Player Matchup

Tsukuyomi
Tsukuyomi
FIGULANDS
Tsukuyomi
Level 18
God Stats
22W - 22L
1,433 SR
Queue Stats
132W - 133L
1,278 Elo+
Solo
Merlin
Merlin
Lenard1740
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MeekMaestro
Kuzenbo
Level 29
God Stats
21W - 27L
1,474 SR
Queue Stats
143W - 183L
1,239 Elo+
Solo
Bellona
Bellona
MochaSenpaii
Bellona
Level 17
God Stats
3W - 10L
1,221 SR
Queue Stats
20W - 31L
1,230 Elo+
Solo
Zeus
Zeus
Rams2123
Zeus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,425 SR
1,349 Elo+

VS

Team Averages
Level 16
1,459 SR
1,261 Elo+
Heimdallr
Heimdallr
DungeonDavid
Heimdallr
Level 13
God Stats
8W - 17L
1,238 SR
Queue Stats
9W - 19L
1,111 Elo+
Solo
Ares
Ares
GamingMammal
Ares
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kxziahhh
Aphrodite
Level 16
God Stats
7W - 10L
1,562 SR
Queue Stats
50W - 67L
1,198 Elo+
Solo
Merlin
Merlin
SmiterTheSmitch
Merlin
Level 16
God Stats
4W - 3L
1,497 SR
Queue Stats
12W - 19L
1,236 Elo+
Solo
Sol
Sol
Terrgorn
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 84L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FIGULANDS
Tsukuyomi
13
4 / 4 / 1
8,383
419
9,296
15,527
5,732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Lenard1740
Merlin
9
0 / 16 / 2
6,342
317
6,888
13,625
4,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MeekMaestro
Kuzenbo
14
5 / 6 / 1
9,008
450
15,318
23,149
35,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MochaSenpaii
Bellona
12
3 / 3 / 3
7,593
380
9,442
14,432
11,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
13
0 / 7 / 1
7,453
373
8,279
11,896
3,661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DungeonDavid
Heimdallr
15
11 / 5 / 9
10,598
530
17,876
18,313
8,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 7
9,538
477
4,947
14,157
12,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Kxziahhh
Aphrodite
16
10 / 0 / 13
11,090
555
16,351
15,071
6,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 4
9,943
497
11,503
6,853
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 3
10,682
534
14,369
17,155
5,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
12
Kills
34
36
Deaths
13
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DungeonDavid
Heimdallr
11
5
9
3.1
L
Tsukuyomi
FIGULANDS
Tsukuyomi
4
4
1
1.13
W
1
2
7
2.25
W
Aphrodite
Kxziahhh
Aphrodite
10
0
13
16.5
L
Merlin
Lenard1740
Merlin
0
16
2
0.06
L
Kuzenbo
MeekMaestro
Kuzenbo
5
6
1
0.92
L
Bellona
MochaSenpaii
Bellona
3
3
3
1.5
L
Zeus
0
7
1
0.07
W
6
4
4
2
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,223
Damage
65,046
78,629
Taken
71,549
60,193
Mitigated
36,841
6,608
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DungeonDavid
Heimdallr
17,876
8,796
449
2,242
18,313
8,684
1,788
8,339
9,799
2,650
44,259
L
Tsukuyomi
FIGULANDS
Tsukuyomi
9,296
2,578
0
752
15,527
5,732
931
8,012
7,511
0
43,550
W
4,947
583
0
0
14,157
12,995
673
4,087
9,746
23,430
0
W
Aphrodite
Kxziahhh
Aphrodite
16,351
3,693
7,360
9,766
15,071
6,777
2,187
7,209
7,787
67,350
0
L
Merlin
Lenard1740
Merlin
6,888
1,533
0
28
13,625
4,173
11
5,993
7,632
23,072
0
L
Kuzenbo
MeekMaestro
Kuzenbo
15,318
4,515
462
1,409
23,149
35,238
0
15,476
7,673
46,575
0
L
Bellona
MochaSenpaii
Bellona
9,442
4,012
0
1,342
14,432
11,389
256
11,129
3,303
0
29,715
L
Zeus
8,279
1,931
0
2,615
11,896
3,661
0
7,466
4,430
40,974
0
W
11,503
1,015
0
0
6,853
2,393
1,954
1,821
4,982
56,261
0
W
14,369
8,278
0
9,411
17,155
5,992
3,456
8,280
8,425
78,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
51,851
314
Minions Killed
426
0
Camps Cleared
0
1,697,693
Distance Traveled
1,671,897
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,598
530
64
3
0
315,660
3
L
Tsukuyomi
8,383
419
81
4
0
398,262
5
W
Ares
9,538
477
36
2
0
375,667
2
W
Aphrodite
11,090
555
113
6
0
329,997
1
L
Merlin
6,342
317
23
1
0
331,518
1
L
Kuzenbo
9,008
450
85
4
0
365,022
1
L
Bellona
7,593
380
51
3
0
342,271
3
L
Zeus
7,453
373
74
4
0
260,620
2
W
Merlin
9,943
497
93
5
0
342,474
3
W
Sol
10,682
534
120
6
0
308,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role