Player Matchup

Izanami
Izanami
BluePrintAsura
Izanami
Level 27
God Stats
17W - 12L
1,556 SR
Queue Stats
73W - 72L
1,352 Elo+
Solo
Cthulhu
Cthulhu
P-o-m-s-k-y
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,216 Elo+
Solo
Hades
Hades
StinkRoland7
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,028 Elo+
Solo
Sun Wukong
Sun Wukong
forever unholy
Sun Wukong
Level 6
God Stats
1W - 11L
1,053 SR
Queue Stats
3W - 14L
999 Elo+
Party 2
Olorun
Olorun
ravagedwolverine
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 107L
1,126 Elo+
Party 2
Team Averages
Level 16
1,422 SR
1,144 Elo+

VS

Team Averages
Level 23
1,420 SR
1,272 Elo+
Ullr
Ullr
Mjolnir_Tyr
Ullr
Level 13
God Stats
3W - 3L
1,429 SR
Queue Stats
11W - 17L
1,225 Elo+
Solo
Osiris
Osiris
N0t_R3AL_Quack
Osiris
Level 59
God Stats
5W - 9L
1,355 SR
Queue Stats
173W - 345L
1,231 Elo+
Party 1
Artemis
Artemis
Skullgames20
Artemis
Level 5
God Stats
6W - 16L
1,349 SR
Queue Stats
8W - 27L
1,115 Elo+
Party 1
Anubis
Anubis
XXninjaangel97XX
Anubis
Level 23
God Stats
45W - 39L
1,467 SR
Queue Stats
67W - 88L
1,291 Elo+
Party 1
Zeus
Zeus
darksh2000
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 8
16,979
1,306
37,680
21,232
5,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
P-o-m-s-k-y
Cthulhu
19
2 / 5 / 14
12,280
945
12,494
31,409
13,975
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
0 / 14 / 8
11,221
863
3,428
22,061
6,062
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
forever unholy
Sun Wukong
20
8 / 11 / 13
13,779
1,060
10,419
22,057
7,939
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 7 / 13
12,141
934
12,231
24,712
8,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 21
13,153
1,012
7,827
15,441
6,496
19
8 / 8 / 12
13,054
1,004
21,335
20,394
12,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Skullgames20
Artemis
17
0 / 10 / 10
10,933
841
5,401
13,084
7,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
19 / 2 / 15
17,329
1,333
44,350
17,473
9,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
15 / 4 / 15
16,194
1,246
32,523
16,075
8,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
33
Kills
42
42
Deaths
33
56
Assists
73
Player
Kills
Deaths
Assists
KDA
L
19
5
8
4.6
W
0
9
21
1.17
W
8
8
12
1.75
L
Cthulhu
P-o-m-s-k-y
Cthulhu
2
5
14
1.8
W
Artemis
Skullgames20
Artemis
0
10
10
0.5
L
0
14
8
0.29
W
19
2
15
13.25
W
15
4
15
5.63
L
Sun Wukong
forever unholy
Sun Wukong
8
11
13
1.32
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,252
Damage
111,436
121,471
Taken
82,467
41,041
Mitigated
44,789
14,783
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
37,680
29,258
555
383
21,232
5,054
0
13,420
7,812
0
72,406
W
7,827
5,123
207
1,639
15,441
6,496
0
5,799
9,642
0
30,040
W
21,335
10,271
0
1,396
20,394
12,523
0
6,919
13,475
0
29,563
L
Cthulhu
P-o-m-s-k-y
Cthulhu
12,494
1,956
296
3,596
31,409
13,975
0
19,490
11,919
24,697
0
W
Artemis
Skullgames20
Artemis
5,401
4,473
0
205
13,084
7,715
0
3,735
9,349
0
8,326
L
3,428
1,223
74
873
22,061
6,062
0
13,416
8,645
16,139
0
W
44,350
2,300
0
8,740
17,473
9,997
0
5,670
11,803
68,524
0
W
32,523
11,848
0
3,210
16,075
8,058
0
6,030
10,045
65,803
0
L
Sun Wukong
forever unholy
Sun Wukong
10,419
4,390
0
1,374
22,057
7,939
0
14,816
7,241
0
25,130
L
12,231
6,289
1,310
6,322
24,712
8,011
0
15,731
8,981
26,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,400
Gold Earned
70,663
179
Minions Killed
206
6
Camps Cleared
2
952,343
Distance Traveled
886,761
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,979
1,306
62
5
5
213,581
0
W
Ullr
13,153
1,012
44
3
0
154,952
3
W
Osiris
13,054
1,004
15
1
2
228,747
0
L
Cthulhu
12,280
945
36
3
0
233,152
0
W
Artemis
10,933
841
4
0
0
85,182
0
L
Hades
11,221
863
28
2
1
140,228
0
W
Anubis
17,329
1,333
61
5
0
203,967
0
W
Zeus
16,194
1,246
82
6
0
213,913
0
L
Sun Wukong
13,779
1,060
28
2
0
206,032
0
L
Olorun
12,141
934
25
2
0
159,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role