Player Matchup

Bacchus
Bacchus
Gogendantez
Bacchus
Level 127
God Stats
3W - 3L
1,610 SR
Queue Stats
283W - 263L
1,624 Elo+
Solo
Hachiman
Hachiman
Johe101
Hachiman
Level 127
God Stats
3W - 5L
1,466 SR
Queue Stats
268W - 266L
1,529 Elo+
Solo
Hel
Hel
MrHollywoo
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,780 Elo+
Party 1
Serqet
Serqet
ThatSadHorseShow
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,770 Elo+
Party 1
Cerberus
Cerberus
Wozards
Cerberus
Level 148
God Stats
2W - 2L
1,672 SR
Queue Stats
134W - 143L
1,540 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,649 Elo+

VS

Team Averages
Level 117
1,607 SR
1,606 Elo+
Baba Yaga
Baba Yaga
CountKaiser
Baba Yaga
Level 141
God Stats
13W - 4L
1,809 SR
Queue Stats
431W - 385L
1,604 Elo+
Party 2
Freya
Freya
MuscleCrowe
Freya
Level 108
God Stats
6W - 3L
1,668 SR
Queue Stats
541W - 423L
1,615 Elo+
Party 2
Olorun
Olorun
Opok12
Olorun
Level 158
God Stats
4W - 6L
1,442 SR
Queue Stats
790W - 673L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
brsom
Cthulhu
Level 88
God Stats
10W - 4L
1,470 SR
Queue Stats
462W - 421L
1,595 Elo+
Solo
Ra
Ra
creamscreamer
Ra
Level 88
God Stats
4W - 2L
1,644 SR
Queue Stats
301W - 240L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gogendantez
Bacchus
18
1 / 8 / 15
11,189
589
13,788
25,922
53,361
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Johe101
Hachiman
20
6 / 6 / 11
12,590
663
29,684
19,460
7,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 3 / 6
12,818
675
15,174
17,334
12,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 9 / 13
10,450
550
8,851
19,756
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Wozards
Cerberus
19
6 / 7 / 10
12,165
640
15,892
26,734
21,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CountKaiser
Baba Yaga
20
6 / 3 / 21
13,493
710
23,515
15,164
6,596
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 16
11,710
616
14,024
16,026
7,329
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Opok12
Olorun
20
10 / 5 / 13
14,582
767
23,532
19,916
9,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
brsom
Cthulhu
20
8 / 4 / 14
14,065
740
19,442
29,681
19,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 21
13,090
689
14,812
11,187
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
118
21
Kills
33
33
Deaths
21
55
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CountKaiser
Baba Yaga
6
3
21
5.5
L
Bacchus
Gogendantez
Bacchus
1
8
15
1.06
L
Hachiman
Johe101
Hachiman
6
6
11
1.92
L
8
3
6
3.67
W
4
7
16
1.71
W
Olorun
Opok12
Olorun
10
5
13
3.3
L
0
9
13
0.72
L
Cerberus
Wozards
Cerberus
6
7
10
1.57
W
Cthulhu
brsom
Cthulhu
8
4
14
3.75
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,389
Damage
95,325
109,206
Taken
91,974
103,283
Mitigated
49,121
43,576
Healing
47,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CountKaiser
Baba Yaga
23,515
947
1,675
3,919
15,164
6,596
817
5,528
9,285
37,952
0
L
Bacchus
Gogendantez
Bacchus
13,788
575
2,525
1,174
25,922
53,361
0
20,730
5,192
20,790
0
L
Hachiman
Johe101
Hachiman
29,684
12,162
1,808
3,131
19,460
7,892
1,081
17,611
1,849
0
66,459
L
15,174
669
18,211
9,098
17,334
12,228
105
14,767
2,567
31,443
0
W
14,024
4,808
1,227
2,082
16,026
7,329
952
7,793
8,103
18,956
0
W
Olorun
Opok12
Olorun
23,532
13,619
2,737
5,600
19,916
9,510
2,242
11,163
7,880
46,774
0
L
8,851
1,245
1,060
694
19,756
8,256
406
17,515
2,241
0
15,384
L
Cerberus
Wozards
Cerberus
15,892
297
965
4,910
26,734
21,546
67
24,702
2,032
30,714
0
W
Cthulhu
brsom
Cthulhu
19,442
463
2,115
6,665
29,681
19,293
173
13,550
13,811
44,197
0
W
14,812
2,287
16,521
4,600
11,187
6,393
902
6,330
4,393
42,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,212
Gold Earned
66,940
176
Minions Killed
186
0
Camps Cleared
0
1,409,366
Distance Traveled
1,539,981
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,493
710
26
1
0
357,249
0
L
Bacchus
11,189
589
13
1
0
277,246
4
L
Hachiman
12,590
663
78
4
0
267,571
1
L
Hel
12,818
675
38
2
0
302,703
0
W
Freya
11,710
616
15
1
0
270,826
0
W
Olorun
14,582
767
55
3
0
295,194
1
L
Serqet
10,450
550
14
1
0
300,368
2
L
Cerberus
12,165
640
33
2
0
261,478
1
W
Cthulhu
14,065
740
40
2
0
289,234
0
W
Ra
13,090
689
50
3
0
327,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role