Player Matchup

Jing Wei
Jing Wei
BadGuard12
Jing Wei
Level 22
God Stats
12W - 6L
1,610 SR
Queue Stats
47W - 41L
1,319 Elo+
Solo
Scylla
Scylla
Bikfic20
Scylla
Level 21
God Stats
8W - 11L
1,855 SR
Queue Stats
151W - 184L
1,378 Elo+
Solo
Chernobog
Chernobog
FreshSwagTea
Chernobog
Level 17
God Stats
11W - 8L
1,430 SR
Queue Stats
18W - 29L
1,266 Elo+
Solo
Mercury
Mercury
Nikmis
Mercury
Level 26
God Stats
6W - 8L
1,353 SR
Queue Stats
47W - 43L
1,166 Elo+
Solo
Zeus
Zeus
abrightbeam
Zeus
Level 6
God Stats
142W - 119L
1,265 SR
Queue Stats
149W - 140L
1,095 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,245 Elo+

VS

Team Averages
Level 17
1,384 SR
1,218 Elo+
Bastet
Bastet
Ambr33zy
Bastet
Level 28
God Stats
21W - 35L
1,334 SR
Queue Stats
75W - 104L
1,312 Elo+
Solo
Set
Set
Celtic_Sniper93
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,336 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HolyTrinitities
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,459 SR
Queue Stats
26W - 39L
1,180 Elo+
Solo
Cthulhu
Cthulhu
doxman2014
Cthulhu
Level 21
God Stats
9W - 12L
1,346 SR
Queue Stats
34W - 56L
1,152 Elo+
Solo
Nemesis
Nemesis
jack96canning
Nemesis
Level 6
God Stats
5W - 5L
1,280 SR
Queue Stats
8W - 11L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadGuard12
Jing Wei
20
9 / 12 / 15
14,972
1,069
14,936
21,081
6,215
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Bikfic20
Scylla
20
7 / 1 / 23
15,196
1,085
15,605
14,657
4,335
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
FreshSwagTea
Chernobog
20
16 / 8 / 18
16,817
1,201
30,720
24,016
8,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Nikmis
Mercury
20
10 / 5 / 24
15,740
1,124
15,347
20,992
9,333
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 7 / 25
13,138
938
10,015
15,802
5,285
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ambr33zy
Bastet
19
4 / 5 / 10
13,341
953
12,857
15,568
6,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
6 / 14 / 15
15,358
1,097
10,727
24,133
11,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
HolyTrinitities
Ah Muzen Cab
20
5 / 7 / 10
14,979
1,070
26,063
21,482
12,963
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
doxman2014
Cthulhu
15
0 / 2 / 0
10,204
729
1,518
2,162
1,569
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
20
18 / 15 / 11
17,891
1,278
37,725
30,940
15,535
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
79
43
Kills
33
33
Deaths
43
105
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
Ambr33zy
Bastet
4
5
10
1.8
W
Jing Wei
BadGuard12
Jing Wei
9
12
15
1.38
W
Scylla
Bikfic20
Scylla
7
1
23
18.5
L
6
14
15
0.96
W
Chernobog
FreshSwagTea
Chernobog
16
8
18
3.13
L
Ah Muzen Cab
HolyTrinitities
Ah Muzen Cab
5
7
10
1.43
W
Mercury
Nikmis
Mercury
10
5
24
4.4
W
1
7
25
1.93
L
Cthulhu
doxman2014
Cthulhu
0
2
0
0
L
Nemesis
18
15
11
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,623
Damage
88,890
96,548
Taken
94,285
33,907
Mitigated
48,272
6,022
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Ambr33zy
Bastet
12,857
3,246
0
45
15,568
6,309
0
3,858
11,710
0
21,266
W
Jing Wei
BadGuard12
Jing Wei
14,936
11,539
0
0
21,081
6,215
0
0
21,081
0
39,001
W
Scylla
Bikfic20
Scylla
15,605
1,826
0
0
14,657
4,335
0
317
14,340
35,635
0
L
10,727
5,386
0
512
24,133
11,896
0
6,327
17,806
0
31,225
W
Chernobog
FreshSwagTea
Chernobog
30,720
19,097
315
4,255
24,016
8,739
0
153
23,863
0
66,957
L
Ah Muzen Cab
HolyTrinitities
Ah Muzen Cab
26,063
11,606
0
4,647
21,482
12,963
0
5,928
15,554
0
82,154
W
Mercury
Nikmis
Mercury
15,347
9,803
0
420
20,992
9,333
0
362
20,630
0
31,218
W
10,015
3,806
0
1,032
15,802
5,285
0
686
15,116
26,236
0
L
Cthulhu
doxman2014
Cthulhu
1,518
0
0
0
2,162
1,569
0
595
1,567
6,022
0
L
Nemesis
37,725
19,122
0
2,570
30,940
15,535
0
8,912
22,028
0
59,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,863
Gold Earned
71,773
294
Minions Killed
214
8
Camps Cleared
3
1,207,738
Distance Traveled
1,007,094
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,341
953
23
2
1
249,644
0
W
Jing Wei
14,972
1,069
43
3
4
232,832
0
W
Scylla
15,196
1,085
69
5
1
287,673
0
L
Set
15,358
1,097
40
3
0
221,950
0
W
Chernobog
16,817
1,201
107
8
2
204,187
1
L
Ah Muzen Cab
14,979
1,070
104
7
0
224,281
1
W
Mercury
15,740
1,124
42
3
0
294,401
0
W
Zeus
13,138
938
33
2
1
188,645
2
L
Cthulhu
10,204
729
8
1
2
35,834
0
L
Nemesis
17,891
1,278
39
3
0
275,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role