Player Matchup

Baron Samedi
Baron Samedi
BeyondHeck
Baron Samedi
Level 8
God Stats
5W - 2L
1,529 SR
Queue Stats
6W - 4L
1,422 Elo+
Party 3
Neith
Neith
Doomfullord
Neith
Level 87
God Stats
2W - 3L
1,375 SR
Queue Stats
65W - 65L
1,503 Elo+
Party 3
Ah Puch
Ah Puch
QuiteScottish
Ah Puch
Level 85
God Stats
0W - 1L
1,689 SR
Queue Stats
23W - 28L
1,466 Elo+
Party 3
Chaac
Chaac
Silencer1286
Chaac
Level 7
God Stats
0W - 5L
1,420 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 3
Sun Wukong
Sun Wukong
mvm900
Sun Wukong
Level 115
God Stats
2W - 6L
1,512 SR
Queue Stats
66W - 69L
1,547 Elo+
Party 3
Team Averages
Level 60
1,505 SR
1,446 Elo+

VS

Team Averages
Level 66
1,603 SR
1,534 Elo+
Rama
Rama
Gyulak7
Rama
Level 38
God Stats
10W - 9L
1,561 SR
Queue Stats
140W - 144L
1,439 Elo+
Party 2
Sobek
Sobek
Ildrazhill
Sobek
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Santyna546
Artemis
Level 19
God Stats
2W - 1L
1,707 SR
Queue Stats
20W - 16L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Thecardczar
Baron Samedi
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 38L
1,573 Elo+
Party 1
Pele
Pele
zDEnergy
Pele
Level 128
God Stats
3W - 1L
1,749 SR
Queue Stats
94W - 80L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeyondHeck
Baron Samedi
16
1 / 7 / 3
9,954
905
10,301
12,982
6,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
9,616
874
8,941
7,318
2,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
16
0 / 5 / 4
9,637
876
15,144
8,334
3,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 5
10,352
941
5,098
10,879
7,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
mvm900
Sun Wukong
17
3 / 5 / 3
11,228
1,021
11,550
18,560
17,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

148

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gyulak7
Rama
17
1 / 3 / 14
10,364
942
10,055
9,105
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
17
5 / 0 / 14
11,129
1,012
12,740
20,338
19,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Santyna546
Artemis
17
2 / 1 / 16
10,634
967
7,755
8,047
3,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Thecardczar
Baron Samedi
17
8 / 2 / 10
11,807
1,073
11,279
11,580
6,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
18
5 / 0 / 13
11,760
1,069
12,284
7,434
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
6
Kills
21
21
Deaths
6
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeyondHeck
Baron Samedi
1
7
3
0.36
L
1
1
1
1.5
W
Rama
Gyulak7
Rama
1
3
14
2.67
W
Sobek
5
0
14
12
L
Ah Puch
0
5
4
0.4
W
Artemis
Santyna546
Artemis
2
1
16
10
L
1
3
5
1.17
W
Baron Samedi
Thecardczar
Baron Samedi
8
2
10
6.5
L
Sun Wukong
mvm900
Sun Wukong
3
5
3
0.9
W
Pele
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
54,113
58,073
Taken
56,504
36,694
Mitigated
37,186
12,791
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeyondHeck
Baron Samedi
10,301
546
1,116
1,501
12,982
6,515
0
6,685
6,297
25,649
0
L
8,941
2,598
0
762
7,318
2,866
0
3,074
4,244
0
25,550
W
Rama
Gyulak7
Rama
10,055
8,509
0
0
9,105
3,685
0
3,998
5,107
0
22,937
W
Sobek
12,740
926
0
6,551
20,338
19,553
0
8,823
11,515
29,453
0
L
Ah Puch
15,144
178
0
233
8,334
3,111
0
3,047
5,287
35,627
0
W
Artemis
Santyna546
Artemis
7,755
2,820
0
380
8,047
3,352
0
4,076
3,971
0
18,721
L
5,098
519
729
3,970
10,879
7,115
0
4,798
6,081
0
16,910
W
Baron Samedi
Thecardczar
Baron Samedi
11,279
236
1,773
1,828
11,580
6,027
0
5,627
5,953
31,901
0
L
Sun Wukong
mvm900
Sun Wukong
11,550
1,554
486
3,994
18,560
17,087
0
6,415
12,145
0
44,827
W
Pele
12,284
2,551
0
3,053
7,434
4,569
0
2,921
4,513
0
39,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,787
Gold Earned
55,694
222
Minions Killed
240
6
Camps Cleared
6
1,005,018
Distance Traveled
1,101,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,954
905
26
2
2
185,085
0
L
Neith
9,616
874
34
3
1
206,715
0
W
Rama
10,364
942
39
4
2
166,155
0
W
Sobek
11,129
1,012
34
3
0
233,968
0
L
Ah Puch
9,637
876
52
5
0
166,987
0
W
Artemis
10,634
967
37
3
0
216,383
0
L
Chaac
10,352
941
26
2
0
205,284
0
W
Baron Samedi
11,807
1,073
55
5
1
219,677
0
L
Sun Wukong
11,228
1,021
84
8
3
240,947
0
W
Pele
11,760
1,069
75
7
3
265,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role