Player Matchup

Skadi
Skadi
Nýmm
Skadi
Level 12
God Stats
20W - 44L
1,710 SR
Queue Stats
22W - 52L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
ZuesCalamari
Jormungandr
Level 18
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 10L
1,016 Elo+
Party 2
Merlin
Merlin
cody87man
Merlin
Level 29
God Stats
0W - 3L
1,206 SR
Queue Stats
23W - 58L
1,027 Elo+
Party 2
Team Averages
Level 20
1,551 SR
1,172 Elo+

VS

Team Averages
Level 87
1,359 SR
1,171 Elo+
Athena
Athena
CaLiChIcK760
Athena
Level 50
God Stats
43W - 67L
1,343 SR
Queue Stats
49W - 90L
1,118 Elo+
Party 1
Ah Puch
Ah Puch
D4NKM0NST3R
Ah Puch
Level 122
God Stats
73W - 55L
1,464 SR
Queue Stats
165W - 227L
1,199 Elo+
Party 1
Kali
Kali
donutjarhead131
Kali
Level 88
God Stats
4W - 5L
1,270 SR
Queue Stats
54W - 74L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nýmm
Skadi
14
2 / 12 / 4
10,963
609
9,111
20,219
7,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
ZuesCalamari
Jormungandr
14
5 / 5 / 1
12,068
670
9,792
20,306
13,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
cody87man
Merlin
12
0 / 17 / 4
9,449
525
5,388
18,314
6,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
6 / 5 / 22
12,451
692
9,737
19,807
24,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
D4NKM0NST3R
Ah Puch
18
21 / 0 / 10
14,750
819
35,744
9,321
4,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 3 / 12
12,468
693
5,917
10,667
5,343
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
34
34
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
6
5
22
3.4
W
Ah Puch
D4NKM0NST3R
Ah Puch
21
0
10
26
L
Skadi
Nýmm
Skadi
2
12
4
0.33
L
Jormungandr
ZuesCalamari
Jormungandr
5
5
1
1.1
L
Merlin
cody87man
Merlin
0
17
4
0.12
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
51,398
58,839
Taken
39,795
26,822
Mitigated
34,386
3,657
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
9,737
4,113
0
0
19,807
24,780
1,091
7,524
12,283
25,684
0
W
Ah Puch
D4NKM0NST3R
Ah Puch
35,744
1,916
0
544
9,321
4,263
867
4,859
4,462
89,250
0
L
Skadi
Nýmm
Skadi
9,111
6,878
389
3,268
20,219
7,286
0
16,705
3,514
0
33,715
L
Jormungandr
ZuesCalamari
Jormungandr
9,792
2,339
0
0
20,306
13,044
0
15,310
4,996
34,293
0
L
Merlin
cody87man
Merlin
5,388
1,363
0
0
18,314
6,492
0
13,466
4,848
23,461
0
W
5,917
2,233
0
3,203
10,667
5,343
920
2,853
7,814
0
44,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
39,669
140
Minions Killed
173
0
Camps Cleared
0
719,700
Distance Traveled
885,798
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,451
692
24
1
0
304,652
0
W
Ah Puch
14,750
819
100
6
0
311,533
2
L
Skadi
10,963
609
57
3
0
219,185
0
L
Jormungandr
12,068
670
50
3
0
296,982
0
L
Merlin
9,449
525
33
2
0
203,533
0
W
Kali
12,468
693
49
3
0
269,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role