Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dude_wat76
Loki
Level 28
God Stats
5W - 2L
1,641 SR
Queue Stats
64W - 87L
1,424 Elo+
Party 2
Osiris
Osiris
HailxZell
Osiris
Level 71
God Stats
25W - 20L
1,557 SR
Queue Stats
139W - 120L
1,432 Elo+
Party 2
Team Averages
Level 76
1,566 SR
1,452 Elo+

VS

Team Averages
Level 35
1,450 SR
1,397 Elo+
Discordia
Discordia
SergeantMacaroni
Discordia
Level 38
God Stats
4W - 3L
1,585 SR
Queue Stats
147W - 156L
1,321 Elo+
Party 1
Ullr
Ullr
ShooterMaker928
Ullr
Level 6
God Stats
1W - 4L
1,456 SR
Queue Stats
4W - 5L
1,510 Elo+
Party 1
Chaac
Chaac
ostrihg
Chaac
Level 60
God Stats
0W - 1L
1,309 SR
Queue Stats
88W - 77L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 0 / 5
11,439
715
12,069
14,024
12,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 11
9,790
612
3,549
8,591
3,059
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
HailxZell
Osiris
14
5 / 2 / 7
10,589
662
8,241
11,179
5,985
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 6 / 3
9,580
599
8,026
8,186
2,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 1
8,624
539
3,419
7,510
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ostrihg
Chaac
12
1 / 2 / 4
8,990
562
6,818
11,241
8,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
5
11.5
W
0
3
11
1.83
W
Osiris
HailxZell
Osiris
5
2
7
4.25
L
Discordia
2
6
3
0.58
L
1
6
1
0.25
L
Chaac
ostrihg
Chaac
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
18,263
33,794
Taken
26,937
21,122
Mitigated
12,045
13,636
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,069
3,333
1,172
8,968
14,024
12,078
447
2,560
11,464
0
58,586
W
3,549
858
0
0
8,591
3,059
153
2,158
6,433
0
37,059
W
Osiris
HailxZell
Osiris
8,241
1,876
1,149
2,347
11,179
5,985
960
3,409
7,770
0
33,197
L
Discordia
8,026
425
501
760
8,186
2,228
0
0
8,036
49,866
0
L
3,419
1,962
0
36
7,510
1,696
0
20
7,379
0
14,794
L
Chaac
ostrihg
Chaac
6,818
1,444
159
2,330
11,241
8,121
0
0
10,966
0
13,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
27,194
189
Minions Killed
124
0
Camps Cleared
0
874,131
Distance Traveled
730,622
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,439
715
78
5
0
267,384
1
W
Loki
9,790
612
49
3
0
335,140
0
W
Osiris
10,589
662
62
4
0
271,607
0
L
Discordia
9,580
599
89
6
0
255,704
3
L
Ullr
8,624
539
20
1
0
198,212
0
L
Chaac
8,990
562
15
1
0
276,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role