Player Matchup

Arachne
Arachne
 
Arachne
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nikolai_1506
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,166 Elo+
Solo
Neith
Neith
Papanoodlee
Neith
Level 14
God Stats
3W - 7L
1,235 SR
Queue Stats
14W - 18L
1,080 Elo+
Solo
Cthulhu
Cthulhu
WolfHunter7148
Cthulhu
Level 15
God Stats
2W - 4L
1,304 SR
Queue Stats
26W - 57L
1,147 Elo+
Solo
Loki
Loki
scarcedock01
Loki
Level 28
God Stats
4W - 2L
1,451 SR
Queue Stats
47W - 46L
1,178 Elo+
Solo
Team Averages
Level 17
1,398 SR
1,214 Elo+

VS

Team Averages
Level 23
1,346 SR
1,177 Elo+
Tsukuyomi
Tsukuyomi
CPA2BE
Tsukuyomi
Level 23
God Stats
44W - 40L
1,388 SR
Queue Stats
160W - 199L
1,176 Elo+
Solo
Hel
Hel
DeanoStubb
Hel
Level 28
God Stats
3W - 4L
1,467 SR
Queue Stats
152W - 186L
1,189 Elo+
Solo
Chaac
Chaac
JosueMares17
Chaac
Level 24
God Stats
4W - 6L
1,120 SR
Queue Stats
66W - 59L
1,232 Elo+
Solo
Bacchus
Bacchus
King_Hiroshima
Bacchus
Level 28
God Stats
0W - 2L
1,172 SR
Queue Stats
66W - 163L
1,024 Elo+
Solo
Ares
Ares
halldic
Ares
Level 12
God Stats
3W - 1L
1,581 SR
Queue Stats
12W - 11L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
15 / 0 / 14
15,356
1,181
21,630
14,405
7,219
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 5 / 20
12,549
965
5,503
11,738
5,105
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

20
7 / 5 / 21
14,193
1,092
29,558
15,176
7,680
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 9
12,020
925
5,640
10,700
7,833
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 3 / 13
15,646
1,204
28,097
12,777
6,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CPA2BE
Tsukuyomi
19
2 / 13 / 4
13,062
1,005
18,603
29,753
14,901
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 7 / 5
12,742
980
8,945
15,788
9,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 8 / 7
13,157
1,012
24,441
25,328
39,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 6 / 1
10,225
787
1,635
8,617
3,694
Ares
halldic
Ares
17
2 / 12 / 3
11,308
870
5,227
21,164
13,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
46
Kills
15
15
Deaths
46
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
15
0
14
22
L
Tsukuyomi
CPA2BE
Tsukuyomi
2
13
4
0.31
L
6
7
5
1.21
L
4
8
7
0.94
L
1
6
1
0.25
W
1
5
20
2.2
W
7
5
21
3.5
W
5
2
9
4.75
L
Ares
halldic
Ares
2
12
3
0.29
W
18
3
13
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,428
Damage
58,851
64,796
Taken
100,650
34,390
Mitigated
81,635
12,774
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,630
15,343
0
5,680
14,405
7,219
0
3,788
10,249
0
31,816
L
Tsukuyomi
CPA2BE
Tsukuyomi
18,603
7,122
0
8,701
29,753
14,901
0
2,308
27,445
0
65,055
L
8,945
1,177
367
1,270
15,788
9,604
0
1,173
14,615
13,609
0
L
24,441
7,962
0
3,716
25,328
39,639
0
507
24,821
0
42,016
L
1,635
432
0
0
8,617
3,694
0
637
7,456
5,060
0
W
5,503
2,625
0
0
11,738
5,105
0
1,830
9,635
0
17,137
W
29,558
20,945
291
4,801
15,176
7,680
0
5,457
9,520
0
55,070
W
5,640
362
88
0
10,700
7,833
0
1,465
9,100
10,254
0
L
Ares
halldic
Ares
5,227
524
0
329
21,164
13,797
0
1,015
20,149
21,715
0
W
28,097
16,364
0
1,914
12,777
6,553
0
2,999
9,609
0
41,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,764
Gold Earned
60,494
159
Minions Killed
177
5
Camps Cleared
13
1,047,833
Distance Traveled
970,782
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,356
1,181
43
3
1
244,017
0
L
Tsukuyomi
13,062
1,005
95
7
10
208,882
2
L
Hel
12,742
980
8
1
0
238,865
0
L
Chaac
13,157
1,012
52
4
2
234,240
0
L
Bacchus
10,225
787
6
0
0
95,634
0
W
Skadi
12,549
965
18
1
1
151,609
3
W
Neith
14,193
1,092
63
5
0
171,187
0
W
Cthulhu
12,020
925
12
1
2
232,630
1
L
Ares
11,308
870
16
1
1
193,161
2
W
Loki
15,646
1,204
23
2
1
248,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role