Player Matchup

Zeus
Zeus
DaddoJeff
Zeus
Level 45
God Stats
0W - 4L
1,174 SR
Queue Stats
96W - 82L
1,363 Elo+
Party 1
Ares
Ares
felix1234w
Ares
Level 6
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 13L
1,007 Elo+
Solo
Nemesis
Nemesis
timetraveltyler
Nemesis
Level 20
God Stats
3W - 11L
1,393 SR
Queue Stats
114W - 135L
1,135 Elo+
Party 1
Team Averages
Level 24
1,427 SR
1,168 Elo+

VS

Team Averages
Level 30
1,517 SR
1,271 Elo+
Baron Samedi
Baron Samedi
GOODFORUGRIF
Baron Samedi
Level 26
God Stats
13W - 5L
1,505 SR
Queue Stats
62W - 44L
1,323 Elo+
Party 2
Cerberus
Cerberus
Karl Krier
Cerberus
Level 46
God Stats
32W - 20L
1,664 SR
Queue Stats
58W - 55L
1,357 Elo+
Party 2
Thanatos
Thanatos
Reigninghunter99
Thanatos
Level 17
God Stats
3W - 1L
1,382 SR
Queue Stats
18W - 40L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 5 / 3
10,842
678
14,919
15,110
4,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 13 / 2
9,856
616
2,470
19,885
10,960
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 4 / 4
10,643
665
9,060
12,238
4,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GOODFORUGRIF
Baron Samedi
16
8 / 1 / 13
12,131
758
19,966
13,439
6,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Karl Krier
Cerberus
15
11 / 3 / 10
12,201
763
12,044
19,011
14,723
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 11
10,164
635
7,251
16,777
12,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
22
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
5
3
1.3
W
Baron Samedi
GOODFORUGRIF
Baron Samedi
8
1
13
14.5
W
Cerberus
Karl Krier
Cerberus
11
3
10
5.33
W
3
5
11
1.7
L
1
13
2
0.15
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
39,261
47,233
Taken
49,227
19,949
Mitigated
33,053
5,505
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,919
1,987
0
3,563
15,110
4,670
457
9,279
5,831
49,899
0
W
Baron Samedi
GOODFORUGRIF
Baron Samedi
19,966
2,090
1,530
7,985
13,439
6,298
1,631
6,321
7,118
58,437
0
W
Cerberus
Karl Krier
Cerberus
12,044
916
0
5,593
19,011
14,723
1,011
5,553
13,275
40,509
0
W
7,251
964
0
5,166
16,777
12,032
20
5,515
10,986
0
17,043
L
2,470
524
0
305
19,885
10,960
145
15,323
4,562
18,456
0
L
9,060
4,641
0
1,637
12,238
4,319
0
7,492
4,746
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
34,496
139
Minions Killed
152
0
Camps Cleared
0
760,294
Distance Traveled
802,702
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,842
678
69
4
0
258,603
3
W
Baron Samedi
12,131
758
67
4
0
270,054
0
W
Cerberus
12,201
763
76
5
0
276,586
0
W
Thanatos
10,164
635
9
1
0
256,062
1
L
Ares
9,856
616
15
1
0
201,106
0
L
Nemesis
10,643
665
55
3
0
300,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role