Player Matchup

Scylla
Scylla
Daood
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JR14GR
Cthulhu
Level 16
God Stats
6W - 3L
1,872 SR
Queue Stats
8W - 6L
1,686 Elo+
Solo
Ravana
Ravana
RoadRash672
Ravana
Level 29
God Stats
8W - 3L
1,471 SR
Queue Stats
250W - 222L
1,496 Elo+
Solo
Nike
Nike
Shoto Beni
Nike
Level 29
God Stats
38W - 37L
1,246 SR
Queue Stats
395W - 377L
1,521 Elo+
Solo
Thoth
Thoth
mmahree
Thoth
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
45W - 49L
1,460 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,533 Elo+

VS

Team Averages
Level 10
1,542 SR
1,521 Elo+
Thanatos
Thanatos
Astrosfire
Thanatos
Level 15
God Stats
5W - 5L
1,657 SR
Queue Stats
13W - 12L
1,566 Elo+
Party 1
Skadi
Skadi
EndorsedAphid33
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,522 Elo+
Party 1
Nemesis
Nemesis
GamerBoys201
Nemesis
Level 17
God Stats
6W - 6L
1,605 SR
Queue Stats
8W - 9L
1,523 Elo+
Party 1
Thoth
Thoth
swag11067
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,566 Elo+
Party 1
Ares
Ares
yannis2234432ad
Ares
Level 6
God Stats
4W - 8L
1,446 SR
Queue Stats
12W - 17L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daood
Scylla
18
9 / 1 / 23
10,932
1,093
14,460
9,117
3,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JR14GR
Cthulhu
19
16 / 0 / 19
12,545
1,255
20,528
10,182
4,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
16
5 / 3 / 18
10,209
1,021
10,930
11,069
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 2 / 20
11,374
1,137
16,317
13,257
4,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
mmahree
Thoth
17
4 / 1 / 19
10,339
1,034
12,835
3,834
1,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astrosfire
Thanatos
15
0 / 16 / 5
8,927
893
9,022
20,241
8,520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 14 / 2
8,900
890
5,651
18,774
6,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GamerBoys201
Nemesis
14
2 / 0 / 1
8,724
872
5,071
7,269
2,773
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
swag11067
Thoth
15
2 / 9 / 3
9,378
938
18,827
14,105
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 5
8,973
897
3,052
22,991
14,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
46
Kills
7
7
Deaths
46
99
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Astrosfire
Thanatos
0
16
5
0.16
W
Scylla
Daood
Scylla
9
1
23
20.5
L
2
14
2
0.21
L
Nemesis
GamerBoys201
Nemesis
2
0
1
2.5
W
Cthulhu
JR14GR
Cthulhu
16
0
19
25.5
W
Ravana
5
3
18
4.67
W
12
2
20
11
W
Thoth
mmahree
Thoth
4
1
19
13.5
L
Thoth
swag11067
Thoth
2
9
3
0.39
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,070
Damage
41,623
47,459
Taken
83,380
18,763
Mitigated
37,470
4,208
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Astrosfire
Thanatos
9,022
2,958
0
2,758
20,241
8,520
0
10,885
9,356
0
17,037
W
Scylla
Daood
Scylla
14,460
734
0
780
9,117
3,277
0
5,110
4,007
25,813
0
L
5,651
3,026
0
0
18,774
6,542
0
11,099
7,675
0
8,609
L
Nemesis
GamerBoys201
Nemesis
5,071
898
0
675
7,269
2,773
0
4,073
3,196
0
7,686
W
Cthulhu
JR14GR
Cthulhu
20,528
1,577
0
1,206
10,182
4,113
0
6,794
3,388
37,977
0
W
Ravana
10,930
5,723
0
494
11,069
5,127
0
4,346
6,723
0
14,672
W
16,317
3,408
0
0
13,257
4,902
0
5,014
8,243
0
23,201
W
Thoth
mmahree
Thoth
12,835
334
1,083
645
3,834
1,344
0
615
3,219
27,300
0
L
Thoth
swag11067
Thoth
18,827
1,144
0
743
14,105
5,086
0
7,926
6,179
40,071
0
L
3,052
515
0
0
22,991
14,549
0
13,840
9,151
10,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,399
Gold Earned
44,902
139
Minions Killed
79
3
Camps Cleared
4
852,367
Distance Traveled
835,868
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,927
893
14
1
0
161,076
0
W
Scylla
10,932
1,093
25
3
0
177,645
0
L
Skadi
8,900
890
5
1
0
123,008
0
L
Nemesis
8,724
872
2
0
1
208,056
0
W
Cthulhu
12,545
1,255
59
6
0
180,878
0
W
Ravana
10,209
1,021
7
1
1
151,840
0
W
Nike
11,374
1,137
14
1
0
188,784
1
W
Thoth
10,339
1,034
34
3
2
153,220
0
L
Thoth
9,378
938
56
6
2
181,692
0
L
Ares
8,973
897
2
0
1
162,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role