Player Matchup

Terra
Terra
D4rkN30
Terra
Level 135
God Stats
26W - 15L
1,743 SR
Queue Stats
294W - 278L
1,460 Elo+
Solo
Nu Wa
Nu Wa
WEREWOLFUX-
Nu Wa
Level 87
God Stats
64W - 28L
1,623 SR
Queue Stats
77W - 59L
1,559 Elo+
Party 3
Zeus
Zeus
WereWolfuS
Zeus
Level 121
God Stats
17W - 6L
1,638 SR
Queue Stats
60W - 49L
1,523 Elo+
Party 3
Da Ji
Da Ji
WrathVenj
Da Ji
Level 25
God Stats
15W - 15L
1,484 SR
Queue Stats
86W - 79L
1,427 Elo+
Party 1
The Morrigan
The Morrigan
bobbidog12
The Morrigan
Level 40
God Stats
11W - 10L
1,493 SR
Queue Stats
83W - 91L
1,394 Elo+
Party 1
Team Averages
Level 82
1,596 SR
1,473 Elo+

VS

Team Averages
Level 34
1,526 SR
1,416 Elo+
Cthulhu
Cthulhu
Blinkium
Cthulhu
Level 24
God Stats
5W - 2L
1,805 SR
Queue Stats
66W - 63L
1,435 Elo+
Party 2
Anhur
Anhur
Caroon101
Anhur
Level 34
God Stats
7W - 14L
1,379 SR
Queue Stats
36W - 42L
1,343 Elo+
Solo
Anubis
Anubis
Nordrae
Anubis
Level 40
God Stats
240W - 225L
1,520 SR
Queue Stats
278W - 278L
1,463 Elo+
Solo
Merlin
Merlin
Pouchie
Merlin
Level 50
God Stats
7W - 6L
1,495 SR
Queue Stats
74W - 68L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PuNked72
Tsukuyomi
Level 22
God Stats
24W - 30L
1,432 SR
Queue Stats
44W - 57L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
D4rkN30
Terra
20
2 / 5 / 19
12,789
914
7,975
23,290
24,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 1 / 26
15,008
1,072
24,493
12,352
4,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
15 / 0 / 13
15,616
1,115
31,885
7,762
3,611
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
WrathVenj
Da Ji
20
9 / 6 / 19
14,868
1,062
15,755
15,447
6,225
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
bobbidog12
The Morrigan
19
3 / 2 / 14
13,050
932
11,294
8,395
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blinkium
Cthulhu
19
3 / 3 / 9
12,922
923
16,771
20,089
22,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Caroon101
Anhur
20
0 / 10 / 11
12,479
891
6,462
21,811
6,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Nordrae
Anubis
20
5 / 7 / 7
13,735
981
12,426
20,324
8,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Pouchie
Merlin
19
2 / 5 / 8
12,972
927
17,963
16,868
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PuNked72
Tsukuyomi
19
4 / 10 / 7
13,177
941
10,147
18,159
8,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
56
35
Kills
14
14
Deaths
35
91
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blinkium
Cthulhu
3
3
9
2.5
L
Anhur
Caroon101
Anhur
0
10
11
0.55
W
Terra
D4rkN30
Terra
2
5
19
2.3
L
Anubis
Nordrae
Anubis
5
7
7
1.21
L
Merlin
Pouchie
Merlin
2
5
8
1.2
L
Tsukuyomi
PuNked72
Tsukuyomi
4
10
7
0.75
W
6
1
26
19
W
15
0
13
21.5
W
Da Ji
WrathVenj
Da Ji
9
6
19
3.08
W
The Morrigan
bobbidog12
The Morrigan
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,402
Damage
63,769
67,246
Taken
97,251
45,078
Mitigated
49,292
16,153
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blinkium
Cthulhu
16,771
298
258
0
20,089
22,313
0
17,341
2,748
59,725
0
L
Anhur
Caroon101
Anhur
6,462
2,008
0
1,523
21,811
6,039
0
16,706
5,105
0
30,062
W
Terra
D4rkN30
Terra
7,975
1,782
5,774
5,689
23,290
24,320
0
14,796
8,494
19,693
0
L
Anubis
Nordrae
Anubis
12,426
858
0
3,238
20,324
8,264
0
15,373
4,951
53,448
0
L
Merlin
Pouchie
Merlin
17,963
587
0
0
16,868
4,355
0
11,126
5,742
60,502
0
L
Tsukuyomi
PuNked72
Tsukuyomi
10,147
1,826
717
562
18,159
8,321
0
13,193
4,966
0
31,834
W
24,493
5,821
994
2,372
12,352
4,772
0
10,092
2,260
60,338
0
W
31,885
1,246
0
0
7,762
3,611
0
5,529
2,233
57,977
0
W
Da Ji
WrathVenj
Da Ji
15,755
4,089
0
0
15,447
6,225
0
11,003
4,444
0
24,683
W
The Morrigan
bobbidog12
The Morrigan
11,294
397
885
439
8,395
6,150
0
5,735
2,655
42,351
1,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,331
Gold Earned
65,285
268
Minions Killed
329
6
Camps Cleared
5
1,304,065
Distance Traveled
1,346,904
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,922
923
81
6
1
296,797
0
L
Anhur
12,479
891
48
3
0
224,266
0
W
Terra
12,789
914
29
2
0
254,128
0
L
Anubis
13,735
981
88
6
2
254,175
1
L
Merlin
12,972
927
89
6
2
280,199
1
L
Tsukuyomi
13,177
941
23
2
0
291,467
0
W
Nu Wa
15,008
1,072
93
7
1
272,333
1
W
Zeus
15,616
1,115
67
5
1
293,701
0
W
Da Ji
14,868
1,062
18
1
3
236,575
0
W
The Morrigan
13,050
932
61
4
1
247,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role