Player Matchup

Scylla
Scylla
LuciusMagnus
Scylla
Level 17
God Stats
22W - 12L
1,837 SR
Queue Stats
169W - 129L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
StReSu23
Sun Wukong
Level 11
God Stats
2W - 1L
1,391 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Ymir
Ymir
Zozulya
Ymir
Level 27
God Stats
3W - 2L
1,518 SR
Queue Stats
115W - 82L
1,583 Elo+
Solo
Cthulhu
Cthulhu
lionph
Cthulhu
Level 29
God Stats
10W - 2L
1,817 SR
Queue Stats
29W - 25L
1,422 Elo+
Solo
Kukulkan
Kukulkan
vetvep
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,479 Elo+

VS

Team Averages
Level 20
1,419 SR
1,511 Elo+
Arachne
Arachne
BEDAVI
Arachne
Level 29
God Stats
41W - 40L
1,499 SR
Queue Stats
97W - 134L
1,300 Elo+
Solo
Hachiman
Hachiman
HaberFritz
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,748 Elo+
Solo
Zeus
Zeus
LordShirak
Zeus
Level 24
God Stats
1W - 1L
1,455 SR
Queue Stats
18W - 24L
1,495 Elo+
Party 1
Tyr
Tyr
PouGem
Tyr
Level 29
God Stats
0W - 2L
1,312 SR
Queue Stats
12W - 12L
1,557 Elo+
Solo
Mulan
Mulan
chaolin53
Mulan
Level 14
God Stats
6W - 12L
1,328 SR
Queue Stats
15W - 22L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 1 / 4
10,199
600
14,258
7,850
2,899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
StReSu23
Sun Wukong
13
3 / 5 / 7
8,440
496
6,331
10,351
6,202
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Zozulya
Ymir
19
7 / 0 / 8
12,052
709
10,774
10,532
6,011
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
lionph
Cthulhu
12
6 / 2 / 8
9,107
536
9,395
12,598
7,464
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
vetvep
Kukulkan
11
5 / 3 / 8
8,146
479
9,243
6,616
2,479
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BEDAVI
Arachne
11
1 / 3 / 2
7,144
420
2,817
11,111
3,679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
HaberFritz
Hachiman
11
0 / 8 / 2
6,936
408
3,539
10,512
3,699
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 11 / 2
8,388
493
11,849
12,047
4,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
PouGem
Tyr
12
3 / 4 / 1
7,340
432
8,695
14,725
11,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
chaolin53
Mulan
12
2 / 8 / 5
8,095
476
6,492
17,112
16,606
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
33
Kills
11
11
Deaths
34
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
BEDAVI
Arachne
1
3
2
0.67
L
Hachiman
HaberFritz
Hachiman
0
8
2
0.13
L
5
11
2
0.55
W
Scylla
12
1
4
14
L
Tyr
PouGem
Tyr
3
4
1
0.88
W
Sun Wukong
StReSu23
Sun Wukong
3
5
7
1.3
W
Ymir
Zozulya
Ymir
7
0
8
11
L
Mulan
chaolin53
Mulan
2
8
5
0.56
W
Cthulhu
lionph
Cthulhu
6
2
8
5
W
Kukulkan
vetvep
Kukulkan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,001
Damage
33,392
47,947
Taken
65,507
25,055
Mitigated
39,483
14,776
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BEDAVI
Arachne
2,817
2,379
0
1,331
11,111
3,679
0
7,630
3,481
0
25,429
L
Hachiman
HaberFritz
Hachiman
3,539
2,169
0
1,518
10,512
3,699
0
8,358
2,154
0
28,898
L
11,849
2,115
0
350
12,047
4,328
0
9,035
3,012
37,720
0
W
Scylla
14,258
1,478
0
1,902
7,850
2,899
0
3,817
3,983
64,001
0
L
Tyr
PouGem
Tyr
8,695
1,134
0
3,841
14,725
11,171
690
6,577
8,148
0
32,316
W
Sun Wukong
StReSu23
Sun Wukong
6,331
857
0
692
10,351
6,202
569
2,811
7,240
0
29,937
W
Ymir
Zozulya
Ymir
10,774
4,118
0
8,167
10,532
6,011
720
1,688
8,701
100,105
0
L
Mulan
chaolin53
Mulan
6,492
1,438
0
3,498
17,112
16,606
0
12,950
4,162
0
29,702
W
Cthulhu
lionph
Cthulhu
9,395
1,746
634
3,381
12,598
7,464
342
2,456
10,117
25,980
0
W
Kukulkan
vetvep
Kukulkan
9,243
1,410
0
0
6,616
2,479
963
1,077
5,539
39,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
37,903
472
Minions Killed
248
0
Camps Cleared
0
1,553,642
Distance Traveled
1,466,775
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,144
420
45
3
0
348,442
2
L
Hachiman
6,936
408
57
3
0
262,607
1
L
Zeus
8,388
493
56
3
0
246,754
0
W
Scylla
10,199
600
108
6
0
310,376
5
L
Tyr
7,340
432
48
3
0
312,679
1
W
Sun Wukong
8,440
496
53
3
0
294,244
3
W
Ymir
12,052
709
214
13
0
335,650
0
L
Mulan
8,095
476
42
2
0
296,293
0
W
Cthulhu
9,107
536
30
2
0
319,300
1
W
Kukulkan
8,146
479
67
4
0
294,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role