Player Matchup

Scylla
Scylla
DBZTIM1
Scylla
Level 140
God Stats
14W - 8L
1,627 SR
Queue Stats
176W - 192L
1,660 Elo+
Party 2
Thanatos
Thanatos
FootLongCouchi
Thanatos
Level 149
God Stats
1W - 1L
1,217 SR
Queue Stats
115W - 93L
1,598 Elo+
Party 2
Cabrakan
Cabrakan
SAVAGEAKUMAKAMI
Cabrakan
Level 144
God Stats
7W - 1L
1,865 SR
Queue Stats
97W - 75L
1,651 Elo+
Party 2
Team Averages
Level 144
1,570 SR
1,636 Elo+

VS

Team Averages
Level 94
1,546 SR
1,585 Elo+
Chaac
Chaac
RuthlessFreak_-
Chaac
Level 111
God Stats
5W - 5L
1,633 SR
Queue Stats
18W - 19L
1,570 Elo+
Solo
Hun Batz
Hun Batz
Trap_itachi
Hun Batz
Level 43
God Stats
0W - 3L
1,507 SR
Queue Stats
28W - 24L
1,551 Elo+
Party 1
Merlin
Merlin
cappaloI
Merlin
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
26W - 16L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DBZTIM1
Scylla
18
6 / 3 / 11
14,191
676
16,336
14,447
5,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
17
9 / 4 / 8
14,388
685
14,671
18,288
13,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
18
6 / 3 / 13
15,009
715
12,599
20,278
32,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
12,973
618
13,235
20,826
21,873
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Trap_itachi
Hun Batz
16
3 / 8 / 4
13,159
627
8,337
17,624
9,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
cappaloI
Merlin
17
6 / 7 / 3
14,217
677
17,899
13,019
4,725
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
21
Kills
10
10
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
DBZTIM1
Scylla
6
3
11
3.83
W
Thanatos
9
4
8
3.25
L
1
6
8
0.83
W
Cabrakan
6
3
13
4.17
L
Hun Batz
Trap_itachi
Hun Batz
3
8
4
0.63
L
Merlin
cappaloI
Merlin
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
39,471
53,013
Taken
51,469
51,841
Mitigated
36,275
20,855
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DBZTIM1
Scylla
16,336
2,158
0
7,371
14,447
5,409
1,817
5,906
8,219
109,261
0
W
Thanatos
14,671
3,031
0
12,984
18,288
13,662
1,237
6,961
10,906
0
44,406
L
13,235
1,711
1,182
6,968
20,826
21,873
236
15,565
5,134
0
45,406
W
Cabrakan
12,599
1,569
0
500
20,278
32,770
271
5,164
14,554
48,023
0
L
Hun Batz
Trap_itachi
Hun Batz
8,337
1,295
0
1,531
17,624
9,677
0
8,351
8,966
0
56,611
L
Merlin
cappaloI
Merlin
17,899
1,003
0
668
13,019
4,725
0
5,687
7,157
76,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
40,349
251
Minions Killed
228
0
Camps Cleared
0
1,112,879
Distance Traveled
1,031,771
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,191
676
134
6
0
348,079
4
W
Thanatos
14,388
685
48
2
0
410,620
0
L
Chaac
12,973
618
68
3
0
353,701
6
W
Cabrakan
15,009
715
69
3
0
354,180
1
L
Hun Batz
13,159
627
74
4
0
359,761
5
L
Merlin
14,217
677
86
4
0
318,309
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role