Player Matchup

Osiris
Osiris
Bkshortridge
Osiris
Level 17
God Stats
41W - 57L
1,353 SR
Queue Stats
111W - 153L
1,141 Elo+
Solo
Neith
Neith
Enky Jr
Neith
Level 8
God Stats
17W - 15L
1,306 SR
Queue Stats
21W - 32L
1,151 Elo+
Solo
Sol
Sol
RedDragon420406
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 164L
1,253 Elo+
Solo
Heimdallr
Heimdallr
jazyboo99
Heimdallr
Level 20
God Stats
45W - 39L
1,524 SR
Queue Stats
90W - 84L
1,424 Elo+
Solo
Bellona
Bellona
mikapro06
Bellona
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 20L
1,211 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,236 Elo+

VS

Team Averages
Level 27
1,483 SR
1,255 Elo+
Agni
Agni
ASSASSIN11719
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,131 Elo+
Solo
Scylla
Scylla
Gibran875
Scylla
Level 45
God Stats
17W - 12L
1,377 SR
Queue Stats
36W - 33L
1,351 Elo+
Party 1
Cerberus
Cerberus
Venom Faze8393
Cerberus
Level 27
God Stats
13W - 7L
1,517 SR
Queue Stats
16W - 11L
1,351 Elo+
Party 1
Anubis
Anubis
XxGibran875xX
Anubis
Level 18
God Stats
17W - 9L
1,592 SR
Queue Stats
18W - 20L
1,302 Elo+
Party 1
Mercury
Mercury
preciosalara17
Mercury
Level 16
God Stats
10W - 8L
1,430 SR
Queue Stats
20W - 30L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 10 / 0
11,516
886
4,024
22,713
5,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Enky Jr
Neith
20
11 / 6 / 8
15,995
1,230
21,788
23,991
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
0 / 8 / 5
11,311
870
6,374
18,352
10,813
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
jazyboo99
Heimdallr
20
6 / 11 / 11
14,487
1,114
26,158
29,793
7,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
mikapro06
Bellona
16
0 / 7 / 5
10,633
818
3,024
10,264
4,704
Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 9
14,554
1,120
26,658
16,890
7,988
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Gibran875
Scylla
20
12 / 7 / 24
15,702
1,208
33,511
18,621
7,668
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
20
10 / 1 / 28
15,822
1,217
20,165
19,510
28,414
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 7 / 18
13,421
1,032
14,495
13,195
10,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 0 / 0
8,000
615
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
121
21
Kills
42
42
Deaths
21
29
Assists
79
Player
Kills
Deaths
Assists
KDA
W
14
6
9
3.08
L
Osiris
4
10
0
0.4
L
Neith
Enky Jr
Neith
11
6
8
2.5
W
Scylla
Gibran875
Scylla
12
7
24
3.43
L
0
8
5
0.31
W
Cerberus
10
1
28
24
W
6
7
18
2.14
L
Heimdallr
jazyboo99
Heimdallr
6
11
11
1.05
L
Bellona
mikapro06
Bellona
0
7
5
0.36
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
94,829
105,113
Taken
68,216
35,112
Mitigated
54,432
11,787
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,658
9,178
598
6,395
16,890
7,988
0
2,056
14,834
53,504
0
L
Osiris
4,024
3,285
0
2,627
22,713
5,838
0
19,438
3,100
0
15,228
L
Neith
Enky Jr
Neith
21,788
15,131
0
4,768
23,991
6,368
0
22,161
1,755
0
55,071
W
Scylla
Gibran875
Scylla
33,511
7,199
1,716
4,075
18,621
7,668
0
1,557
17,064
65,750
0
L
6,374
1,383
0
1,096
18,352
10,813
0
16,371
1,831
15,799
0
W
Cerberus
20,165
1,257
1,892
5,197
19,510
28,414
0
1,434
18,076
45,307
0
W
14,495
1,563
0
0
13,195
10,362
0
1,327
11,868
24,910
0
L
Heimdallr
jazyboo99
Heimdallr
26,158
15,038
0
3,063
29,793
7,389
0
27,881
1,562
0
51,052
L
Bellona
mikapro06
Bellona
3,024
1,669
0
233
10,264
4,704
0
8,178
2,036
0
13,738
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
67,499
196
Minions Killed
230
4
Camps Cleared
7
781,244
Distance Traveled
904,560
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,554
1,120
63
5
4
181,778
1
L
Osiris
11,516
886
18
1
1
123,967
1
L
Neith
15,995
1,230
81
6
2
203,003
0
W
Scylla
15,702
1,208
82
6
0
222,551
0
L
Sol
11,311
870
22
2
0
158,984
6
W
Cerberus
15,822
1,217
63
5
2
316,279
0
W
Anubis
13,421
1,032
22
2
1
183,952
1
L
Heimdallr
14,487
1,114
54
4
0
203,186
0
L
Bellona
10,633
818
21
2
1
92,104
0
W
Mercury
8,000
615
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role