Player Matchup

Fenrir
Fenrir
Black beast3211
Fenrir
Level 5
God Stats
3W - 0L
1,817 SR
Queue Stats
3W - 7L
1,654 Elo+
Party 1
Camazotz
Camazotz
Leaded-Lite
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Susano
Susano
RyanKeysKeys
Susano
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 63L
1,190 Elo+
Solo
Kukulkan
Kukulkan
TTVIcee YT9411
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ra
Ra
cecco1984
Ra
Level 18
God Stats
8W - 6L
1,695 SR
Queue Stats
72W - 90L
1,250 Elo+
Solo
Team Averages
Level 8
1,602 SR
1,419 Elo+

VS

Team Averages
Level 13
1,468 SR
1,252 Elo+
Olorun
Olorun
PartialCloth010
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,092 Elo+
Solo
Pele
Pele
PrettyBunny1643
Pele
Level 28
God Stats
3W - 8L
1,498 SR
Queue Stats
101W - 123L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
WoT_JerryxR6
Baron Samedi
Level 13
God Stats
12W - 15L
1,340 SR
Queue Stats
91W - 114L
1,102 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brubet1222
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,227 Elo+
Solo
Ares
Ares
serega_221285
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 5 / 1
4,621
513
2,386
5,708
1,631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Leaded-Lite
Camazotz
4
0 / 5 / 0
3,783
420
366
5,085
1,045
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Susano
6
2 / 1 / 0
4,506
501
1,723
4,808
1,095
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
6
2 / 4 / 1
4,726
525
1,860
3,968
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 0 / 1
4,948
550
1,558
1,386
310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 2
4,303
478
992
2,051
606
9
3 / 0 / 0
5,481
609
3,729
4,055
1,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
WoT_JerryxR6
Baron Samedi
8
2 / 0 / 4
5,232
581
1,929
3,351
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
brubet1222
Ah Muzen Cab
2
0 / 1 / 0
3,452
384
131
663
121
6
3 / 4 / 1
4,598
511
683
4,048
2,299
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
11
15
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
Camazotz
Leaded-Lite
Camazotz
0
5
0
0
L
3
1
2
4
L
3
0
0
3
W
Susano
2
1
0
2
W
Kukulkan
2
4
1
0.63
L
Baron Samedi
WoT_JerryxR6
Baron Samedi
2
0
4
4
L
Ah Muzen Cab
brubet1222
Ah Muzen Cab
0
1
0
0
W
0
0
1
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
7,464
20,955
Taken
14,168
5,159
Mitigated
5,365
2,364
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,386
1,160
0
235
5,708
1,631
786
1,774
3,934
0
7,817
W
Camazotz
Leaded-Lite
Camazotz
366
0
0
485
5,085
1,045
332
841
4,244
0
3,842
L
992
863
10
300
2,051
606
0
552
1,499
3,527
0
L
3,729
838
0
2,238
4,055
1,086
0
471
3,584
0
27,083
W
Susano
1,723
701
0
582
4,808
1,095
539
522
4,286
0
12,160
W
Kukulkan
1,860
645
0
0
3,968
1,078
787
467
3,501
11,477
0
L
Baron Samedi
WoT_JerryxR6
Baron Samedi
1,929
492
0
1,976
3,351
1,253
564
1,229
2,122
20,330
0
L
Ah Muzen Cab
brubet1222
Ah Muzen Cab
131
131
0
32
663
121
128
0
663
0
469
W
1,558
89
242
820
1,386
310
1,398
0
1,386
26,109
0
L
683
392
0
0
4,048
2,299
0
1,166
2,882
3,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
23,066
114
Minions Killed
81
0
Camps Cleared
0
799,104
Distance Traveled
567,323
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,621
513
13
1
0
178,989
0
W
Camazotz
3,783
420
8
1
0
150,887
1
L
Olorun
4,303
478
2
0
0
84,336
0
L
Pele
5,481
609
49
5
0
193,156
0
W
Susano
4,506
501
26
3
0
179,727
1
W
Kukulkan
4,726
525
15
2
0
144,512
2
L
Baron Samedi
5,232
581
27
3
0
157,116
2
L
Ah Muzen Cab
3,452
384
0
0
0
23,620
0
W
Ra
4,948
550
52
6
0
144,989
3
L
Ares
4,598
511
3
0
0
109,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role