Player Matchup

Medusa
Medusa
Original_Bules
Medusa
Level 29
God Stats
48W - 50L
1,584 SR
Queue Stats
98W - 107L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Pingoucha
Baron Samedi
Level 26
God Stats
3W - 3L
1,349 SR
Queue Stats
32W - 36L
1,248 Elo+
Party 1
Cupid
Cupid
Sinistro2205
Cupid
Level 26
God Stats
0W - 2L
1,245 SR
Queue Stats
17W - 26L
1,232 Elo+
Party 1
Khepri
Khepri
Tatausqouetch
Khepri
Level 14
God Stats
3W - 8L
1,290 SR
Queue Stats
10W - 13L
1,309 Elo+
Party 1
Thor
Thor
uyumcul-soda
Thor
Level 2
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Team Averages
Level 19
1,351 SR
1,260 Elo+

VS

Team Averages
Level 21
1,587 SR
1,328 Elo+
Khepri
Khepri
Alexander_Sage
Khepri
Level 15
God Stats
4W - 0L
1,825 SR
Queue Stats
10W - 4L
1,477 Elo+
Solo
Scylla
Scylla
Meule89
Scylla
Level 16
God Stats
25W - 21L
1,776 SR
Queue Stats
26W - 23L
1,426 Elo+
Solo
Janus
Janus
basilzz_7
Janus
Level 19
God Stats
9W - 12L
1,285 SR
Queue Stats
83W - 94L
1,164 Elo+
Solo
Neith
Neith
ksunechkalove
Neith
Level 28
God Stats
37W - 39L
1,463 SR
Queue Stats
68W - 85L
1,256 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oliviamnesia
Ah Muzen Cab
Level 25
God Stats
4W - 3L
1,586 SR
Queue Stats
94W - 84L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 1
17,949
641
25,531
33,658
27,221
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Pingoucha
Baron Samedi
20
5 / 4 / 6
13,732
490
22,540
22,650
23,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 0 / 5
13,439
480
23,225
16,888
10,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 10
13,221
472
8,562
31,152
47,295
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 1
10,971
392
2,557
10,583
3,881
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
13,193
471
12,577
34,300
50,549
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Meule89
Scylla
16
2 / 4 / 6
11,401
407
19,417
11,412
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
basilzz_7
Janus
15
2 / 9 / 3
10,787
385
11,263
18,169
6,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 8 / 3
15,525
554
27,239
24,488
12,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
oliviamnesia
Ah Muzen Cab
19
2 / 2 / 0
13,087
467
9,391
8,171
4,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
26
Kills
13
14
Deaths
27
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Scylla
Meule89
Scylla
2
4
6
1.25
L
12
4
1
3.13
L
Baron Samedi
Pingoucha
Baron Samedi
5
4
6
2
L
6
0
5
8.5
L
1
2
10
3
W
Janus
basilzz_7
Janus
2
9
3
0.39
W
5
8
3
0.81
W
Ah Muzen Cab
oliviamnesia
Ah Muzen Cab
2
2
0
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,415
Damage
79,887
114,931
Taken
96,540
112,313
Mitigated
78,523
46,813
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,577
1,382
588
1,911
34,300
50,549
0
14,926
19,374
41,691
0
W
Scylla
Meule89
Scylla
19,417
777
0
1,814
11,412
4,783
536
4,347
7,065
59,397
0
L
25,531
14,869
0
17,659
33,658
27,221
4,889
7,173
26,485
0
192,905
L
Baron Samedi
Pingoucha
Baron Samedi
22,540
2,612
7,245
7,795
22,650
23,852
1,217
14,152
8,498
86,528
0
L
23,225
12,116
2,536
7,090
16,888
10,064
4,744
10,117
6,771
0
88,163
L
8,562
1,435
573
2,316
31,152
47,295
395
11,492
19,660
16,204
0
W
Janus
basilzz_7
Janus
11,263
915
0
3,200
18,169
6,471
318
6,248
11,921
42,508
0
W
27,239
20,052
0
9,698
24,488
12,203
7,548
4,273
20,215
0
130,756
W
Ah Muzen Cab
oliviamnesia
Ah Muzen Cab
9,391
6,281
731
3,616
8,171
4,517
4,938
2,000
6,171
0
66,110
L
2,557
634
0
1,599
10,583
3,881
106
4,613
5,970
0
24,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,312
Gold Earned
63,993
564
Minions Killed
543
0
Camps Cleared
0
2,154,921
Distance Traveled
2,427,223
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,193
471
40
1
0
501,482
3
W
Scylla
11,401
407
99
4
0
457,837
0
L
Medusa
17,949
641
218
8
0
469,572
0
L
Baron Samedi
13,732
490
108
4
0
444,980
0
L
Cupid
13,439
480
177
6
0
478,554
0
L
Khepri
13,221
472
16
1
0
471,406
0
W
Janus
10,787
385
52
2
0
447,248
2
W
Neith
15,525
554
212
8
0
495,338
0
W
Ah Muzen Cab
13,087
467
140
5
0
525,318
0
L
Thor
10,971
392
45
2
0
290,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role