Player Matchup

Merlin
Merlin
JustaWhiteKid
Merlin
Level 106
God Stats
1W - 0L
1,432 SR
Queue Stats
17W - 15L
1,610 Elo+
Party 1
Khepri
Khepri
SpaceCowboyxx
Khepri
Level 18
God Stats
13W - 9L
1,604 SR
Queue Stats
15W - 14L
1,390 Elo+
Party 1
Fenrir
Fenrir
Zapyataya
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,311 Elo+
Party 1
Team Averages
Level 48
1,512 SR
1,437 Elo+

VS

Team Averages
Level 39
1,533 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Dream_clown234
Tsukuyomi
Level 84
God Stats
1W - 1L
1,498 SR
Queue Stats
90W - 85L
1,461 Elo+
Party 2
Neith
Neith
Dynasty0903
Neith
Level 18
God Stats
6W - 11L
1,509 SR
Queue Stats
87W - 81L
1,472 Elo+
Party 2
Anubis
Anubis
pastyguatemalan
Anubis
Level 14
God Stats
11W - 16L
1,591 SR
Queue Stats
15W - 27L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 12
13,321
740
18,339
8,686
3,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 14
12,303
684
5,124
15,120
17,749
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
Zapyataya
Fenrir
16
11 / 4 / 9
13,155
731
14,071
17,729
13,852
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dream_clown234
Tsukuyomi
12
0 / 10 / 4
9,779
543
11,516
17,658
6,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 4
10,487
583
10,863
12,451
4,698
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 7 / 0
10,661
592
8,626
13,959
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
5
5
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dream_clown234
Tsukuyomi
0
10
4
0.2
L
1
6
4
0.5
W
10
1
12
16
W
2
0
14
9
W
Fenrir
Zapyataya
Fenrir
11
4
9
3.88
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,534
Damage
31,005
41,535
Taken
44,068
35,413
Mitigated
18,128
6,984
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dream_clown234
Tsukuyomi
11,516
3,634
0
1,304
17,658
6,980
0
8,669
8,814
0
44,121
L
10,863
6,184
0
1,465
12,451
4,698
0
6,704
5,551
0
51,666
W
18,339
469
543
1,418
8,686
3,812
1,642
1,405
7,281
89,854
0
W
5,124
259
1,618
1,476
15,120
17,749
487
3,868
11,252
16,863
0
W
Fenrir
Zapyataya
Fenrir
14,071
4,394
0
1,929
17,729
13,852
657
3,374
14,355
0
37,698
L
8,626
587
0
3,196
13,959
6,450
0
8,168
5,648
41,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
30,927
196
Minions Killed
189
0
Camps Cleared
0
937,045
Distance Traveled
810,925
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,779
543
40
2
0
295,930
3
L
Neith
10,487
583
81
5
0
282,072
0
W
Merlin
13,321
740
142
8
0
306,175
0
W
Khepri
12,303
684
26
1
0
345,845
6
W
Fenrir
13,155
731
28
2
0
285,025
0
L
Anubis
10,661
592
68
4
0
232,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role