Player Matchup

Fenrir
Fenrir
GatoradeFiend87
Fenrir
Level 18
God Stats
2W - 3L
1,295 SR
Queue Stats
58W - 63L
1,240 Elo+
Solo
Thanatos
Thanatos
Mad-Stevie
Thanatos
Level 23
God Stats
0W - 2L
1,248 SR
Queue Stats
30W - 40L
1,231 Elo+
Solo
Jing Wei
Jing Wei
NiNiiPower
Jing Wei
Level 13
God Stats
0W - 3L
1,186 SR
Queue Stats
1W - 3L
1,232 Elo+
Solo
Cthulhu
Cthulhu
artsuperhero
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
840 Elo+
Solo
Olorun
Olorun
sherbherb420
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 69L
1,103 Elo+
Solo
Team Averages
Level 19
1,346 SR
1,129 Elo+

VS

Team Averages
Level 22
1,330 SR
1,190 Elo+
Izanami
Izanami
AK Alphaa
Izanami
Level 28
God Stats
3W - 4L
998 SR
Queue Stats
82W - 87L
1,180 Elo+
Solo
Hachiman
Hachiman
CoachKiccs
Hachiman
Level 16
God Stats
56W - 51L
1,288 SR
Queue Stats
79W - 76L
1,148 Elo+
Solo
Ymir
Ymir
Eira_Killa
Ymir
Level 16
God Stats
9W - 2L
1,753 SR
Queue Stats
43W - 36L
1,325 Elo+
Solo
Olorun
Olorun
Trheisy-_Mza
Olorun
Level 29
God Stats
26W - 16L
1,389 SR
Queue Stats
73W - 74L
1,186 Elo+
Solo
Neith
Neith
annejuju1702
Neith
Level 23
God Stats
10W - 18L
1,225 SR
Queue Stats
58W - 110L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,091
917
6,376
17,985
9,686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Mad-Stevie
Thanatos
16
9 / 7 / 1
12,514
1,138
16,990
18,166
7,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
NiNiiPower
Jing Wei
14
0 / 4 / 2
8,869
806
2,300
9,121
3,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
artsuperhero
Cthulhu
15
0 / 7 / 1
9,129
830
5,057
19,633
16,269
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
16
0 / 10 / 5
9,701
882
6,456
17,975
8,070
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

33

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AK Alphaa
Izanami
18
12 / 2 / 14
12,247
1,113
23,822
10,486
3,110
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
CoachKiccs
Hachiman
19
6 / 2 / 19
12,065
1,097
19,175
9,592
3,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 15
12,656
1,151
15,598
12,856
9,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
16
5 / 4 / 12
10,518
956
9,786
7,986
3,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 3
8,747
795
762
2,614
196
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
10
Kills
34
34
Deaths
11
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
AK Alphaa
Izanami
12
2
14
9.5
W
Hachiman
CoachKiccs
Hachiman
6
2
19
7.75
W
11
1
15
18.5
L
1
6
4
0.5
L
Thanatos
Mad-Stevie
Thanatos
9
7
1
1.36
L
Jing Wei
NiNiiPower
Jing Wei
0
4
2
0.25
W
Olorun
5
4
12
2.75
W
0
2
3
0.75
L
Cthulhu
artsuperhero
Cthulhu
0
7
1
0.07
L
Olorun
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
69,143
82,880
Taken
43,534
44,836
Mitigated
19,174
14,414
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AK Alphaa
Izanami
23,822
20,797
0
546
10,486
3,110
0
1,496
8,990
0
47,590
W
Hachiman
CoachKiccs
Hachiman
19,175
17,223
0
3,422
9,592
3,148
0
3,257
6,335
0
52,840
W
15,598
2,207
1,146
3,192
12,856
9,535
0
3,742
9,114
28,710
0
L
6,376
601
0
862
17,985
9,686
0
4,542
13,443
0
15,893
L
Thanatos
Mad-Stevie
Thanatos
16,990
8,914
0
9,095
18,166
7,499
0
3,096
15,070
0
38,427
L
Jing Wei
NiNiiPower
Jing Wei
2,300
1,852
0
0
9,121
3,312
0
3,538
5,583
0
17,570
W
Olorun
9,786
7,101
2,393
2,411
7,986
3,185
0
2,903
5,083
20,269
0
W
762
215
0
0
2,614
196
0
115
2,499
0
1,909
L
Cthulhu
artsuperhero
Cthulhu
5,057
624
0
0
19,633
16,269
0
9,766
9,867
21,986
0
L
Olorun
6,456
3,869
1,268
3,189
17,975
8,070
0
4,442
13,533
20,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
56,233
167
Minions Killed
203
9
Camps Cleared
5
797,756
Distance Traveled
796,696
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,247
1,113
72
7
0
177,663
0
W
Hachiman
12,065
1,097
62
6
2
164,189
1
W
Ymir
12,656
1,151
52
5
0
187,366
0
L
Fenrir
10,091
917
16
1
0
195,072
3
L
Thanatos
12,514
1,138
53
5
4
156,810
0
L
Jing Wei
8,869
806
28
3
0
137,524
1
W
Olorun
10,518
956
13
1
3
154,702
0
W
Neith
8,747
795
4
0
0
112,776
0
L
Cthulhu
9,129
830
37
3
5
139,679
3
L
Olorun
9,701
882
33
3
0
168,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role