Player Matchup

Khepri
Khepri
Jeff Nukem2340
Khepri
Level 16
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 2L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
LaBuralist
Sun Wukong
Level 60
God Stats
7W - 4L
1,665 SR
Queue Stats
47W - 33L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Rodwan02500
Baron Samedi
Level 121
God Stats
13W - 4L
1,620 SR
Queue Stats
239W - 235L
1,490 Elo+
Party 1
Team Averages
Level 66
1,543 SR
1,449 Elo+

VS

Team Averages
Level 34
1,544 SR
1,421 Elo+
Hel
Hel
Allkoholl
Hel
Level 17
God Stats
5W - 14L
1,552 SR
Queue Stats
5W - 14L
1,343 Elo+
Solo
Cthulhu
Cthulhu
LUCASGZV1
Cthulhu
Level 68
God Stats
18W - 9L
1,580 SR
Queue Stats
78W - 65L
1,490 Elo+
Solo
Neith
Neith
M1llsy94
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 5
10,689
509
4,863
34,308
18,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LaBuralist
Sun Wukong
16
3 / 3 / 2
12,493
595
14,084
26,454
30,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Rodwan02500
Baron Samedi
17
2 / 2 / 3
12,574
599
25,364
13,856
6,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
12,212
582
5,870
15,287
6,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
LUCASGZV1
Cthulhu
17
7 / 3 / 11
13,758
655
21,309
26,493
31,413
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
M1llsy94
Neith
18
11 / 1 / 6
14,381
685
36,723
14,262
5,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
19
19
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
0
14
5
0.18
W
Cthulhu
LUCASGZV1
Cthulhu
7
3
11
4.17
L
Sun Wukong
LaBuralist
Sun Wukong
3
3
2
1.33
W
Neith
M1llsy94
Neith
11
1
6
14
L
Baron Samedi
Rodwan02500
Baron Samedi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
63,902
74,618
Taken
56,042
55,295
Mitigated
44,015
21,686
Healing
39,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,870
463
17,252
11,093
15,287
6,766
73
9,458
5,704
22,523
0
L
4,863
641
0
4,375
34,308
18,333
0
12,371
21,937
20,146
0
W
Cthulhu
LUCASGZV1
Cthulhu
21,309
940
1,889
4,546
26,493
31,413
0
14,111
11,897
63,864
0
L
Sun Wukong
LaBuralist
Sun Wukong
14,084
2,259
648
7,206
26,454
30,639
42
8,840
17,614
2,256
50,296
W
Neith
M1llsy94
Neith
36,723
23,806
0
4,633
14,262
5,836
1,977
7,156
6,853
0
119,556
L
Baron Samedi
Rodwan02500
Baron Samedi
25,364
307
3,522
5,935
13,856
6,323
63
6,037
7,819
111,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
40,351
213
Minions Killed
237
0
Camps Cleared
0
1,071,376
Distance Traveled
1,108,829
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,212
582
26
1
0
370,486
0
L
Khepri
10,689
509
20
1
0
315,694
0
W
Cthulhu
13,758
655
82
4
0
401,921
4
L
Sun Wukong
12,493
595
50
2
0
377,285
3
W
Neith
14,381
685
129
6
0
336,422
0
L
Baron Samedi
12,574
599
143
7
0
378,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role