Player Matchup

Arachne
Arachne
ChillOut_809
Arachne
Level 24
God Stats
19W - 12L
1,449 SR
Queue Stats
121W - 118L
1,462 Elo+
Solo
Skadi
Skadi
FaZeOlibolli
Skadi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,239 Elo+
Solo
Nemesis
Nemesis
JJJulia
Nemesis
Level 4
God Stats
9W - 12L
1,242 SR
Queue Stats
11W - 16L
1,108 Elo+
Party 1
Artemis
Artemis
beckbrogunnar
Artemis
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 14L
1,343 Elo+
Party 1
Neith
Neith
sol5rac
Neith
Level 7
God Stats
7W - 5L
1,537 SR
Queue Stats
12W - 13L
1,277 Elo+
Solo
Team Averages
Level 9
1,446 SR
1,286 Elo+

VS

Team Averages
Level 14
1,513 SR
1,424 Elo+
Jormungandr
Jormungandr
ECDB ImetI
Jormungandr
Level 16
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
MaySweetness884
Sol
Level 15
God Stats
14W - 14L
1,444 SR
Queue Stats
36W - 36L
1,459 Elo+
Solo
Heimdallr
Heimdallr
Speranto3
Heimdallr
Level 19
God Stats
5W - 1L
1,894 SR
Queue Stats
30W - 30L
1,338 Elo+
Solo
Hades
Hades
Will Santos5912
Hades
Level 10
God Stats
9W - 10L
1,534 SR
Queue Stats
13W - 20L
1,325 Elo+
Solo
Thor
Thor
danila_2017
Thor
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChillOut_809
Arachne
20
36 / 2 / 7
19,226
1,748
40,400
16,898
11,191
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 3 / 22
11,801
1,073
16,235
9,348
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
JJJulia
Nemesis
19
6 / 8 / 18
11,904
1,082
13,325
14,214
5,211
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
18
3 / 6 / 18
11,350
1,032
12,759
13,456
4,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
sol5rac
Neith
19
2 / 3 / 20
11,849
1,077
10,517
8,128
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ECDB ImetI
Jormungandr
17
4 / 10 / 12
11,639
1,058
14,499
22,814
22,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
4 / 12 / 11
11,489
1,044
10,750
20,986
5,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Speranto3
Heimdallr
17
7 / 9 / 9
11,740
1,067
13,304
16,725
6,678
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 6 / 12
11,846
1,077
12,032
18,843
9,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 13 / 13
10,693
972
3,165
21,345
7,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
79
50
Kills
22
22
Deaths
50
85
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChillOut_809
Arachne
36
2
7
19.75
L
Jormungandr
ECDB ImetI
Jormungandr
4
10
12
1
W
3
3
22
4.67
W
Nemesis
JJJulia
Nemesis
6
8
18
1.88
L
4
12
11
0.79
L
Heimdallr
Speranto3
Heimdallr
7
9
9
1.28
L
5
6
12
1.83
W
Artemis
3
6
18
2
L
2
13
13
0.65
W
Neith
sol5rac
Neith
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,236
Damage
53,750
62,044
Taken
100,713
27,547
Mitigated
51,498
10,374
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChillOut_809
Arachne
40,400
28,945
0
6,456
16,898
11,191
0
10,797
6,101
0
61,237
L
Jormungandr
ECDB ImetI
Jormungandr
14,499
4,918
0
112
22,814
22,152
0
0
22,814
34,537
0
W
16,235
8,206
0
1,027
9,348
3,295
0
4,629
4,719
0
32,223
W
Nemesis
JJJulia
Nemesis
13,325
7,038
0
400
14,214
5,211
0
7,337
6,877
0
18,057
L
10,750
5,383
0
4,238
20,986
5,133
0
0
20,986
46,006
0
L
Heimdallr
Speranto3
Heimdallr
13,304
7,795
438
609
16,725
6,678
0
0
16,725
0
27,391
L
12,032
2,324
216
4,160
18,843
9,916
0
0
18,843
24,466
0
W
Artemis
12,759
9,038
0
2,090
13,456
4,627
0
8,905
4,551
0
25,517
L
3,165
1,440
0
0
21,345
7,619
0
0
21,345
0
11,307
W
Neith
sol5rac
Neith
10,517
7,630
0
401
8,128
3,223
0
5,613
2,515
0
35,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,130
Gold Earned
57,407
150
Minions Killed
172
3
Camps Cleared
0
1,010,038
Distance Traveled
790,002
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,226
1,748
51
5
3
277,898
0
L
Jormungandr
11,639
1,058
53
5
0
170,179
0
W
Skadi
11,801
1,073
25
2
0
196,102
0
W
Nemesis
11,904
1,082
10
1
0
188,869
0
L
Sol
11,489
1,044
64
6
0
178,879
0
L
Heimdallr
11,740
1,067
19
2
0
160,732
0
L
Hades
11,846
1,077
24
2
0
161,820
3
W
Artemis
11,350
1,032
22
2
0
162,222
0
L
Thor
10,693
972
12
1
0
118,392
2
W
Neith
11,849
1,077
42
4
0
184,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role