Player Matchup

Set
Set
 
Set
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dread Sand Man
Janus
Level 128
God Stats
5W - 5L
1,426 SR
Queue Stats
241W - 187L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
EVIL JOJO
Kukulkan
Level 67
God Stats
5W - 7L
1,520 SR
Queue Stats
133W - 149L
1,431 Elo+
Party 2
Cerberus
Cerberus
OZARKION
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,566 Elo+
Party 2
Yemoja
Yemoja
disablingemu10
Yemoja
Level 126
God Stats
2W - 3L
1,111 SR
Queue Stats
228W - 176L
1,555 Elo+
Party 2
Team Averages
Level 98
1,411 SR
1,513 Elo+

VS

Team Averages
Level 83
1,607 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dronakin
Chang'e
Level 42
God Stats
0W - 1L
1,829 SR
Queue Stats
14W - 16L
1,557 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gillandria
Kumbhakarna
Level 147
God Stats
2W - 3L
1,584 SR
Queue Stats
159W - 164L
1,544 Elo+
Party 1
Vamana
Vamana
Harubbie
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,646 Elo+
Party 1
Arachne
Arachne
LadyDeath1989
Arachne
Level 145
God Stats
2W - 5L
1,620 SR
Queue Stats
401W - 416L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 2 / 6
5,853
1,171
4,053
3,939
1,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
6 / 1 / 2
6,892
1,378
5,290
2,713
1,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
EVIL JOJO
Kukulkan
12
1 / 1 / 7
6,185
1,237
4,275
2,457
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
OZARKION
Cerberus
10
3 / 1 / 2
6,021
1,204
3,215
5,852
4,541
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
1,548
310
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 2 / 0
5,329
1,066
2,222
4,967
1,893
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Dronakin
Chang'e
9
1 / 3 / 2
5,165
1,033
2,363
4,082
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Gillandria
Kumbhakarna
10
0 / 2 / 5
5,180
1,036
1,972
4,667
4,670
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Harubbie
Vamana
6
0 / 1 / 0
4,320
864
513
1,270
575
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Arachne
9
1 / 3 / 2
5,285
1,057
2,620
4,408
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
4
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
6
2
L
Rama
 
Rama
2
2
0
1
W
6
1
2
7
L
Chang'e
Dronakin
Chang'e
1
3
2
0.67
W
Kukulkan
EVIL JOJO
Kukulkan
1
1
7
4.5
L
Kumbhakarna
Gillandria
Kumbhakarna
0
2
5
1.25
L
Vamana
Harubbie
Vamana
0
1
0
0
L
Arachne
1
3
2
0.67
W
Cerberus
OZARKION
Cerberus
3
1
2
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
9,690
14,961
Taken
19,394
8,286
Mitigated
10,302
3,943
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,053
2,017
306
1,268
3,939
1,760
506
1,192
2,722
0
7,262
L
Rama
 
Rama
2,222
2,027
486
1,549
4,967
1,893
0
3,547
1,420
0
7,100
W
5,290
432
261
231
2,713
1,001
524
623
2,090
14,561
0
L
Chang'e
Dronakin
Chang'e
2,363
815
427
870
4,082
1,561
0
2,727
1,355
4,423
0
W
Kukulkan
EVIL JOJO
Kukulkan
4,275
328
318
436
2,457
984
0
529
1,903
10,057
0
L
Kumbhakarna
Gillandria
Kumbhakarna
1,972
0
246
312
4,667
4,670
0
2,701
1,966
4,005
0
L
Vamana
Harubbie
Vamana
513
0
0
45
1,270
575
0
1,050
220
0
438
L
Arachne
2,620
1,808
152
615
4,408
1,603
0
2,755
1,653
0
4,640
W
Cerberus
OZARKION
Cerberus
3,215
102
0
1,123
5,852
4,541
0
1,991
3,836
6,692
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
25,279
49
Minions Killed
22
0
Camps Cleared
0
385,289
Distance Traveled
405,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,853
1,171
8
2
0
97,659
0
L
Rama
5,329
1,066
12
2
0
86,106
0
W
Janus
6,892
1,378
15
3
0
105,102
0
L
Chang'e
5,165
1,033
5
1
0
74,079
0
W
Kukulkan
6,185
1,237
19
4
0
91,666
0
L
Kumbhakarna
5,180
1,036
1
0
0
98,845
0
L
Vamana
4,320
864
0
0
0
38,745
0
L
Arachne
5,285
1,057
4
1
0
107,428
1
W
Cerberus
6,021
1,204
7
1
0
90,862
0
W
Yemoja
1,548
310
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role