Player Matchup

Neith
Neith
CILVETI12
Neith
Level 14
God Stats
18W - 22L
1,330 SR
Queue Stats
52W - 66L
1,303 Elo+
Solo
Bacchus
Bacchus
Ginkoforte
Bacchus
Level 18
God Stats
9W - 10L
1,296 SR
Queue Stats
33W - 33L
1,388 Elo+
Solo
Nemesis
Nemesis
Haojining
Nemesis
Level 30
God Stats
2W - 3L
1,346 SR
Queue Stats
46W - 60L
1,408 Elo+
Party 1
Baba Yaga
Baba Yaga
sleepylouse
Baba Yaga
Level 25
God Stats
5W - 2L
1,631 SR
Queue Stats
17W - 27L
1,260 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Аматэрасу13
Cu Chulainn
Level 18
God Stats
7W - 2L
1,631 SR
Queue Stats
40W - 40L
1,298 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,331 Elo+

VS

Team Averages
Level 16
1,415 SR
1,339 Elo+
Bakasura
Bakasura
Papajony
Bakasura
Level 24
God Stats
3W - 6L
1,465 SR
Queue Stats
94W - 108L
1,388 Elo+
Party 3
Ares
Ares
TheWacho01
Ares
Level 14
God Stats
23W - 19L
1,158 SR
Queue Stats
94W - 120L
1,216 Elo+
Party 2
Kuzenbo
Kuzenbo
TuPanchitoFav
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,504 Elo+
Solo
Nemesis
Nemesis
c0c0p0ps
Nemesis
Level 8
God Stats
10W - 18L
1,625 SR
Queue Stats
112W - 129L
1,388 Elo+
Party 3
Izanami
Izanami
patrifranco_
Izanami
Level 27
God Stats
16W - 21L
1,326 SR
Queue Stats
56W - 75L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CILVETI12
Neith
20
12 / 2 / 13
16,327
544
20,034
12,102
5,412
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Ginkoforte
Bacchus
19
6 / 0 / 24
15,568
519
22,317
24,060
31,994
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Haojining
Nemesis
20
9 / 2 / 15
16,048
535
22,716
26,520
12,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
sleepylouse
Baba Yaga
20
7 / 2 / 14
15,112
504
18,938
10,869
4,621
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 2 / 15
15,828
528
26,082
26,114
24,496
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Papajony
Bakasura
16
2 / 9 / 2
11,554
385
8,176
30,620
12,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 9 / 1
11,221
374
5,229
28,463
28,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
18
3 / 9 / 0
12,252
408
21,613
32,460
48,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
c0c0p0ps
Nemesis
17
1 / 9 / 3
11,331
378
11,226
25,478
11,355
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
patrifranco_
Izanami
17
0 / 12 / 0
11,479
383
7,986
25,144
9,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
12
47
Kills
6
8
Deaths
48
81
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
CILVETI12
Neith
12
2
13
9.25
W
Bacchus
Ginkoforte
Bacchus
6
0
24
18
W
Nemesis
Haojining
Nemesis
9
2
15
8.25
L
Bakasura
Papajony
Bakasura
2
9
2
0.33
L
0
9
1
0.06
L
Kuzenbo
3
9
0
0.33
L
Nemesis
c0c0p0ps
Nemesis
1
9
3
0.28
L
Izanami
patrifranco_
Izanami
0
12
0
0
W
Baba Yaga
sleepylouse
Baba Yaga
7
2
14
7
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,087
Damage
54,230
99,665
Taken
142,165
78,938
Mitigated
109,949
30,775
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CILVETI12
Neith
20,034
8,144
0
4,572
12,102
5,412
4,186
3,690
8,247
0
106,761
W
Bacchus
Ginkoforte
Bacchus
22,317
2,793
1,842
5,197
24,060
31,994
973
9,741
13,976
42,129
0
W
Nemesis
Haojining
Nemesis
22,716
10,569
0
9,064
26,520
12,415
6,116
8,371
17,854
0
132,726
L
Bakasura
Papajony
Bakasura
8,176
6,776
0
9,632
30,620
12,346
0
7,900
22,645
0
58,805
L
5,229
597
0
1,698
28,463
28,371
0
6,810
21,527
30,416
0
L
Kuzenbo
21,613
4,828
0
682
32,460
48,338
0
7,938
23,894
76,971
0
L
Nemesis
c0c0p0ps
Nemesis
11,226
4,859
0
4,888
25,478
11,355
92
9,461
15,917
0
57,978
L
Izanami
patrifranco_
Izanami
7,986
4,347
0
5,512
25,144
9,539
2,190
10,075
15,044
0
88,722
W
Baba Yaga
sleepylouse
Baba Yaga
18,938
1,145
0
3,150
10,869
4,621
2,172
3,763
6,824
82,573
0
W
26,082
7,405
0
6,950
26,114
24,496
1,773
11,647
13,932
0
96,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,883
Gold Earned
57,837
598
Minions Killed
492
0
Camps Cleared
0
2,919,074
Distance Traveled
2,445,619
33
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,327
544
157
5
0
554,884
5
W
Bacchus
15,568
519
26
1
0
614,126
13
W
Nemesis
16,048
535
161
5
0
641,522
9
L
Bakasura
11,554
385
90
3
0
507,468
1
L
Ares
11,221
374
32
1
0
486,130
1
L
Kuzenbo
12,252
408
124
4
0
487,790
0
L
Nemesis
11,331
378
88
3
0
518,470
3
L
Izanami
11,479
383
158
5
0
445,761
0
W
Baba Yaga
15,112
504
124
4
0
539,841
0
W
Cu Chulainn
15,828
528
130
4
0
568,701
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role