Player Matchup

Cupid
Cupid
Armagedon839
Cupid
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoogieMan1017
Bacchus
Level 28
God Stats
6W - 5L
1,752 SR
Queue Stats
9W - 10L
1,477 Elo+
Solo
Chang'e
Chang'e
GL00SS
Chang'e
Level 18
God Stats
7W - 2L
1,669 SR
Queue Stats
48W - 38L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Mitaura
Ao Kuang
Level 25
God Stats
3W - 3L
1,522 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Nike
Nike
wojtekfilip
Nike
Level 16
God Stats
1W - 3L
1,180 SR
Queue Stats
38W - 53L
1,215 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,441 Elo+

VS

Team Averages
Level 17
1,440 SR
1,414 Elo+
Nike
Nike
CHIKI1369
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,195 Elo+
Solo
Ra
Ra
TNMXMaska
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,484 Elo+
Solo
Da Ji
Da Ji
Wendaric
Da Ji
Level 25
God Stats
5W - 6L
1,434 SR
Queue Stats
101W - 78L
1,567 Elo+
Solo
Rama
Rama
Zenafel
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 155L
1,560 Elo+
Solo
Cthulhu
Cthulhu
win62
Cthulhu
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
11,123
1,112
19,032
8,316
3,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
17
4 / 3 / 19
11,192
1,119
10,828
15,636
18,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
GL00SS
Chang'e
16
2 / 1 / 19
9,786
979
14,134
10,018
4,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Mitaura
Ao Kuang
18
14 / 1 / 12
12,049
1,205
20,384
17,170
8,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 0 / 15
10,054
1,005
6,310
10,330
9,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

280

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 2 / 4
9,194
919
8,518
14,015
12,610
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 6
9,294
929
12,902
7,246
3,023
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Wendaric
Da Ji
15
4 / 11 / 3
9,995
1,000
14,932
17,160
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Zenafel
Rama
14
0 / 5 / 3
8,352
835
11,249
14,488
6,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
win62
Cthulhu
14
1 / 11 / 4
8,863
886
6,829
22,235
19,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
30
Kills
7
7
Deaths
30
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Bacchus
4
3
19
4.5
L
Nike
2
2
4
2
W
Chang'e
GL00SS
Chang'e
2
1
19
11.5
W
Ao Kuang
Mitaura
Ao Kuang
14
1
12
20
L
0
1
6
3
L
Da Ji
Wendaric
Da Ji
4
11
3
0.5
L
Rama
Zenafel
Rama
0
5
3
0.3
L
Cthulhu
win62
Cthulhu
1
11
4
0.27
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,688
Damage
54,430
61,470
Taken
75,144
43,155
Mitigated
48,313
29,774
Healing
4,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,032
12,035
2,103
1,260
8,316
3,294
0
1,840
6,476
0
42,215
W
Bacchus
10,828
1,056
1,569
1,973
15,636
18,008
0
5,449
10,031
22,428
0
L
Nike
8,518
1,323
0
260
14,015
12,610
0
10,676
3,214
0
13,295
W
Chang'e
GL00SS
Chang'e
14,134
1,749
9,599
5,409
10,018
4,411
0
4,157
5,786
27,642
0
W
Ao Kuang
Mitaura
Ao Kuang
20,384
6,922
0
7,235
17,170
8,334
0
5,722
11,398
26,464
0
L
12,902
788
2,077
429
7,246
3,023
0
3,675
3,546
45,474
0
L
Da Ji
Wendaric
Da Ji
14,932
3,915
0
768
17,160
7,288
0
10,302
6,713
0
24,636
L
Rama
Zenafel
Rama
11,249
7,224
0
669
14,488
6,113
0
8,200
6,263
0
13,366
L
Cthulhu
win62
Cthulhu
6,829
915
370
0
22,235
19,279
0
12,493
9,647
22,871
0
W
6,310
840
0
626
10,330
9,108
0
2,563
7,667
0
23,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
45,698
172
Minions Killed
144
7
Camps Cleared
5
919,069
Distance Traveled
845,807
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,123
1,112
55
6
3
170,612
0
W
Bacchus
11,192
1,119
24
2
1
181,948
0
L
Nike
9,194
919
7
1
0
183,919
0
W
Chang'e
9,786
979
27
3
1
185,525
0
W
Ao Kuang
12,049
1,205
16
2
2
196,782
0
L
Ra
9,294
929
91
9
1
183,063
0
L
Da Ji
9,995
1,000
23
2
2
156,240
0
L
Rama
8,352
835
5
1
0
181,838
0
L
Cthulhu
8,863
886
18
2
2
140,747
2
W
Nike
10,054
1,005
50
5
0
184,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role