Player Matchup

Cerberus
Cerberus
C1ay_Mak3r_
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,108 Elo+
Solo
Awilix
Awilix
Krissy-Cheeks
Awilix
Level 29
God Stats
21W - 18L
1,504 SR
Queue Stats
203W - 257L
1,158 Elo+
Solo
Baron Samedi
Baron Samedi
VeynsthaKyd09
Baron Samedi
Level 23
God Stats
10W - 9L
1,293 SR
Queue Stats
26W - 27L
1,114 Elo+
Solo
Neith
Neith
havocsgonewild
Neith
Level 25
God Stats
99W - 90L
1,426 SR
Queue Stats
126W - 152L
1,152 Elo+
Solo
Athena
Athena
sherbherb420
Athena
Level 29
God Stats
24W - 29L
1,367 SR
Queue Stats
49W - 69L
1,111 Elo+
Solo
Team Averages
Level 25
1,418 SR
1,129 Elo+

VS

Team Averages
Level 20
1,464 SR
1,077 Elo+
Cthulhu
Cthulhu
Kermitboyo
Cthulhu
Level 24
God Stats
4W - 8L
1,332 SR
Queue Stats
11W - 19L
1,141 Elo+
Solo
Mercury
Mercury
KrustyBear2903
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
990 Elo+
Solo
Sol
Sol
Martin Fighter
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,031 Elo+
Solo
Da Ji
Da Ji
Phambot2000
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,020 Elo+
Solo
Olorun
Olorun
osi_2001
Olorun
Level 26
God Stats
120W - 112L
1,487 SR
Queue Stats
348W - 381L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C1ay_Mak3r_
Cerberus
20
19 / 0 / 23
16,133
1,241
24,923
15,113
24,958
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
3 / 0 / 18
12,309
947
7,616
8,121
5,455
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
VeynsthaKyd09
Baron Samedi
20
5 / 3 / 24
12,843
988
20,380
15,210
8,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 16
14,978
1,152
27,004
15,451
6,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
19
1 / 4 / 21
11,834
910
11,137
14,218
12,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kermitboyo
Cthulhu
17
3 / 8 / 3
11,628
894
14,747
24,719
17,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 9 / 5
10,463
805
7,999
17,638
5,594
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 4
12,308
947
14,415
17,941
5,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 13 / 4
10,940
842
5,741
24,711
11,132
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
osi_2001
Olorun
17
1 / 5 / 5
11,055
850
16,024
15,723
5,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
43
Kills
10
10
Deaths
43
102
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C1ay_Mak3r_
Cerberus
19
0
23
30.5
L
Cthulhu
Kermitboyo
Cthulhu
3
8
3
0.56
W
3
0
18
12
L
0
9
5
0.28
L
5
8
4
0.88
L
1
13
4
0.23
W
Baron Samedi
VeynsthaKyd09
Baron Samedi
5
3
24
5.67
W
15
3
16
7.67
L
Olorun
osi_2001
Olorun
1
5
5
0.7
W
Athena
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,060
Damage
58,926
68,113
Taken
100,732
57,888
Mitigated
45,372
17,966
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C1ay_Mak3r_
Cerberus
24,923
1,900
0
2,520
15,113
24,958
0
11,141
3,972
42,736
0
L
Cthulhu
Kermitboyo
Cthulhu
14,747
1,936
0
0
24,719
17,611
0
11,232
13,369
44,475
0
W
7,616
3,037
959
904
8,121
5,455
0
5,261
2,860
0
23,305
L
7,999
2,846
639
1,094
17,638
5,594
0
11,674
5,401
0
19,739
L
14,415
5,250
0
2,148
17,941
5,570
0
10,517
7,274
37,397
0
L
5,741
1,918
0
1,158
24,711
11,132
0
13,793
10,768
0
15,591
W
Baron Samedi
VeynsthaKyd09
Baron Samedi
20,380
4,219
1,209
3,497
15,210
8,697
0
9,748
5,428
38,803
0
W
27,004
14,750
0
5,838
15,451
6,559
0
10,099
5,352
0
60,860
L
Olorun
osi_2001
Olorun
16,024
10,234
1,010
2,009
15,723
5,465
0
8,581
7,092
34,214
0
W
Athena
11,137
3,866
597
2,442
14,218
12,219
0
8,937
5,281
22,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,097
Gold Earned
56,394
237
Minions Killed
206
6
Camps Cleared
0
1,101,476
Distance Traveled
1,033,703
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,133
1,241
62
5
0
223,100
0
L
Cthulhu
11,628
894
72
6
0
247,001
0
W
Awilix
12,309
947
29
2
5
261,385
0
L
Mercury
10,463
805
22
2
0
228,474
3
L
Sol
12,308
947
55
4
0
188,136
1
L
Da Ji
10,940
842
22
2
0
190,204
3
W
Baron Samedi
12,843
988
46
4
0
192,366
0
W
Neith
14,978
1,152
71
5
0
194,950
0
L
Olorun
11,055
850
35
3
0
179,888
0
W
Athena
11,834
910
29
2
1
229,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role