Player Matchup

Kuzenbo
Kuzenbo
NRM_GODFATHER
Kuzenbo
Level 122
God Stats
2W - 1L
1,482 SR
Queue Stats
82W - 75L
1,558 Elo+
Party 2
Arachne
Arachne
NRM_SAVAGE
Arachne
Level 115
God Stats
3W - 2L
1,611 SR
Queue Stats
74W - 60L
1,595 Elo+
Party 2
Hel
Hel
TheGreatTrashCan
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,564 Elo+
Party 2
Mercury
Mercury
Zombie Knive
Mercury
Level 28
God Stats
1W - 3L
1,550 SR
Queue Stats
35W - 49L
1,499 Elo+
Solo
Jing Wei
Jing Wei
xxBig Ron 42xx
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,489 Elo+

VS

Team Averages
Level 81
1,493 SR
1,458 Elo+
Xbalanque
Xbalanque
Auroruhs
Xbalanque
Level 67
God Stats
3W - 0L
1,694 SR
Queue Stats
63W - 36L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
BAMiniMan00
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,406 Elo+
Party 3
Anubis
Anubis
Bahamie
Anubis
Level 158
God Stats
13W - 0L
1,500 SR
Queue Stats
367W - 351L
1,312 Elo+
Solo
Kali
Kali
Barramundis
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 1
Chang'e
Chang'e
Scampified
Chang'e
Level 126
God Stats
4W - 2L
1,270 SR
Queue Stats
256W - 274L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
2 / 3 / 18
11,616
726
16,111
38,561
37,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
NRM_SAVAGE
Arachne
19
10 / 7 / 6
12,529
783
13,920
22,389
16,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 3 / 15
11,014
688
15,522
21,542
9,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Zombie Knive
Mercury
16
5 / 5 / 11
10,653
666
12,615
22,078
8,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
20
4 / 5 / 11
11,829
739
15,754
22,753
9,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Auroruhs
Xbalanque
20
7 / 3 / 14
12,755
797
40,935
17,577
8,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Erlang Shen
BAMiniMan00
Erlang Shen
17
2 / 8 / 13
11,043
690
7,850
19,398
14,185
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Bahamie
Anubis
18
7 / 6 / 9
12,061
754
23,828
11,717
6,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 3 / 20
11,812
738
10,668
18,787
24,128
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Scampified
Chang'e
20
5 / 3 / 17
12,275
767
32,057
18,370
13,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
96
23
Kills
23
23
Deaths
23
61
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Auroruhs
Xbalanque
7
3
14
4.67
W
Erlang Shen
BAMiniMan00
Erlang Shen
2
8
13
1.06
W
Anubis
Bahamie
Anubis
7
6
9
1.92
W
2
3
20
4
L
Kuzenbo
2
3
18
3.67
L
Arachne
NRM_SAVAGE
Arachne
10
7
6
1.86
W
Chang'e
Scampified
Chang'e
5
3
17
4.5
L
2
3
15
3.17
L
Mercury
Zombie Knive
Mercury
5
5
11
2.1
L
Jing Wei
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,922
Damage
115,338
127,323
Taken
85,849
80,690
Mitigated
65,953
74,122
Healing
42,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Auroruhs
Xbalanque
40,935
21,417
3,677
6,580
17,577
8,036
3,098
6,209
11,368
0
76,493
W
Erlang Shen
BAMiniMan00
Erlang Shen
7,850
3,465
0
2,456
19,398
14,185
393
8,078
11,320
0
18,113
W
Anubis
Bahamie
Anubis
23,828
669
0
685
11,717
6,059
684
3,683
8,034
43,725
0
W
10,668
4,263
879
5,513
18,787
24,128
589
6,945
11,842
0
18,057
L
Kuzenbo
16,111
4,219
4,182
12,635
38,561
37,433
370
13,205
25,167
33,724
0
L
Arachne
NRM_SAVAGE
Arachne
13,920
9,234
877
7,127
22,389
16,332
398
7,542
14,647
0
19,731
W
Chang'e
Scampified
Chang'e
32,057
1,570
12,894
9,344
18,370
13,545
1,048
6,718
11,652
64,394
0
L
15,522
1,896
25,176
12,421
21,542
9,421
751
10,890
10,602
29,620
0
L
Mercury
Zombie Knive
Mercury
12,615
5,446
2,247
3,823
22,078
8,192
968
11,826
10,127
0
24,174
L
Jing Wei
15,754
12,839
1,790
3,844
22,753
9,312
1,074
12,422
10,181
0
44,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
59,946
147
Minions Killed
227
0
Camps Cleared
0
1,471,836
Distance Traveled
1,374,580
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,755
797
83
5
0
286,748
1
W
Erlang Shen
11,043
690
16
1
0
275,440
0
W
Anubis
12,061
754
42
3
0
202,660
0
W
Kali
11,812
738
17
1
0
302,089
0
L
Kuzenbo
11,616
726
28
2
0
299,163
2
L
Arachne
12,529
783
9
1
0
284,623
0
W
Chang'e
12,275
767
69
4
0
307,643
0
L
Hel
11,014
688
14
1
0
308,081
0
L
Mercury
10,653
666
27
2
0
328,370
3
L
Jing Wei
11,829
739
69
4
0
251,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role