdinsKnots
Guan Yu
0
12
5
0.21
L
Cu Chulainn
SinsterIce6174
Cu Chulainn
5
7
1
0.79
L
Hercules
Waylon909
Hercules
2
6
3
0.58
W
10
5
8
2.8
L
King Arthur
ll Overhaul ll
King Arthur
4
4
3
1.38
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,187
Damage
66,127
94,167
Taken
127,808
69,804
Mitigated
105,603
50,835
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,970
3,441
0
5,871
18,285
9,539
1,803
0
16,493
0
98,819
W
Cthulhu
ApostleVX
Cthulhu
15,147
1,760
2,273
7,990
17,912
23,147
310
0
17,462
51,744
0
W
18,239
11,777
0
11,637
22,877
8,173
5,224
0
22,577
89,555
0
L
Chaac
19,048
2,041
0
8,863
29,102
38,376
726
21,287
7,815
0
77,265
L
Guan Yu
OdinsKnots
Guan Yu
7,449
285
754
3,647
23,739
10,686
0
12,963
10,776
0
50,340
L
Cu Chulainn
SinsterIce6174
Cu Chulainn
16,455
3,587
0
8,555
27,077
18,756
0
14,051
13,026
0
89,915
L
Hercules
Waylon909
Hercules
8,551
2,077
0
6,952
25,906
19,005
0
18,392
7,514
0
42,619
W
24,163
2,170
8,082
13,222
21,448
23,025
3,490
0
20,632
102,811
0
L
King Arthur
ll Overhaul ll
King Arthur
14,624
1,799
0
2,094
21,984
18,780
0
12,524
9,460
0
73,430
W
21,668
5,135
0
1,760
13,645
5,920
411
0
13,251
84,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,632
Gold Earned
54,814
626
Minions Killed
500
0
Camps Cleared
0
2,320,708
Distance Traveled
2,092,512
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,551
606
117
5
0
532,306
3
W
Cthulhu
14,539
606
61
3
0
494,570
8
W
Sol
11,942
498
124
5
0
400,045
0
L
Chaac
11,054
461
108
5
0
406,207
1
L
Guan Yu
9,797
408
90
4
0
389,662
9
L
Cu Chulainn
12,080
503
120
5
0
437,143
3
L
Hercules
9,770
407
75
3
0
436,647
2
W
Ra
14,294
596
184
8
0
445,947
3
L
King Arthur
12,113
505
107
4
0
422,853
3
W
Hera
13,306
554
140
6
0
447,840
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role