Player Matchup

He Bo
He Bo
BeardedHunter
He Bo
Level 27
God Stats
0W - 3L
1,130 SR
Queue Stats
42W - 39L
1,415 Elo+
Solo
Artemis
Artemis
KNG OF NOODS
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 51L
1,500 Elo+
Party 2
Bellona
Bellona
PeligroJoe
Bellona
Level 4
God Stats
2W - 2L
1,716 SR
Queue Stats
17W - 14L
1,601 Elo+
Party 2
Bakasura
Bakasura
Snapo1
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SprFerranteBros
Ra
Level 8
God Stats
9W - 6L
1,382 SR
Queue Stats
31W - 26L
1,295 Elo+
Party 2
Team Averages
Level 13
1,446 SR
1,462 Elo+

VS

Team Averages
Level 21
1,447 SR
1,324 Elo+
Da Ji
Da Ji
Hokage_ChuyX
Da Ji
Level 4
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Yemoja
Yemoja
SachiPlant
Yemoja
Level 20
God Stats
6W - 4L
1,431 SR
Queue Stats
7W - 7L
1,318 Elo+
Party 1
Ah Puch
Ah Puch
axolotlSyndicate
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,288 Elo+
Party 1
Medusa
Medusa
mugressi uwu
Medusa
Level 28
God Stats
2W - 7L
1,261 SR
Queue Stats
93W - 99L
1,341 Elo+
Solo
Arachne
Arachne
xz_deat_note_xz
Arachne
Level 27
God Stats
43W - 32L
1,567 SR
Queue Stats
143W - 153L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,608
200
0
0
0
Artemis
KNG OF NOODS
Artemis
14
0 / 5 / 5
8,661
377
3,767
8,706
3,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
PeligroJoe
Bellona
14
1 / 7 / 8
9,128
397
8,712
16,178
15,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Snapo1
Bakasura
19
18 / 3 / 3
12,579
547
26,653
22,637
10,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 6
11,546
502
7,403
8,961
5,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 3
9,102
396
3,599
13,149
4,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
SachiPlant
Yemoja
11
0 / 9 / 2
10,280
447
1,780
15,506
10,580
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 6 / 1
11,039
480
11,166
17,189
5,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
20
10 / 1 / 0
15,191
660
15,410
8,372
3,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 2 / 1
14,448
628
10,632
16,320
7,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
26
Kills
18
18
Deaths
29
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
11
3
0.14
L
Artemis
KNG OF NOODS
Artemis
0
5
5
0.5
L
Bellona
PeligroJoe
Bellona
1
7
8
0.71
W
Yemoja
SachiPlant
Yemoja
0
9
2
0.11
L
Bakasura
Snapo1
Bakasura
18
3
3
6.5
L
7
3
6
3.33
W
2
6
1
0.42
W
Medusa
10
1
0
10
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
42,587
56,482
Taken
70,536
33,989
Mitigated
31,614
11,332
Healing
23,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,599
853
0
0
13,149
4,300
552
1,456
11,348
0
22,877
L
Artemis
KNG OF NOODS
Artemis
3,767
1,293
0
998
8,706
3,212
1,500
1,307
7,399
0
30,728
L
Bellona
PeligroJoe
Bellona
8,712
2,469
0
1,128
16,178
15,189
204
3,835
12,343
0
31,775
W
Yemoja
SachiPlant
Yemoja
1,780
1,204
4,446
1,702
15,506
10,580
792
2,335
10,731
9,706
0
L
Bakasura
Snapo1
Bakasura
26,653
19,189
0
6,719
22,637
10,584
608
6,196
16,441
0
93,181
L
7,403
1,081
631
1,856
8,961
5,004
520
1,608
7,353
57,921
0
W
11,166
357
0
4,987
17,189
5,662
2,171
1,249
15,485
73,471
0
W
Medusa
15,410
9,200
0
3,804
8,372
3,560
5,073
1,237
6,960
0
125,359
W
10,632
8,423
0
8,530
16,320
7,512
5,156
1,126
14,643
0
107,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
60,060
385
Minions Killed
553
0
Camps Cleared
0
1,630,210
Distance Traveled
1,878,943
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,608
200
0
0
0
0
0
W
Da Ji
9,102
396
31
1
0
325,059
1
L
Artemis
8,661
377
66
3
0
321,468
0
L
Bellona
9,128
397
57
2
0
408,533
0
W
Yemoja
10,280
447
26
1
0
332,352
0
L
Bakasura
12,579
547
142
6
0
448,285
0
L
Ra
11,546
502
120
5
0
451,924
1
W
Ah Puch
11,039
480
131
6
0
368,556
4
W
Medusa
15,191
660
194
8
0
424,829
1
W
Arachne
14,448
628
171
7
0
428,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role