Player Matchup

Osiris
Osiris
CivicAura17
Osiris
Level 104
God Stats
3W - 4L
1,612 SR
Queue Stats
222W - 193L
1,523 Elo+
Party 2
Chronos
Chronos
CoFake
Chronos
Level 86
God Stats
0W - 2L
1,372 SR
Queue Stats
86W - 68L
1,525 Elo+
Party 2
Loki
Loki
bluelivesmattter
Loki
Level 15
God Stats
1W - 3L
1,517 SR
Queue Stats
16W - 18L
1,499 Elo+
Party 2
Team Averages
Level 68
1,501 SR
1,516 Elo+

VS

Team Averages
Level 65
1,607 SR
1,618 Elo+
Kuzenbo
Kuzenbo
AdmiralAech
Kuzenbo
Level 68
God Stats
1W - 0L
1,796 SR
Queue Stats
8W - 2L
1,618 Elo+
Party 1
Guan Yu
Guan Yu
BioFaze
Guan Yu
Level 112
God Stats
2W - 0L
1,408 SR
Queue Stats
8W - 2L
1,618 Elo+
Party 1
Ares
Ares
HyperlulMegameme
Ares
Level 16
God Stats
1W - 0L
1,618 SR
Queue Stats
8W - 2L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 5 / 6
13,334
580
17,746
25,849
32,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
CoFake
Chronos
19
6 / 6 / 3
14,979
651
35,159
26,476
8,716
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 9 / 4
13,896
604
15,776
18,240
5,626
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdmiralAech
Kuzenbo
17
4 / 3 / 14
14,755
642
17,536
27,628
30,836
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
BioFaze
Guan Yu
20
16 / 4 / 4
17,281
751
37,270
37,362
24,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 2 / 12
14,574
634
6,491
26,386
27,743
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
20
20
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AdmiralAech
Kuzenbo
4
3
14
3.67
W
Guan Yu
BioFaze
Guan Yu
16
4
4
4.5
L
Osiris
1
5
6
0.8
L
Chronos
CoFake
Chronos
6
6
3
1.25
W
0
2
12
3
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,681
Damage
61,297
70,565
Taken
91,376
46,705
Mitigated
83,310
11,096
Healing
35,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AdmiralAech
Kuzenbo
17,536
4,860
0
5,594
27,628
30,836
581
11,817
15,231
67,972
0
W
Guan Yu
BioFaze
Guan Yu
37,270
10,149
7,512
22,608
37,362
24,731
2,865
12,093
24,794
0
123,302
L
Osiris
17,746
4,591
0
1,400
25,849
32,363
100
9,391
16,458
0
64,246
L
Chronos
CoFake
Chronos
35,159
12,069
0
7,752
26,476
8,716
666
8,943
17,533
119,322
0
W
6,491
651
0
0
26,386
27,743
239
11,391
14,695
21,738
0
L
15,776
2,712
0
1,944
18,240
5,626
122
5,822
12,418
0
64,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
46,610
310
Minions Killed
200
0
Camps Cleared
0
1,194,882
Distance Traveled
1,278,930
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,755
642
63
3
0
404,635
1
W
Guan Yu
17,281
751
111
5
0
465,982
0
L
Osiris
13,334
580
57
2
0
412,872
2
L
Chronos
14,979
651
170
7
0
366,165
5
W
Ares
14,574
634
26
1
0
408,313
3
L
Loki
13,896
604
83
4
0
415,845
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role