Player Matchup

Neith
Neith
DarthSarrus
Neith
Level 131
God Stats
29W - 28L
1,538 SR
Queue Stats
227W - 240L
1,357 Elo+
Solo
Cernunnos
Cernunnos
HEART_494
Cernunnos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 154L
1,204 Elo+
Party 1
King Arthur
King Arthur
KhAoTiCxVIBE
King Arthur
Level 58
God Stats
30W - 29L
1,468 SR
Queue Stats
129W - 128L
1,354 Elo+
Solo
Arachne
Arachne
NineCarcass8957
Arachne
Level 59
God Stats
29W - 44L
1,411 SR
Queue Stats
131W - 206L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
oOMIKE 89Oo
Kukulkan
Level 35
God Stats
13W - 14L
1,441 SR
Queue Stats
67W - 108L
1,235 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,275 Elo+

VS

Team Averages
Level 62
1,527 SR
1,457 Elo+
Osiris
Osiris
Albert3Steiner
Osiris
Level 23
God Stats
1W - 2L
1,443 SR
Queue Stats
75W - 85L
1,460 Elo+
Party 2
Pele
Pele
AlexCG_21
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Yemoja
Yemoja
D4rkPhen1x2003
Yemoja
Level 88
God Stats
2W - 7L
1,428 SR
Queue Stats
308W - 335L
1,430 Elo+
Party 2
Anubis
Anubis
JoseLorkino98
Anubis
Level 88
God Stats
18W - 11L
1,657 SR
Queue Stats
108W - 95L
1,465 Elo+
Solo
Izanami
Izanami
XAktiver3BeinerX
Izanami
Level 24
God Stats
14W - 10L
1,606 SR
Queue Stats
118W - 129L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,824
637
1,530
2,538
545
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Cernunnos
HEART_494
Cernunnos
6
0 / 3 / 0
3,721
620
1,705
3,934
1,144
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
KhAoTiCxVIBE
King Arthur
7
1 / 1 / 0
4,044
674
2,063
4,094
1,806
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
4,403
734
626
3,434
819
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
oOMIKE 89Oo
Kukulkan
5
0 / 1 / 1
3,670
612
1,259
1,678
331
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
3,975
663
2,375
3,625
2,019
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Pele
2
0 / 1 / 0
2,928
488
18
1,158
194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,625
604
1,087
1,627
596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 0
4,786
798
2,642
2,556
821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 1 / 0
3,646
608
1,450
2,523
619
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
5
5
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Pele
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
W
Cernunnos
HEART_494
Cernunnos
0
3
0
0
L
3
0
0
3
W
King Arthur
KhAoTiCxVIBE
King Arthur
1
1
0
1
W
2
0
0
2
L
1
1
0
1
W
Kukulkan
oOMIKE 89Oo
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,183
Damage
7,572
15,678
Taken
11,489
4,645
Mitigated
4,249
5,389
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
569
0
909
3,625
2,019
78
0
3,429
0
14,573
L
Pele
18
0
0
375
1,158
194
0
0
1,158
0
3,533
L
1,087
226
445
112
1,627
596
0
72
1,555
7,240
0
W
1,530
376
0
1,076
2,538
545
0
671
1,867
0
13,086
W
Cernunnos
HEART_494
Cernunnos
1,705
375
0
683
3,934
1,144
0
2,642
1,292
0
12,926
L
2,642
200
0
665
2,556
821
520
0
2,331
23,493
0
W
King Arthur
KhAoTiCxVIBE
King Arthur
2,063
232
0
1,800
4,094
1,806
68
0
3,825
0
13,177
W
626
538
0
1,168
3,434
819
45
351
3,083
0
13,671
L
1,450
878
0
771
2,523
619
0
1,187
1,336
0
18,933
W
Kukulkan
oOMIKE 89Oo
Kukulkan
1,259
193
111
551
1,678
331
0
65
1,613
12,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,662
Gold Earned
18,960
134
Minions Killed
134
0
Camps Cleared
0
548,227
Distance Traveled
481,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,975
663
31
5
0
110,241
0
L
Pele
2,928
488
9
2
0
26,104
0
L
Yemoja
3,625
604
15
3
0
112,468
1
W
Neith
3,824
637
29
5
0
96,154
1
W
Cernunnos
3,721
620
19
3
0
91,117
3
L
Anubis
4,786
798
45
8
0
118,049
2
W
King Arthur
4,044
674
25
4
0
108,345
0
W
Arachne
4,403
734
32
5
0
136,342
1
L
Izanami
3,646
608
34
6
0
114,624
1
W
Kukulkan
3,670
612
29
5
0
116,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role