Player Matchup

Rama
Rama
Baddakk
Rama
Level 132
God Stats
6W - 12L
1,256 SR
Queue Stats
95W - 97L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
RoseODeath4950
Baron Samedi
Level 101
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Chang'e
Chang'e
bIake x3
Chang'e
Level 67
God Stats
15W - 5L
1,682 SR
Queue Stats
389W - 383L
1,447 Elo+
Solo
Ganesha
Ganesha
chrisgal821111
Ganesha
Level 77
God Stats
3W - 4L
1,552 SR
Queue Stats
313W - 347L
1,415 Elo+
Solo
Pele
Pele
vontewiaz
Pele
Level 104
God Stats
1W - 1L
1,790 SR
Queue Stats
177W - 158L
1,431 Elo+
Solo
Team Averages
Level 96
1,597 SR
1,407 Elo+

VS

Team Averages
Level 97
1,541 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Alpezr
Baron Samedi
Level 63
God Stats
37W - 23L
1,661 SR
Queue Stats
132W - 138L
1,417 Elo+
Solo
Khepri
Khepri
Lek Doido
Khepri
Level 121
God Stats
7W - 9L
1,411 SR
Queue Stats
179W - 170L
1,454 Elo+
Solo
Awilix
Awilix
SON ll GOKU
Awilix
Level 86
God Stats
14W - 11L
1,561 SR
Queue Stats
564W - 528L
1,454 Elo+
Solo
Vulcan
Vulcan
chrisibarra23
Vulcan
Level 145
God Stats
12W - 5L
1,667 SR
Queue Stats
634W - 638L
1,396 Elo+
Solo
Skadi
Skadi
juampygamer123
Skadi
Level 68
God Stats
3W - 1L
1,403 SR
Queue Stats
313W - 301L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Baddakk
Rama
12
2 / 4 / 1
8,323
416
5,387
10,066
2,920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RoseODeath4950
Baron Samedi
17
3 / 2 / 2
10,414
521
9,434
15,459
7,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
bIake x3
Chang'e
14
2 / 5 / 4
9,281
464
8,242
13,363
4,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 9
8,900
445
8,498
21,653
11,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
16
7 / 6 / 2
10,817
541
14,734
19,759
7,135
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpezr
Baron Samedi
18
8 / 1 / 7
11,321
566
19,200
12,476
6,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
Lek Doido
Khepri
16
2 / 3 / 13
10,725
536
9,364
17,939
12,418
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
18
7 / 3 / 7
11,589
579
11,890
14,440
5,844
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 0
8,809
440
6,651
5,393
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 3
10,707
535
14,836
13,370
4,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
14
Kills
24
24
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alpezr
Baron Samedi
8
1
7
11.5
L
Rama
Baddakk
Rama
2
4
1
0.63
W
Khepri
Lek Doido
Khepri
2
3
13
2.83
L
Baron Samedi
RoseODeath4950
Baron Samedi
3
2
2
2
W
Awilix
7
3
7
3.5
L
Chang'e
bIake x3
Chang'e
2
5
4
0.8
L
0
7
9
0.64
W
1
2
0
0.5
W
6
5
3
1.5
L
Pele
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
61,941
80,300
Taken
63,618
33,189
Mitigated
31,369
29,075
Healing
21,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alpezr
Baron Samedi
19,200
1,800
1,290
7,824
12,476
6,683
1,235
5,240
7,236
80,199
0
L
Rama
Baddakk
Rama
5,387
4,196
0
3,338
10,066
2,920
441
2,746
7,320
0
37,319
W
Khepri
Lek Doido
Khepri
9,364
1,738
0
3,604
17,939
12,418
162
8,280
9,659
40,514
0
L
Baron Samedi
RoseODeath4950
Baron Samedi
9,434
387
631
5,979
15,459
7,160
1,424
7,342
8,117
69,891
0
W
Awilix
11,890
4,993
0
4,300
14,440
5,844
903
4,402
10,038
0
89,927
L
Chang'e
bIake x3
Chang'e
8,242
480
1,946
5,855
13,363
4,914
0
5,928
7,435
45,939
0
L
8,498
1,295
1,012
4,669
21,653
11,060
146
12,687
8,966
29,115
0
W
6,651
2,471
0
940
5,393
1,974
378
3,842
1,551
48,649
0
W
14,836
7,396
0
3,205
13,370
4,450
715
4,410
8,960
0
77,079
L
Pele
14,734
4,136
0
5,645
19,759
7,135
926
6,512
13,247
0
68,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
53,151
420
Minions Killed
521
0
Camps Cleared
0
1,585,211
Distance Traveled
1,766,367
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,321
566
129
6
0
357,694
4
L
Rama
8,323
416
79
4
0
206,136
4
W
Khepri
10,725
536
50
3
0
387,160
11
L
Baron Samedi
10,414
521
144
7
0
329,004
4
W
Awilix
11,589
579
132
7
0
434,107
2
L
Chang'e
9,281
464
96
5
0
359,459
3
L
Ganesha
8,900
445
5
0
0
316,347
1
W
Vulcan
8,809
440
92
5
0
262,082
4
W
Skadi
10,707
535
118
6
0
325,324
2
L
Pele
10,817
541
96
5
0
374,265
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role