Player Matchup

Bacchus
Bacchus
Boltcragen
Bacchus
Level 29
God Stats
8W - 3L
1,644 SR
Queue Stats
28W - 33L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Eppo37
Kukulkan
Level 65
God Stats
34W - 9L
1,819 SR
Queue Stats
47W - 28L
1,580 Elo+
Party 2
Amaterasu
Amaterasu
alluh321
Amaterasu
Level 109
God Stats
20W - 9L
1,689 SR
Queue Stats
100W - 71L
1,569 Elo+
Party 2
Team Averages
Level 68
1,717 SR
1,532 Elo+

VS

Team Averages
Level 53
1,615 SR
1,493 Elo+
Thor
Thor
MarcinBi
Thor
Level 45
God Stats
2W - 7L
1,517 SR
Queue Stats
63W - 81L
1,475 Elo+
Party 1
Osiris
Osiris
Robanooo
Osiris
Level 66
God Stats
10W - 4L
1,768 SR
Queue Stats
140W - 83L
1,585 Elo+
Solo
Anubis
Anubis
Thomaszenkox118
Anubis
Level 49
God Stats
2W - 4L
1,559 SR
Queue Stats
42W - 63L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boltcragen
Bacchus
20
7 / 13 / 15
19,027
680
18,597
31,447
20,839
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Eppo37
Kukulkan
20
11 / 12 / 11
20,373
728
28,052
26,002
9,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
alluh321
Amaterasu
20
12 / 7 / 9
19,312
690
24,558
42,486
59,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 11 / 14
20,741
741
29,590
26,067
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Robanooo
Osiris
20
13 / 6 / 15
19,907
711
31,094
24,150
35,932
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 13 / 16
18,632
665
17,234
29,841
13,100
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
77
30
Kills
32
32
Deaths
30
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boltcragen
Bacchus
7
13
15
1.12
W
Kukulkan
Eppo37
Kukulkan
11
12
11
1.38
L
Thor
12
11
14
1.73
L
Osiris
Robanooo
Osiris
13
6
15
3.42
L
7
13
16
1.15
W
Amaterasu
alluh321
Amaterasu
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,207
Damage
77,918
99,935
Taken
80,058
89,976
Mitigated
58,343
15,983
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boltcragen
Bacchus
18,597
763
0
1,076
31,447
20,839
235
4,456
26,620
52,678
0
W
Kukulkan
Eppo37
Kukulkan
28,052
1,560
0
500
26,002
9,719
2,252
4,478
21,374
143,920
0
L
Thor
29,590
8,346
0
1,205
26,067
9,311
1,798
14,862
11,031
0
115,157
L
Osiris
Robanooo
Osiris
31,094
13,046
0
1,671
24,150
35,932
1,431
15,766
8,054
0
66,184
L
17,234
1,145
0
7,877
29,841
13,100
1,295
16,073
13,398
78,294
0
W
Amaterasu
alluh321
Amaterasu
24,558
9,146
1,134
13,273
42,486
59,418
740
8,462
33,565
0
70,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,712
Gold Earned
59,280
279
Minions Killed
279
0
Camps Cleared
0
1,345,076
Distance Traveled
1,317,570
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
19,027
680
39
1
0
402,546
4
W
Kukulkan
20,373
728
181
6
0
409,869
3
L
Thor
20,741
741
112
4
0
425,972
5
L
Osiris
19,907
711
56
2
0
501,463
3
L
Anubis
18,632
665
111
4
0
390,135
0
W
Amaterasu
19,312
690
59
2
0
532,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role