Player Matchup

Cthulhu
Cthulhu
Cptnhavoc
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 1
Sun Wukong
Sun Wukong
DAVIIDS
Sun Wukong
Level 49
God Stats
2W - 1L
1,793 SR
Queue Stats
13W - 15L
1,471 Elo+
Solo
Set
Set
Dolan123
Set
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,270 Elo+
Party 1
Ra
Ra
johen66
Ra
Level 148
God Stats
32W - 19L
1,590 SR
Queue Stats
644W - 654L
1,438 Elo+
Solo
Rama
Rama
朗尼爱吃肉
Rama
Level 106
God Stats
4W - 10L
1,329 SR
Queue Stats
50W - 85L
1,294 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,349 Elo+

VS

Team Averages
Level 90
1,575 SR
1,478 Elo+
Medusa
Medusa
ArteMatik
Medusa
Level 64
God Stats
2W - 1L
1,485 SR
Queue Stats
25W - 21L
1,489 Elo+
Solo
Skadi
Skadi
DarkTartaros
Skadi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Joy28
Fenrir
Level 48
God Stats
8W - 2L
1,781 SR
Queue Stats
136W - 120L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Kyzmich
Cthulhu
Level 92
God Stats
1W - 1L
1,814 SR
Queue Stats
72W - 85L
1,438 Elo+
Solo
Discordia
Discordia
daikrus
Discordia
Level 108
God Stats
5W - 5L
1,295 SR
Queue Stats
370W - 374L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cptnhavoc
Cthulhu
19
3 / 5 / 8
12,448
958
11,174
26,670
32,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
DAVIIDS
Sun Wukong
18
2 / 7 / 8
12,117
932
12,539
21,733
11,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 7 / 7
13,048
1,004
10,942
22,889
10,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 9 / 7
10,813
832
9,835
15,480
6,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 7 / 6
12,364
951
12,834
16,343
6,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArteMatik
Medusa
19
9 / 4 / 14
13,386
1,030
16,507
13,428
6,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 16
13,286
1,022
24,861
11,297
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Joy28
Fenrir
19
8 / 4 / 17
13,476
1,037
13,633
14,012
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kyzmich
Cthulhu
20
6 / 3 / 19
12,943
996
16,559
12,839
17,731
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
daikrus
Discordia
19
7 / 2 / 18
13,196
1,015
26,446
10,124
4,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
119
15
Kills
35
35
Deaths
15
36
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArteMatik
Medusa
9
4
14
4
L
Cthulhu
Cptnhavoc
Cthulhu
3
5
8
1.4
L
Sun Wukong
DAVIIDS
Sun Wukong
2
7
8
0.86
W
5
2
16
6.5
L
6
7
7
1.36
W
Fenrir
Joy28
Fenrir
8
4
17
4.13
W
Cthulhu
Kyzmich
Cthulhu
6
3
19
5.17
W
Discordia
daikrus
Discordia
7
2
18
8
L
0
9
7
0.39
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
98,006
103,115
Taken
61,700
66,949
Mitigated
40,187
9,126
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArteMatik
Medusa
16,507
10,991
0
3,554
13,428
6,435
0
2,642
10,786
0
30,516
L
Cthulhu
Cptnhavoc
Cthulhu
11,174
778
780
593
26,670
32,396
0
6,977
19,693
31,483
0
L
Sun Wukong
DAVIIDS
Sun Wukong
12,539
4,660
1,053
1,471
21,733
11,354
0
8,645
13,088
0
25,156
W
24,861
11,804
0
624
11,297
4,989
0
5,065
6,232
0
71,953
L
10,942
5,592
0
928
22,889
10,229
0
12,215
10,674
0
33,816
W
Fenrir
Joy28
Fenrir
13,633
5,755
0
3,852
14,012
6,766
0
4,132
9,880
0
29,818
W
Cthulhu
Kyzmich
Cthulhu
16,559
1,830
944
705
12,839
17,731
0
4,227
8,612
39,436
0
W
Discordia
daikrus
Discordia
26,446
748
267
1,099
10,124
4,266
0
4,943
5,181
41,635
0
L
9,835
414
2,176
2,125
15,480
6,525
0
6,908
8,572
27,363
0
L
12,834
9,981
0
0
16,343
6,445
0
8,260
8,083
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,790
Gold Earned
66,287
206
Minions Killed
260
5
Camps Cleared
13
1,171,008
Distance Traveled
1,179,699
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,386
1,030
39
3
0
221,366
0
L
Cthulhu
12,448
958
34
3
0
256,831
0
L
Sun Wukong
12,117
932
25
2
3
251,471
0
W
Skadi
13,286
1,022
107
8
5
221,348
0
L
Set
13,048
1,004
55
4
0
233,854
0
W
Fenrir
13,476
1,037
34
3
6
241,538
2
W
Cthulhu
12,943
996
48
4
2
244,680
0
W
Discordia
13,196
1,015
32
2
0
250,767
2
L
Ra
10,813
832
47
4
0
222,593
1
L
Rama
12,364
951
45
3
2
206,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role