Player Matchup

Bakasura
Bakasura
DinoVirus
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Chang'e
Chang'e
Mayonaka_Hana
Chang'e
Level 23
God Stats
25W - 27L
1,429 SR
Queue Stats
70W - 68L
1,450 Elo+
Party 1
Ares
Ares
SerpentSorcia
Ares
Level 22
God Stats
16W - 12L
1,599 SR
Queue Stats
59W - 67L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
haru0905
Kukulkan
Level 26
God Stats
0W - 3L
1,394 SR
Queue Stats
41W - 41L
1,337 Elo+
Solo
Thanatos
Thanatos
lynndon
Thanatos
Level 14
God Stats
3W - 5L
1,534 SR
Queue Stats
11W - 17L
1,309 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,351 Elo+

VS

Team Averages
Level 23
1,517 SR
1,426 Elo+
Heimdallr
Heimdallr
C0smicIdentity
Heimdallr
Level 27
God Stats
3W - 2L
1,477 SR
Queue Stats
99W - 114L
1,350 Elo+
Solo
Susano
Susano
Kurxii
Susano
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
80W - 79L
1,341 Elo+
Party 2
Achilles
Achilles
Oxazii
Achilles
Level 8
God Stats
24W - 27L
1,563 SR
Queue Stats
46W - 41L
1,505 Elo+
Party 2
Fenrir
Fenrir
PantherDG
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Torgii
Tsukuyomi
Level 27
God Stats
4W - 3L
1,799 SR
Queue Stats
96W - 113L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinoVirus
Bakasura
16
0 / 9 / 4
10,927
781
2,723
16,087
6,981
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
20
5 / 6 / 9
13,671
977
12,568
21,602
11,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 4 / 9
16,386
1,170
19,710
18,334
26,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
haru0905
Kukulkan
20
5 / 6 / 8
14,524
1,037
21,967
18,505
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
lynndon
Thanatos
19
1 / 21 / 12
12,410
886
12,600
32,159
18,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C0smicIdentity
Heimdallr
20
5 / 5 / 30
15,055
1,075
15,689
17,126
6,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Kurxii
Susano
20
5 / 8 / 25
13,915
994
18,832
18,418
7,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Oxazii
Achilles
20
11 / 2 / 19
13,951
997
23,202
15,629
7,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
PantherDG
Fenrir
17
2 / 2 / 7
11,365
812
2,918
9,860
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Torgii
Tsukuyomi
20
23 / 3 / 15
17,086
1,220
36,679
15,606
6,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
20
Kills
46
46
Deaths
20
42
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
C0smicIdentity
Heimdallr
5
5
30
4
L
Bakasura
DinoVirus
Bakasura
0
9
4
0.22
W
Susano
Kurxii
Susano
5
8
25
2.19
L
Chang'e
5
6
9
1.58
W
Achilles
Oxazii
Achilles
11
2
19
10.25
W
Fenrir
PantherDG
Fenrir
2
2
7
2.75
L
9
4
9
3.38
W
Tsukuyomi
Torgii
Tsukuyomi
23
3
15
10.17
L
Kukulkan
haru0905
Kukulkan
5
6
8
1.5
L
Thanatos
lynndon
Thanatos
1
21
12
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,568
Damage
97,320
106,687
Taken
76,639
72,861
Mitigated
32,484
21,930
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
C0smicIdentity
Heimdallr
15,689
6,065
0
2,075
17,126
6,987
0
12,768
4,358
0
54,882
L
Bakasura
DinoVirus
Bakasura
2,723
1,840
0
1,107
16,087
6,981
0
0
16,087
0
15,482
W
Susano
Kurxii
Susano
18,832
3,060
317
900
18,418
7,864
0
12,443
5,920
0
36,401
L
Chang'e
12,568
442
5,158
4,456
21,602
11,756
0
0
21,602
35,802
0
W
Achilles
Oxazii
Achilles
23,202
10,145
0
332
15,629
7,365
0
10,063
5,351
0
37,849
W
Fenrir
PantherDG
Fenrir
2,918
1,528
0
395
9,860
4,097
0
8,270
1,590
0
6,005
L
19,710
1,018
614
303
18,334
26,063
0
0
18,334
38,220
0
W
Tsukuyomi
Torgii
Tsukuyomi
36,679
16,623
591
3,207
15,606
6,171
0
10,701
4,850
0
64,521
L
Kukulkan
haru0905
Kukulkan
21,967
1,495
877
2,956
18,505
9,304
0
0
18,505
55,692
0
L
Thanatos
lynndon
Thanatos
12,600
7,052
0
6,459
32,159
18,757
0
0
32,159
0
31,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,918
Gold Earned
71,372
229
Minions Killed
226
5
Camps Cleared
11
1,160,586
Distance Traveled
1,148,750
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,055
1,075
86
6
2
255,740
0
L
Bakasura
10,927
781
42
3
0
153,265
0
W
Susano
13,915
994
37
3
5
237,889
0
L
Chang'e
13,671
977
51
4
2
234,652
0
W
Achilles
13,951
997
25
2
3
263,702
0
W
Fenrir
11,365
812
10
1
0
102,866
0
L
Ares
16,386
1,170
14
1
0
323,910
1
W
Tsukuyomi
17,086
1,220
68
5
1
288,553
0
L
Kukulkan
14,524
1,037
93
7
3
247,797
0
L
Thanatos
12,410
886
29
2
0
200,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role