Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EagleRay93
Ra
Level 93
God Stats
0W - 4L
1,232 SR
Queue Stats
55W - 59L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
Mydas133
Jing Wei
Level 67
God Stats
29W - 39L
1,372 SR
Queue Stats
160W - 199L
1,350 Elo+
Solo
Vulcan
Vulcan
Rios_Vega
Vulcan
Level 64
God Stats
0W - 1L
1,810 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToxicLamia
Tsukuyomi
Level 102
God Stats
12W - 12L
1,561 SR
Queue Stats
732W - 860L
1,299 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,361 Elo+

VS

Team Averages
Level 80
1,463 SR
1,362 Elo+
Freya
Freya
BoyofTomorrow
Freya
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 342L
1,346 Elo+
Solo
Cerberus
Cerberus
FierceThankYou
Cerberus
Level 78
God Stats
3W - 0L
1,709 SR
Queue Stats
57W - 67L
1,290 Elo+
Solo
Nemesis
Nemesis
Misfit Jr
Nemesis
Level 65
God Stats
2W - 3L
1,190 SR
Queue Stats
154W - 161L
1,407 Elo+
Solo
Mercury
Mercury
nicomart_92
Mercury
Level 105
God Stats
5W - 4L
1,416 SR
Queue Stats
66W - 68L
1,446 Elo+
Solo
Horus
Horus
vakirt
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 118L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 3 / 6
9,497
863
9,698
14,072
6,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 2 / 1
11,825
1,075
16,104
12,762
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Mydas133
Jing Wei
16
0 / 4 / 2
9,851
896
5,000
11,256
4,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
Rios_Vega
Vulcan
16
1 / 6 / 5
9,985
908
10,545
11,779
4,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ToxicLamia
Tsukuyomi
16
1 / 5 / 3
9,693
881
10,101
10,705
4,220
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,686
971
5,140
13,608
11,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
17
2 / 1 / 7
10,438
949
13,727
12,271
4,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Misfit Jr
Nemesis
18
9 / 2 / 8
12,125
1,102
17,647
11,764
4,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
nicomart_92
Mercury
17
5 / 2 / 10
11,498
1,045
12,818
9,267
3,497
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
vakirt
Horus
17
3 / 1 / 10
10,461
951
7,139
13,635
13,028
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
20
20
Deaths
9
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
6
1
W
1
3
13
2.5
L
7
2
1
3.75
W
Cerberus
2
1
7
5.5
W
Nemesis
Misfit Jr
Nemesis
9
2
8
6.5
L
Jing Wei
Mydas133
Jing Wei
0
4
2
0.25
L
Vulcan
Rios_Vega
Vulcan
1
6
5
0.58
L
Tsukuyomi
ToxicLamia
Tsukuyomi
1
5
3
0.5
W
Mercury
nicomart_92
Mercury
5
2
10
5
W
Horus
vakirt
Horus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
56,471
60,574
Taken
60,545
23,759
Mitigated
37,602
9,285
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,698
878
0
924
14,072
6,834
0
3,666
10,406
18,257
0
W
5,140
2,242
0
3,128
13,608
11,281
0
7,378
6,230
22,535
0
L
16,104
1,951
1,983
2,965
12,762
4,568
0
3,954
8,808
40,809
0
W
Cerberus
13,727
451
0
4,220
12,271
4,920
0
7,467
4,804
42,658
0
W
Nemesis
Misfit Jr
Nemesis
17,647
8,871
0
969
11,764
4,876
0
7,287
4,477
0
33,760
L
Jing Wei
Mydas133
Jing Wei
5,000
3,068
0
840
11,256
4,079
0
3,100
8,156
0
30,413
L
Vulcan
Rios_Vega
Vulcan
10,545
2,987
350
1,211
11,779
4,058
0
4,773
7,006
27,592
0
L
Tsukuyomi
ToxicLamia
Tsukuyomi
10,101
2,128
688
324
10,705
4,220
0
3,374
7,331
0
18,078
W
Mercury
nicomart_92
Mercury
12,818
4,150
0
0
9,267
3,497
0
5,305
3,494
0
30,802
W
Horus
vakirt
Horus
7,139
3,528
4,884
5,264
13,635
13,028
0
8,910
4,725
0
15,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,851
Gold Earned
55,208
184
Minions Killed
255
3
Camps Cleared
6
946,675
Distance Traveled
1,028,118
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,497
863
12
1
1
192,814
0
W
Freya
10,686
971
37
3
0
147,193
0
L
Ra
11,825
1,075
65
6
0
191,696
2
W
Cerberus
10,438
949
115
10
0
201,974
0
W
Nemesis
12,125
1,102
39
4
2
244,480
1
L
Jing Wei
9,851
896
58
5
0
184,967
0
L
Vulcan
9,985
908
36
3
2
185,441
0
L
Tsukuyomi
9,693
881
13
1
0
191,757
0
W
Mercury
11,498
1,045
46
4
3
256,065
0
W
Horus
10,461
951
18
2
1
178,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role