Player Matchup

Merlin
Merlin
Diamond II
Necarah
Merlin
Diamond II
Level 84
God Stats
7W - 2L
1,863 SR
Queue Stats
333W - 192L
2,430 MMR
Party 1
Camazotz
Camazotz
Masters
ReadyAimPoop
Camazotz
Masters
Level 64
God Stats
11W - 1L
2,052 SR
Queue Stats
287W - 140L
2,412 MMR
Party 1
King Arthur
King Arthur
Masters
kaddo77
King Arthur
Masters
Level 160
God Stats
5W - 2L
1,772 SR
Queue Stats
506W - 113L
2,586 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 103
1,896 SR
2,476 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,663 SR
2,499 MMR
Jormungandr
Jormungandr
Diamond I
ALMIGHTy LUNAR
Jormungandr
Diamond I
Level 142
God Stats
0W - 1L
1,441 SR
Queue Stats
59W - 58L
2,476 MMR
Solo
Chaac
Chaac
Masters
The_Plugzz420
Chaac
Masters
Level 142
God Stats
28W - 27L
1,675 SR
Queue Stats
978W - 724L
2,342 MMR
Solo
Baron Samedi
Baron Samedi
Masters
gummy_bear_6400
Baron Samedi
Masters
Level 148
God Stats
95W - 38L
1,873 SR
Queue Stats
405W - 124L
2,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Necarah
Merlin
20
5 / 3 / 4
17,359
579
38,040
14,682
6,387
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ReadyAimPoop
Camazotz
20
5 / 3 / 6
18,184
606
26,260
45,942
62,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
kaddo77
King Arthur
19
3 / 6 / 8
17,084
569
33,485
39,809
55,452
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AchillesPersephoneAphroditeSobekSet

VS

Bans
HelGuan YuCabrakanNe ZhaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALMIGHTy LUNAR
Jormungandr
20
5 / 5 / 7
18,436
615
32,889
43,743
46,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 6
16,504
550
24,080
42,012
52,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
gummy_bear_6400
Baron Samedi
20
3 / 4 / 8
17,124
571
22,578
27,559
18,333
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
13
Kills
12
12
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ALMIGHTy LUNAR
Jormungandr
5
5
7
1.7
W
Merlin
Necarah
Merlin
5
3
4
2.33
W
Camazotz
ReadyAimPoop
Camazotz
5
3
6
2.67
L
4
4
6
1.75
L
Baron Samedi
gummy_bear_6400
Baron Samedi
3
4
8
1.75
W
King Arthur
kaddo77
King Arthur
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,785
Damage
79,547
100,433
Taken
113,314
124,375
Mitigated
117,033
46,010
Healing
46,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ALMIGHTy LUNAR
Jormungandr
32,889
5,574
1,897
13,068
43,743
46,658
1,081
11,624
29,924
95,316
0
W
Merlin
Necarah
Merlin
38,040
716
396
5,398
14,682
6,387
1,949
7,532
6,900
151,494
0
W
Camazotz
ReadyAimPoop
Camazotz
26,260
5,872
0
28,275
45,942
62,536
1,470
23,502
21,185
0
85,245
L
24,080
4,067
0
18,158
42,012
52,042
1,025
17,170
23,750
0
76,793
L
Baron Samedi
gummy_bear_6400
Baron Samedi
22,578
1,677
5,528
7,365
27,559
18,333
945
9,333
17,056
115,899
0
W
King Arthur
kaddo77
King Arthur
33,485
4,333
1,923
10,018
39,809
55,452
414
23,419
15,278
0
106,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,627
Gold Earned
52,064
336
Minions Killed
327
0
Camps Cleared
0
1,697,972
Distance Traveled
1,644,098
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,436
615
80
3
0
549,178
3
W
Merlin
17,359
579
184
6
0
546,338
3
W
Camazotz
18,184
606
63
2
0
608,636
0
L
Chaac
16,504
550
100
3
0
590,216
1
L
Baron Samedi
17,124
571
147
5
0
504,704
4
W
King Arthur
17,084
569
89
3
0
542,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role