Player Matchup

Cthulhu
Cthulhu
N8Zilla04
Cthulhu
Level 27
God Stats
25W - 10L
1,696 SR
Queue Stats
48W - 29L
1,661 Elo+
Party 2
Cabrakan
Cabrakan
WOLF LEGEND V2
Cabrakan
Level 84
God Stats
8W - 3L
1,584 SR
Queue Stats
73W - 36L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
taterBoss21
Baron Samedi
Level 62
God Stats
15W - 11L
1,548 SR
Queue Stats
68W - 40L
1,644 Elo+
Party 2
Team Averages
Level 58
1,609 SR
1,648 Elo+

VS

Team Averages
Level 27
1,475 SR
1,485 Elo+
Merlin
Merlin
B3ST4LIF369
Merlin
Level 29
God Stats
2W - 4L
1,426 SR
Queue Stats
94W - 97L
1,467 Elo+
Party 1
Da Ji
Da Ji
Chunchumaru9617
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 217L
1,488 Elo+
Party 1
Fenrir
Fenrir
Killstreak Seth
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N8Zilla04
Cthulhu
13
1 / 1 / 8
9,877
658
2,461
8,751
8,694
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
15
4 / 1 / 4
10,605
707
6,712
10,771
6,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
taterBoss21
Baron Samedi
15
4 / 0 / 5
10,815
721
7,090
7,540
3,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 2 / 2
9,145
610
12,227
6,510
2,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 0
8,982
599
3,955
13,515
5,113
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

3
0 / 0 / 0
7,337
489
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
2
0.5
L
2
7
0
0.29
L
0
0
0
0
W
Cthulhu
N8Zilla04
Cthulhu
1
1
8
5
W
Cabrakan
4
1
4
6
W
Baron Samedi
taterBoss21
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
16,182
27,062
Taken
20,025
18,650
Mitigated
7,446
6,949
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,227
358
0
0
6,510
2,333
0
5,490
1,020
56,973
0
L
3,955
378
0
0
13,515
5,113
0
10,849
2,666
0
24,173
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
N8Zilla04
Cthulhu
2,461
224
500
378
8,751
8,694
137
3,184
5,567
17,147
0
W
Cabrakan
6,712
956
0
1,247
10,771
6,632
1,111
4,740
6,031
50,704
0
W
Baron Samedi
taterBoss21
Baron Samedi
7,090
59
1,744
3,080
7,540
3,324
1,415
4,380
3,160
56,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
25,464
196
Minions Killed
112
0
Camps Cleared
0
837,546
Distance Traveled
514,231
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,145
610
71
5
0
263,654
5
L
Da Ji
8,982
599
41
3
0
243,919
6
L
Fenrir
7,337
489
0
0
0
6,658
0
W
Cthulhu
9,877
658
29
2
0
269,094
1
W
Cabrakan
10,605
707
90
6
0
292,215
2
W
Baron Samedi
10,815
721
77
5
0
276,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role