Player Matchup

Anhur
Anhur
ADeathShot
Anhur
Level 56
God Stats
6W - 6L
1,770 SR
Queue Stats
55W - 62L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
FlavoredGoose78
Kuzenbo
Level 106
God Stats
21W - 22L
1,610 SR
Queue Stats
296W - 324L
1,516 Elo+
Solo
Hel
Hel
GAMING-J-A
Hel
Level 108
God Stats
14W - 4L
1,890 SR
Queue Stats
124W - 128L
1,501 Elo+
Party 1
Team Averages
Level 90
1,757 SR
1,504 Elo+

VS

Team Averages
Level 117
1,577 SR
1,499 Elo+
Hel
Hel
Galvatron130
Hel
Level 100
God Stats
3W - 2L
1,585 SR
Queue Stats
75W - 83L
1,521 Elo+
Solo
Athena
Athena
GetN2daM0ney
Athena
Level 122
God Stats
9W - 8L
1,539 SR
Queue Stats
145W - 171L
1,494 Elo+
Solo
Neith
Neith
Superomegaman
Neith
Level 128
God Stats
68W - 60L
1,606 SR
Queue Stats
365W - 391L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
7 / 6 / 2
11,658
614
15,289
20,875
6,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 7
12,107
637
12,842
22,299
27,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 4 / 8
10,956
577
15,811
20,273
5,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 3
13,688
720
22,378
20,256
7,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
15
1 / 2 / 11
11,563
609
12,407
22,431
20,070
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 2 / 10
11,828
623
20,237
13,982
5,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
9
Kills
13
13
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
6
2
1.33
L
1
3
7
1.5
L
1
4
8
1.25
W
10
5
3
2.3
W
Athena
1
2
11
3.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
55,022
63,447
Taken
56,669
40,309
Mitigated
32,355
31,646
Healing
32,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
15,289
8,940
1,671
3,004
20,875
6,410
844
12,779
7,821
0
42,246
L
12,842
4,650
1,022
2,567
22,299
27,907
308
10,537
11,565
39,101
0
L
15,811
363
14,379
9,003
20,273
5,992
411
10,705
9,218
54,836
0
W
22,378
414
12,440
11,194
20,256
7,100
430
12,484
7,772
68,680
0
W
Athena
12,407
4,228
1,966
2,958
22,431
20,070
146
6,314
16,117
37,957
0
W
20,237
6,543
0
4,108
13,982
5,185
2,833
9,887
4,095
0
67,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
37,079
170
Minions Killed
199
0
Camps Cleared
0
950,260
Distance Traveled
1,094,195
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,658
614
63
3
0
269,588
1
L
Kuzenbo
12,107
637
40
2
0
334,998
0
L
Hel
10,956
577
67
4
0
345,674
1
W
Hel
13,688
720
75
4
0
370,535
2
W
Athena
11,563
609
33
2
0
375,566
5
W
Neith
11,828
623
91
5
0
348,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role