Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Iozen
He Bo
Level 126
God Stats
5W - 5L
1,517 SR
Queue Stats
280W - 236L
1,567 Elo+
Solo
Merlin
Merlin
Overlord5670
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,523 Elo+
Party 2
Achilles
Achilles
TheVillain02
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Wilfred1351
Yemoja
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,584 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,535 Elo+

VS

Team Averages
Level 121
1,545 SR
1,531 Elo+
Horus
Horus
ANGELBELM0NT
Horus
Level 160
God Stats
3W - 3L
1,361 SR
Queue Stats
353W - 352L
1,611 Elo+
Party 3
Janus
Janus
Beerzerky
Janus
Level 107
God Stats
4W - 0L
1,810 SR
Queue Stats
101W - 99L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Warrcry13
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,475 Elo+
Party 1
Bacchus
Bacchus
Yeto3706
Bacchus
Level 148
God Stats
4W - 1L
1,553 SR
Queue Stats
136W - 145L
1,535 Elo+
Party 3
Xbalanque
Xbalanque
sArlirs
Xbalanque
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 59L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
2 / 9 / 10
10,830
602
18,330
19,817
8,644
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Iozen
He Bo
20
9 / 6 / 12
13,168
732
25,017
16,304
8,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
4 / 5 / 12
12,924
718
23,516
19,207
9,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
TheVillain02
Achilles
19
7 / 6 / 10
12,360
687
22,635
27,595
34,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
18
2 / 3 / 13
11,483
638
9,965
16,517
11,500
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 12
11,850
658
6,453
27,239
33,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Beerzerky
Janus
20
8 / 4 / 16
14,073
782
26,607
17,619
8,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Warrcry13
Cthulhu
20
5 / 2 / 14
13,576
754
25,494
35,048
28,613
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Yeto3706
Bacchus
20
8 / 4 / 16
12,869
715
14,611
26,263
36,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
sArlirs
Xbalanque
20
6 / 7 / 15
13,107
728
15,087
21,034
10,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
102
24
Kills
29
29
Deaths
24
57
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
10
0.78
W
2
7
12
1.14
W
Janus
Beerzerky
Janus
8
4
16
4
L
He Bo
Iozen
He Bo
9
6
12
2.5
L
Merlin
4
5
12
2
L
Achilles
TheVillain02
Achilles
7
6
10
2
W
Cthulhu
Warrcry13
Cthulhu
5
2
14
6
L
Yemoja
2
3
13
2.83
W
Bacchus
Yeto3706
Bacchus
8
4
16
4
W
Xbalanque
sArlirs
Xbalanque
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,463
Damage
88,252
99,440
Taken
127,203
72,288
Mitigated
116,944
38,034
Healing
63,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
18,330
10,892
1,056
3,558
19,817
8,644
2,037
14,565
5,252
0
28,385
W
6,453
2,459
10,913
9,418
27,239
33,247
573
10,558
16,681
0
11,637
W
Janus
Beerzerky
Janus
26,607
221
3,638
6,268
17,619
8,589
231
9,990
7,629
56,441
0
L
He Bo
Iozen
He Bo
25,017
586
2,548
2,237
16,304
8,002
1,071
11,197
5,107
47,239
0
L
Merlin
23,516
802
1,125
1,613
19,207
9,739
1,027
11,805
7,402
56,048
0
L
Achilles
TheVillain02
Achilles
22,635
7,627
1,804
4,959
27,595
34,403
1,207
15,365
12,230
0
27,433
W
Cthulhu
Warrcry13
Cthulhu
25,494
1,313
2,330
16,042
35,048
28,613
355
15,615
19,433
43,684
0
L
Yemoja
9,965
1,897
14,100
5,034
16,517
11,500
772
13,780
2,737
22,092
0
W
Bacchus
Yeto3706
Bacchus
14,611
827
3,451
4,726
26,263
36,246
1,692
9,413
16,850
24,432
0
W
Xbalanque
sArlirs
Xbalanque
15,087
7,873
1,091
5,359
21,034
10,249
2,473
12,922
8,112
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,765
Gold Earned
65,475
170
Minions Killed
182
0
Camps Cleared
0
1,395,299
Distance Traveled
1,566,100
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,830
602
22
1
0
256,430
1
W
Horus
11,850
658
6
0
0
306,642
0
W
Janus
14,073
782
69
4
0
321,347
0
L
He Bo
13,168
732
53
3
0
287,552
0
L
Merlin
12,924
718
64
4
0
282,044
0
L
Achilles
12,360
687
7
0
0
282,388
0
W
Cthulhu
13,576
754
37
2
0
308,778
0
L
Yemoja
11,483
638
24
1
0
286,885
0
W
Bacchus
12,869
715
10
1
0
335,076
3
W
Xbalanque
13,107
728
60
3
0
294,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role