Player Matchup

Ymir
Ymir
Heeeeheyyy
Ymir
Level 18
God Stats
6W - 2L
1,761 SR
Queue Stats
44W - 27L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr_Wrecktion
Sun Wukong
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Solo
Rama
Rama
Samidowo
Rama
Level 24
God Stats
5W - 5L
1,721 SR
Queue Stats
101W - 103L
1,469 Elo+
Solo
Discordia
Discordia
SourD603
Discordia
Level 23
God Stats
1W - 0L
1,384 SR
Queue Stats
17W - 15L
1,498 Elo+
Solo
Medusa
Medusa
Tumadre451578
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 37L
1,368 Elo+
Party 1
Team Averages
Level 18
1,573 SR
1,467 Elo+

VS

Team Averages
Level 10
1,280 SR
1,464 Elo+
Ah Puch
Ah Puch
CucoBeans420
Ah Puch
Level 20
God Stats
1W - 1L
1,260 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo
Olorun
Olorun
HUKUTA 22rus
Olorun
Level 14
God Stats
0W - 1L
1,078 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
King Arthur
King Arthur
HippedAbyss884
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,535 Elo+
Solo
Discordia
Discordia
corpsemuseum
Discordia
Level 4
God Stats
0W - 5L
1,245 SR
Queue Stats
7W - 11L
1,460 Elo+
Solo
Bacchus
Bacchus
trypto150
Bacchus
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 23
13,167
1,013
13,962
23,630
26,777
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mr_Wrecktion
Sun Wukong
16
4 / 4 / 9
11,491
884
3,943
8,137
7,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
20
10 / 1 / 19
14,009
1,078
32,329
12,197
5,714
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SourD603
Discordia
20
9 / 0 / 14
13,380
1,029
18,213
6,564
2,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 15
12,239
941
12,736
11,792
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CucoBeans420
Ah Puch
16
1 / 2 / 5
10,709
824
11,749
6,346
3,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
16
3 / 9 / 3
11,185
860
4,212
13,995
5,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

King Arthur
HippedAbyss884
King Arthur
17
1 / 13 / 4
10,777
829
10,595
30,052
25,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
corpsemuseum
Discordia
17
1 / 6 / 3
11,152
858
13,349
14,769
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
trypto150
Bacchus
17
2 / 3 / 4
11,140
857
12,611
21,909
24,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
33
Kills
8
8
Deaths
33
80
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CucoBeans420
Ah Puch
1
2
5
1.75
L
Olorun
3
9
3
0.5
W
6
1
23
17.5
L
King Arthur
HippedAbyss884
King Arthur
1
13
4
0.23
W
Sun Wukong
Mr_Wrecktion
Sun Wukong
4
4
9
2.13
W
Rama
10
1
19
19.5
W
Discordia
SourD603
Discordia
9
0
14
16
W
4
2
15
5.75
L
Discordia
corpsemuseum
Discordia
1
6
3
0.42
L
Bacchus
trypto150
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,183
Damage
52,516
62,320
Taken
87,071
47,939
Mitigated
63,219
13,591
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CucoBeans420
Ah Puch
11,749
746
378
426
6,346
3,092
0
880
5,466
26,406
0
L
Olorun
4,212
1,946
51
737
13,995
5,167
0
4,991
9,004
17,524
0
W
13,962
1,752
0
6,195
23,630
26,777
0
14,105
9,110
31,239
0
L
King Arthur
HippedAbyss884
King Arthur
10,595
2,885
0
565
30,052
25,646
0
12,886
17,166
0
22,656
W
Sun Wukong
Mr_Wrecktion
Sun Wukong
3,943
1,081
0
153
8,137
7,126
0
5,118
2,944
0
5,283
W
Rama
32,329
29,676
0
5,888
12,197
5,714
0
8,976
3,053
0
57,938
W
Discordia
SourD603
Discordia
18,213
1,445
0
1,355
6,564
2,995
0
5,057
1,457
47,634
0
W
12,736
8,181
0
0
11,792
5,327
0
8,665
3,038
0
23,987
L
Discordia
corpsemuseum
Discordia
13,349
1,660
0
575
14,769
4,998
0
5,551
9,218
40,309
0
L
Bacchus
trypto150
Bacchus
12,611
524
0
608
21,909
24,316
0
7,867
14,042
27,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,286
Gold Earned
54,963
231
Minions Killed
168
3
Camps Cleared
7
1,055,463
Distance Traveled
951,767
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,709
824
33
3
0
147,473
0
L
Olorun
11,185
860
16
1
2
174,267
0
W
Ymir
13,167
1,013
48
4
1
265,131
0
L
King Arthur
10,777
829
28
2
1
214,314
0
W
Sun Wukong
11,491
884
2
0
0
138,486
0
W
Rama
14,009
1,078
76
6
2
222,218
0
W
Discordia
13,380
1,029
81
6
0
225,934
0
W
Medusa
12,239
941
24
2
0
203,694
0
L
Discordia
11,152
858
49
4
3
193,364
0
L
Bacchus
11,140
857
42
3
1
222,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role