Player Matchup

Kukulkan
Kukulkan
ExpiredSpoon322
Kukulkan
Level 5
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Person 16053
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
890 Elo+
Party 2
Mercury
Mercury
dodgyrogers48
Mercury
Level 18
God Stats
0W - 1L
1,304 SR
Queue Stats
12W - 15L
1,269 Elo+
Party 2
Team Averages
Level 11
1,445 SR
1,220 Elo+

VS

Team Averages
Level 29
1,394 SR
1,216 Elo+
Neith
Neith
Casparius12
Neith
Level 29
God Stats
2W - 2L
1,197 SR
Queue Stats
95W - 116L
1,273 Elo+
Party 1
Merlin
Merlin
Ski_Massacre
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 61L
1,136 Elo+
Solo
Da Ji
Da Ji
kasparrene
Da Ji
Level 43
God Stats
62W - 57L
1,486 SR
Queue Stats
110W - 153L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 10 / 2
8,497
607
11,792
14,165
4,636
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Person 16053
Sylvanus
10
0 / 6 / 1
8,450
604
3,433
18,158
13,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
11
2 / 14 / 1
8,499
607
6,216
14,447
3,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 18
11,610
829
18,664
11,408
4,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
2 / 3 / 12
9,439
674
7,742
7,733
2,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
15
18 / 0 / 10
12,458
890
14,639
10,516
4,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
3
Kills
30
30
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
0
18
19
L
Kukulkan
1
10
2
0.2
L
Sylvanus
Person 16053
Sylvanus
0
6
1
0.08
W
Merlin
2
3
12
2.67
L
Mercury
2
14
1
0.18
W
Da Ji
18
0
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,441
Damage
41,045
46,770
Taken
29,657
21,980
Mitigated
10,986
4,364
Healing
12,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,664
9,567
255
6,663
11,408
4,203
707
6,690
4,718
0
52,336
L
Kukulkan
11,792
1,720
0
1,353
14,165
4,636
0
2,500
11,665
40,173
0
L
Sylvanus
Person 16053
Sylvanus
3,433
964
628
1,662
18,158
13,866
0
4,063
14,095
12,963
0
W
Merlin
7,742
757
0
874
7,733
2,713
539
3,670
4,063
28,641
0
L
Mercury
6,216
2,056
178
543
14,447
3,478
0
1,203
13,244
0
19,755
W
Da Ji
14,639
6,120
708
3,723
10,516
4,070
1,781
4,897
5,619
0
31,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
33,507
92
Minions Killed
139
0
Camps Cleared
0
655,782
Distance Traveled
704,179
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,610
829
72
5
0
229,973
0
L
Kukulkan
8,497
607
58
4
0
185,301
1
L
Sylvanus
8,450
604
13
1
0
223,928
5
W
Merlin
9,439
674
36
3
0
213,869
1
L
Mercury
8,499
607
21
2
0
246,553
4
W
Da Ji
12,458
890
31
2
0
260,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role