Player Matchup

Sobek
Sobek
AMicrosoftPs5
Sobek
Level 149
God Stats
24W - 21L
1,543 SR
Queue Stats
249W - 280L
1,495 Elo+
Party 1
Bastet
Bastet
AnbuDavie
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Sundered21
Anhur
Level 122
God Stats
5W - 2L
1,683 SR
Queue Stats
148W - 168L
1,619 Elo+
Party 1
Agni
Agni
Zoro5034
Agni
Level 67
God Stats
7W - 7L
1,672 SR
Queue Stats
389W - 479L
1,407 Elo+
Party 1
Chang'e
Chang'e
lnWavess
Chang'e
Level 120
God Stats
35W - 23L
1,549 SR
Queue Stats
220W - 241L
1,410 Elo+
Party 1
Team Averages
Level 113
1,589 SR
1,486 Elo+

VS

Team Averages
Level 82
1,454 SR
1,366 Elo+
Zeus
Zeus
KobeexD
Zeus
Level 109
God Stats
24W - 22L
1,504 SR
Queue Stats
316W - 306L
1,418 Elo+
Party 2
Izanami
Izanami
Palifications
Izanami
Level 62
God Stats
6W - 12L
1,503 SR
Queue Stats
66W - 83L
1,399 Elo+
Solo
Achilles
Achilles
PoloRobes
Achilles
Level 106
God Stats
15W - 14L
1,510 SR
Queue Stats
620W - 602L
1,449 Elo+
Solo
Arachne
Arachne
SuPeRSnIpER088
Arachne
Level 66
God Stats
11W - 9L
1,522 SR
Queue Stats
218W - 231L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
おねがい
Cthulhu
Level 65
God Stats
12W - 36L
1,233 SR
Queue Stats
71W - 232L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,356
671
224
1,859
781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Bastet
AnbuDavie
Bastet
5
0 / 1 / 1
3,604
721
540
3,134
692
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
5
0 / 0 / 0
3,238
648
104
824
180
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
5
1 / 1 / 0
3,540
708
760
1,843
477
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
lnWavess
Chang'e
7
1 / 0 / 0
4,076
815
608
1,121
555
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
KobeexD
Zeus
7
1 / 1 / 1
3,958
792
1,043
1,215
254
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
5
0 / 1 / 0
3,154
631
959
1,482
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
PoloRobes
Achilles
5
0 / 0 / 0
2,924
585
569
1,036
368
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
1 / 0 / 0
3,643
729
736
2,886
720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
おねがい
Cthulhu
2
0 / 0 / 0
2,717
543
283
293
71

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Bastet
AnbuDavie
Bastet
0
1
1
0.5
L
Zeus
KobeexD
Zeus
1
1
1
1.5
L
Izanami
0
1
0
0
L
Achilles
PoloRobes
Achilles
0
0
0
0
L
1
0
0
1
W
Anhur
0
0
0
0
W
Agni
1
1
0
1
W
Chang'e
lnWavess
Chang'e
1
0
0
1
L
Cthulhu
おねがい
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,236
Damage
3,590
8,781
Taken
6,912
2,685
Mitigated
1,803
5,397
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
224
0
0
1,177
1,859
781
0
169
1,615
5,726
0
W
Bastet
AnbuDavie
Bastet
540
120
0
1,748
3,134
692
0
288
2,846
0
12,575
L
Zeus
KobeexD
Zeus
1,043
287
0
325
1,215
254
0
180
1,035
17,118
0
L
Izanami
959
828
1
550
1,482
390
0
832
650
0
11,943
L
Achilles
PoloRobes
Achilles
569
0
0
669
1,036
368
0
0
1,036
0
5,329
L
736
550
0
1,936
2,886
720
0
580
2,306
0
12,706
W
Anhur
104
104
0
561
824
180
0
114
685
0
12,368
W
Agni
760
83
0
880
1,843
477
0
755
1,088
10,107
0
W
Chang'e
lnWavess
Chang'e
608
80
65
966
1,121
555
558
0
1,121
13,889
0
L
Cthulhu
おねがい
Cthulhu
283
0
0
166
293
71
0
0
293
2,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,814
Gold Earned
16,396
129
Minions Killed
118
0
Camps Cleared
0
425,087
Distance Traveled
392,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,356
671
5
1
0
92,818
1
W
Bastet
3,604
721
30
6
0
99,200
0
L
Zeus
3,958
792
40
8
0
80,082
2
L
Izanami
3,154
631
35
7
0
85,281
0
L
Achilles
2,924
585
7
1
0
84,353
2
L
Arachne
3,643
729
30
6
0
100,811
1
W
Anhur
3,238
648
38
8
0
74,193
0
W
Agni
3,540
708
23
5
0
84,875
0
W
Chang'e
4,076
815
33
7
0
74,001
0
L
Cthulhu
2,717
543
6
1
0
42,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role