Player Matchup

Poseidon
Poseidon
BallsOnUrChin810
Poseidon
Level 27
God Stats
20W - 16L
1,397 SR
Queue Stats
68W - 65L
1,190 Elo+
Party 1
Yemoja
Yemoja
Derek111111
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,592 Elo+
Solo
Arachne
Arachne
Grandpabertman
Arachne
Level 26
God Stats
39W - 26L
1,371 SR
Queue Stats
48W - 56L
1,139 Elo+
Party 1
Raijin
Raijin
Is2fast2kill
Raijin
Level 28
God Stats
1W - 3L
1,232 SR
Queue Stats
97W - 132L
1,227 Elo+
Solo
Apollo
Apollo
clarkchantese437
Apollo
Level 6
God Stats
6W - 8L
1,222 SR
Queue Stats
12W - 12L
1,178 Elo+
Party 1
Team Averages
Level 21
1,344 SR
1,265 Elo+

VS

Team Averages
Level 11
1,463 SR
1,244 Elo+
Loki
Loki
Chop13ilola
Loki
Level 16
God Stats
23W - 32L
1,315 SR
Queue Stats
24W - 35L
978 Elo+
Solo
Anubis
Anubis
Dillyfishyy
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
deltaeco189
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
liam-1712
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,158 Elo+
Solo
Fenrir
Fenrir
rodrigo-2711
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 19
11,722
1,302
17,834
6,555
2,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
11
0 / 0 / 0
7,190
799
0
0
0
18
14 / 0 / 20
11,712
1,301
15,923
5,289
3,080
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
17
10 / 3 / 23
11,257
1,251
14,345
8,446
3,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 24
10,961
1,218
6,632
5,194
2,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

401

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 14 / 0
8,845
983
5,188
19,181
6,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
12
0 / 4 / 0
7,258
806
501
2,974
1,092
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

12
0 / 3 / 0
7,375
819
1,960
3,573
2,138
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
liam-1712
Nemesis
16
0 / 11 / 3
8,904
989
4,963
19,587
7,077
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
0 / 13 / 2
7,915
879
7,445
18,333
6,700
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
8
44
Kills
3
3
Deaths
45
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
14
0
19
23.5
L
3
14
0
0.21
W
Yemoja
0
0
0
0
L
Anubis
0
4
0
0
W
14
0
20
24
W
Raijin
10
3
23
7.17
W
6
0
24
18
L
0
3
0
0
L
Nemesis
liam-1712
Nemesis
0
11
3
0.14
L
Fenrir
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,734
Damage
20,057
25,484
Taken
63,648
12,351
Mitigated
23,521
7,853
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,834
7,065
0
4,257
6,555
2,847
0
113
6,442
48,152
0
L
5,188
908
0
0
19,181
6,514
0
10,415
8,766
0
14,675
W
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
501
121
0
0
2,974
1,092
0
1,172
1,802
1,952
0
W
15,923
13,716
0
1,411
5,289
3,080
0
652
4,587
0
32,101
W
Raijin
14,345
2,229
0
0
8,446
3,498
0
1,023
7,348
19,789
0
W
6,632
4,428
0
2,185
5,194
2,926
0
565
4,604
0
16,246
L
1,960
709
0
150
3,573
2,138
0
1,882
1,691
2,901
0
L
Nemesis
liam-1712
Nemesis
4,963
1,017
0
1,105
19,587
7,077
0
10,085
9,502
0
22,165
L
Fenrir
7,445
1,705
0
533
18,333
6,700
0
8,625
9,708
42
15,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
40,297
148
Minions Killed
66
9
Camps Cleared
0
668,319
Distance Traveled
493,055
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,722
1,302
73
8
7
167,481
0
L
Loki
8,845
983
16
2
0
138,717
0
W
Yemoja
7,190
799
0
0
0
0
0
L
Anubis
7,258
806
0
0
0
39,211
0
W
Arachne
11,712
1,301
39
4
1
204,908
0
W
Raijin
11,257
1,251
15
2
0
145,803
2
W
Apollo
10,961
1,218
21
2
1
150,127
0
L
Ymir
7,375
819
6
1
0
39,429
0
L
Nemesis
8,904
989
33
4
0
171,232
0
L
Fenrir
7,915
879
11
1
0
104,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role