Player Matchup

Jing Wei
Jing Wei
AlexanderRoyal
Jing Wei
Level 23
God Stats
1W - 2L
1,686 SR
Queue Stats
77W - 68L
1,358 Elo+
Party 1
Sol
Sol
AlyssaRoyal
Sol
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
27W - 54L
1,291 Elo+
Party 1
Osiris
Osiris
Axel Version 3
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 324L
1,493 Elo+
Party 1
Vamana
Vamana
CorpeStorage
Vamana
Level 19
God Stats
3W - 1L
1,725 SR
Queue Stats
39W - 73L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
Duendez64
Kukulkan
Level 66
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Team Averages
Level 47
1,508 SR
1,370 Elo+

VS

Team Averages
Level 110
1,586 SR
1,424 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
QualityShows
Cupid
Level 84
God Stats
1W - 0L
1,828 SR
Queue Stats
29W - 27L
1,401 Elo+
Solo
Thoth
Thoth
Reign0vDarkness
Thoth
Level 155
God Stats
12W - 15L
1,410 SR
Queue Stats
902W - 837L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
Sicc_Miike
Zhong Kui
Level 112
God Stats
2W - 0L
1,891 SR
Queue Stats
105W - 114L
1,416 Elo+
Party 2
Arachne
Arachne
trueANTIhero
Arachne
Level 79
God Stats
1W - 0L
1,300 SR
Queue Stats
56W - 57L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
2 / 6 / 6
11,397
543
12,813
17,128
8,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 8 / 2
11,922
568
8,678
16,193
6,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 10 / 7
11,604
553
12,595
26,401
35,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vamana
19
1 / 6 / 6
12,486
595
7,366
21,744
26,887
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Duendez64
Kukulkan
20
4 / 4 / 5
13,853
660
23,205
10,939
5,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 0 / 14
12,764
608
9,738
7,440
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 5 / 14
14,307
681
24,618
15,785
7,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 25
15,074
718
17,761
16,573
8,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Sicc_Miike
Zhong Kui
20
7 / 1 / 23
14,401
686
19,404
19,982
16,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
trueANTIhero
Arachne
20
7 / 4 / 18
14,799
705
15,449
23,218
19,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
11
Kills
34
34
Deaths
11
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
14
10
L
Jing Wei
2
6
6
0.83
L
3
8
2
0.5
L
1
10
7
0.45
L
Vamana
1
6
6
0.67
L
Kukulkan
Duendez64
Kukulkan
4
4
5
1.63
W
13
5
14
4
W
4
1
25
16.5
W
Zhong Kui
Sicc_Miike
Zhong Kui
7
1
23
18.5
W
Arachne
trueANTIhero
Arachne
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,657
Damage
86,970
92,405
Taken
82,998
83,823
Mitigated
56,133
18,864
Healing
51,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,738
591
2,500
1,054
7,440
3,596
446
3,116
4,324
34,812
0
L
Jing Wei
12,813
9,683
3,108
3,133
17,128
8,633
0
7,869
9,259
0
38,872
L
8,678
1,659
651
2,371
16,193
6,935
0
8,225
7,968
22,267
0
L
12,595
2,714
2,084
1,965
26,401
35,582
0
14,296
12,105
1,288
26,489
L
Vamana
7,366
2,587
414
5,138
21,744
26,887
0
11,817
9,927
0
19,662
L
Kukulkan
Duendez64
Kukulkan
23,205
973
0
0
10,939
5,786
0
4,696
6,243
72,931
0
W
24,618
12,194
13,330
3,925
15,785
7,682
1,790
6,159
9,626
0
41,470
W
17,761
971
4,831
5,004
16,573
8,198
865
6,351
10,222
62,548
0
W
Zhong Kui
Sicc_Miike
Zhong Kui
19,404
1,366
1,668
7,408
19,982
16,853
875
6,901
13,081
40,434
0
W
Arachne
trueANTIhero
Arachne
15,449
10,839
2,576
8,871
23,218
19,804
257
10,561
12,657
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,262
Gold Earned
71,345
287
Minions Killed
233
0
Camps Cleared
0
1,769,202
Distance Traveled
2,006,757
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,764
608
57
3
0
377,442
0
L
Jing Wei
11,397
543
70
3
0
348,952
0
L
Sol
11,922
568
27
1
0
353,528
0
L
Osiris
11,604
553
31
1
0
330,692
1
L
Vamana
12,486
595
23
1
0
381,507
0
L
Kukulkan
13,853
660
136
6
0
354,523
0
W
Cupid
14,307
681
34
2
0
369,681
1
W
Thoth
15,074
718
86
4
0
377,505
4
W
Zhong Kui
14,401
686
46
2
0
438,079
1
W
Arachne
14,799
705
10
0
0
444,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role