Player Matchup

Cthulhu
Cthulhu
CrazySquall6
Cthulhu
Level 12
God Stats
19W - 10L
1,528 SR
Queue Stats
21W - 11L
1,498 Elo+
Party 2
Nox
Nox
JijiTweek
Nox
Level 141
God Stats
3W - 1L
1,646 SR
Queue Stats
50W - 42L
1,468 Elo+
Party 2
Serqet
Serqet
Pomfrith
Serqet
Level 153
God Stats
2W - 0L
1,546 SR
Queue Stats
130W - 91L
1,696 Elo+
Party 2
Team Averages
Level 102
1,573 SR
1,554 Elo+

VS

Team Averages
Level 29
1,529 SR
1,338 Elo+
Nu Wa
Nu Wa
Aizakkuu
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
BraveSoulX1
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Ymir
Ymir
DiamondDust44
Ymir
Level 22
God Stats
4W - 5L
1,588 SR
Queue Stats
22W - 28L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazySquall6
Cthulhu
11
0 / 0 / 13
8,480
771
5,522
12,376
7,527
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 3
7,706
701
5,051
5,580
1,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Pomfrith
Serqet
13
11 / 0 / 1
9,721
884
10,800
6,530
2,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aizakkuu
Nu Wa
10
0 / 4 / 0
6,711
610
7,742
6,962
1,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
8
0 / 6 / 0
6,379
580
3,380
8,607
2,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
6,750
614
4,550
9,910
7,441
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
15
Kills
0
0
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aizakkuu
Nu Wa
0
4
0
0
L
Ne Zha
0
6
0
0
W
Cthulhu
CrazySquall6
Cthulhu
0
0
13
6.5
L
0
5
0
0
W
4
0
3
5.5
W
Serqet
Pomfrith
Serqet
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
15,672
24,486
Taken
25,479
11,696
Mitigated
11,430
6,837
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aizakkuu
Nu Wa
7,742
2,489
0
1,223
6,962
1,905
16
3,246
3,487
38,430
0
L
Ne Zha
3,380
1,097
0
1,486
8,607
2,084
0
2,478
5,600
0
13,049
W
Cthulhu
CrazySquall6
Cthulhu
5,522
523
503
4,081
12,376
7,527
30
7,043
5,333
22,506
0
L
4,550
1,117
228
508
9,910
7,441
0
4,861
4,913
11,681
0
W
5,051
235
0
1,276
5,580
1,831
395
2,326
3,254
20,145
0
W
Serqet
Pomfrith
Serqet
10,800
3,158
0
977
6,530
2,338
1,752
3,019
3,511
0
44,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
19,840
139
Minions Killed
90
0
Camps Cleared
0
618,476
Distance Traveled
533,432
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,711
610
57
5
0
188,615
3
L
Ne Zha
6,379
580
25
2
0
158,267
2
W
Cthulhu
8,480
771
35
3
0
194,031
1
L
Ymir
6,750
614
8
1
0
186,550
4
W
Nox
7,706
701
33
3
0
162,620
0
W
Serqet
9,721
884
71
6
0
261,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role