Player Matchup

Chernobog
Chernobog
Astral26
Chernobog
Level 4
God Stats
2W - 2L
1,431 SR
Queue Stats
3W - 3L
1,339 Elo+
Party 1
Zeus
Zeus
ELreyzorro
Zeus
Level 7
God Stats
1W - 4L
1,289 SR
Queue Stats
1W - 6L
1,068 Elo+
Party 3
Vamana
Vamana
Vxctor_Villa
Vamana
Level 16
God Stats
4W - 6L
1,426 SR
Queue Stats
13W - 23L
1,185 Elo+
Party 3
Camazotz
Camazotz
adamo42
Camazotz
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 79L
1,359 Elo+
Party 1
Cerberus
Cerberus
eryoki
Cerberus
Level 28
God Stats
2W - 1L
1,690 SR
Queue Stats
54W - 58L
1,304 Elo+
Party 3
Team Averages
Level 17
1,467 SR
1,251 Elo+

VS

Team Averages
Level 14
1,505 SR
1,350 Elo+
Jormungandr
Jormungandr
FTZ Clapz
Jormungandr
Level 5
God Stats
2W - 1L
1,246 SR
Queue Stats
3W - 3L
1,226 Elo+
Party 2
Nemesis
Nemesis
GarryLv
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
LeNn0n537
Nike
Level 20
God Stats
8W - 2L
1,891 SR
Queue Stats
33W - 28L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Vpro assasin
Baron Samedi
Level 8
God Stats
3W - 4L
1,378 SR
Queue Stats
7W - 9L
1,169 Elo+
Party 2
Neith
Neith
jayjaybabs10
Neith
Level 35
God Stats
35W - 32L
1,511 SR
Queue Stats
110W - 82L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astral26
Chernobog
6
1 / 5 / 3
6,300
315
1,613
4,575
928
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 7
9,175
459
9,585
14,129
3,923
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
14
6 / 6 / 5
9,319
466
14,025
25,088
21,269
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
adamo42
Camazotz
13
7 / 8 / 5
9,561
478
13,618
23,806
8,185
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cerberus
eryoki
Cerberus
13
5 / 11 / 4
8,434
422
11,684
33,159
14,218
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FTZ Clapz
Jormungandr
13
4 / 8 / 17
10,172
509
11,744
15,902
12,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
GarryLv
Nemesis
15
3 / 5 / 5
10,616
531
8,165
11,128
4,761
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
10 / 3 / 10
11,345
567
18,519
16,880
12,643
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Vpro assasin
Baron Samedi
12
2 / 7 / 11
9,335
467
12,663
11,844
4,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
20 / 1 / 10
12,679
634
33,493
18,586
7,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
21
Kills
39
39
Deaths
24
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Astral26
Chernobog
1
5
3
0.5
L
2
9
7
0.61
W
Jormungandr
FTZ Clapz
Jormungandr
4
8
17
1.56
W
Nemesis
GarryLv
Nemesis
3
5
5
1.1
W
Nike
10
3
10
5
W
Baron Samedi
Vpro assasin
Baron Samedi
2
7
11
1.07
L
Vamana
6
6
5
1.42
L
Camazotz
adamo42
Camazotz
7
8
5
1.19
L
Cerberus
eryoki
Cerberus
5
11
4
0.64
W
20
1
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,525
Damage
84,584
100,757
Taken
74,340
48,523
Mitigated
42,059
26,209
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Astral26
Chernobog
1,613
1,342
0
0
4,575
928
0
1,528
2,897
0
6,105
L
9,585
1,908
0
564
14,129
3,923
0
4,106
9,827
32,375
0
W
Jormungandr
FTZ Clapz
Jormungandr
11,744
4,757
99
1,353
15,902
12,563
341
3,355
12,422
38,844
0
W
Nemesis
GarryLv
Nemesis
8,165
3,832
0
1,036
11,128
4,761
5,507
1,501
9,502
0
46,472
W
Nike
18,519
3,564
0
735
16,880
12,643
907
4,434
12,046
0
45,142
W
Baron Samedi
Vpro assasin
Baron Samedi
12,663
1,089
2,672
1,697
11,844
4,590
392
5,109
6,685
24,257
0
L
Vamana
14,025
5,241
0
7,658
25,088
21,269
143
2,790
21,541
0
35,717
L
Camazotz
adamo42
Camazotz
13,618
2,865
0
8,571
23,806
8,185
0
4,680
18,651
0
37,278
L
Cerberus
eryoki
Cerberus
11,684
752
183
9,233
33,159
14,218
40
10,300
22,559
41,157
0
W
33,493
21,510
835
9,838
18,586
7,502
4,186
6,870
11,516
0
89,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
54,147
198
Minions Killed
315
0
Camps Cleared
0
1,499,608
Distance Traveled
1,751,083
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,300
315
6
0
0
105,552
0
L
Zeus
9,175
459
45
2
0
279,750
0
W
Jormungandr
10,172
509
51
3
0
350,591
4
W
Nemesis
10,616
531
84
4
0
345,640
2
W
Nike
11,345
567
55
3
0
362,160
3
W
Baron Samedi
9,335
467
24
1
0
350,547
0
L
Vamana
9,319
466
32
2
0
404,484
0
L
Camazotz
9,561
478
43
2
0
388,001
1
L
Cerberus
8,434
422
72
4
0
321,821
0
W
Neith
12,679
634
101
5
0
342,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role