Player Matchup

Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BrunoWRLD
Da Ji
Level 69
God Stats
18W - 9L
1,633 SR
Queue Stats
371W - 390L
1,495 Elo+
Party 2
Ra
Ra
Gkronixz-
Ra
Level 48
God Stats
21W - 15L
1,637 SR
Queue Stats
241W - 242L
1,481 Elo+
Party 2
Achilles
Achilles
Minibry97
Achilles
Level 62
God Stats
20W - 26L
1,549 SR
Queue Stats
85W - 93L
1,513 Elo+
Solo
Bacchus
Bacchus
unobtainableID
Bacchus
Level 57
God Stats
4W - 4L
1,602 SR
Queue Stats
299W - 342L
1,463 Elo+
Party 2
Team Averages
Level 61
1,584 SR
1,491 Elo+

VS

Team Averages
Level 89
1,571 SR
1,494 Elo+
Zeus
Zeus
Gonhonamagungus
Zeus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 149L
1,471 Elo+
Solo
Cerberus
Cerberus
KevinTheNonSimp
Cerberus
Level 94
God Stats
2W - 0L
1,752 SR
Queue Stats
527W - 538L
1,501 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MexiicanRaider
Tsukuyomi
Level 132
God Stats
1W - 0L
1,565 SR
Queue Stats
21W - 21L
1,490 Elo+
Party 1
Ullr
Ullr
ReapersToy
Ullr
Level 105
God Stats
37W - 26L
1,536 SR
Queue Stats
690W - 681L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
Vxly
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
1
0 / 1 / 0
2,503
501
200
812
75
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
BrunoWRLD
Da Ji
1
0 / 0 / 0
2,418
484
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
2,712
542
75
628
110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Minibry97
Achilles
5
0 / 1 / 0
3,110
622
1,666
3,666
1,273
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

3
0 / 0 / 0
2,694
539
592
1,100
438
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,647
729
145
727
153
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
5
0 / 0 / 1
3,353
671
576
1,879
615
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
MexiicanRaider
Tsukuyomi
5
0 / 0 / 1
3,651
730
743
2,936
635
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 0
3,556
711
802
379
85
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Vxly
Sun Wukong
6
1 / 0 / 0
3,558
712
1,580
2,149
796
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Da Ji
BrunoWRLD
Da Ji
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Cerberus
0
0
1
0.5
W
Tsukuyomi
MexiicanRaider
Tsukuyomi
0
0
1
0.5
L
Achilles
Minibry97
Achilles
0
1
0
0
W
1
0
0
1
W
Sun Wukong
Vxly
Sun Wukong
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,533
Damage
3,846
6,206
Taken
8,070
1,896
Mitigated
2,284
2,658
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
200
150
0
188
812
75
0
213
599
0
2,319
L
Da Ji
BrunoWRLD
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
75
75
0
514
628
110
0
145
483
4,257
0
W
145
0
0
189
727
153
1,215
75
652
13,736
0
W
Cerberus
576
61
0
348
1,879
615
0
512
1,367
6,714
0
W
Tsukuyomi
MexiicanRaider
Tsukuyomi
743
182
0
1,838
2,936
635
0
0
2,911
0
15,483
L
Achilles
Minibry97
Achilles
1,666
642
0
1,468
3,666
1,273
0
0
3,416
0
9,265
W
802
503
0
0
379
85
0
80
299
0
12,836
W
Sun Wukong
Vxly
Sun Wukong
1,580
66
0
1,412
2,149
796
0
0
1,949
0
10,466
L
592
276
0
488
1,100
438
0
363
737
2,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,437
Gold Earned
17,765
39
Minions Killed
140
0
Camps Cleared
0
256,167
Distance Traveled
450,494
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,503
501
5
1
0
29,196
1
L
Da Ji
2,418
484
0
0
0
6,374
0
L
Ra
2,712
542
10
2
0
62,603
2
W
Zeus
3,647
729
39
8
0
82,712
0
W
Cerberus
3,353
671
26
5
0
82,846
1
W
Tsukuyomi
3,651
730
42
8
0
89,836
1
L
Achilles
3,110
622
16
3
0
82,917
0
W
Ullr
3,556
711
23
5
0
87,375
1
W
Sun Wukong
3,558
712
10
2
0
107,725
1
L
Bacchus
2,694
539
8
2
0
75,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role