Player Matchup

Sun Wukong
Sun Wukong
Altairkm
Sun Wukong
Level 17
God Stats
3W - 2L
1,582 SR
Queue Stats
22W - 22L
1,141 Elo+
Solo
Hades
Hades
D3stroy3r99
Hades
Level 11
God Stats
1W - 3L
1,792 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Ymir
Ymir
Grizzlt
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 1
Fenrir
Fenrir
Sir Tripsalots
Fenrir
Level 61
God Stats
11W - 15L
1,419 SR
Queue Stats
131W - 143L
1,329 Elo+
Party 1
Nemesis
Nemesis
jy6848
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,314 Elo+

VS

Team Averages
Level 17
1,503 SR
1,276 Elo+
Nemesis
Nemesis
CaptNtr
Nemesis
Level 21
God Stats
8W - 1L
1,803 SR
Queue Stats
126W - 112L
1,311 Elo+
Solo
Scylla
Scylla
Chris87
Scylla
Level 6
God Stats
3W - 2L
1,455 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Mulan
Mulan
Hinotoumei
Mulan
Level 15
God Stats
8W - 10L
1,332 SR
Queue Stats
19W - 29L
960 Elo+
Solo
Rama
Rama
Rachu92
Rama
Level 27
God Stats
8W - 11L
1,477 SR
Queue Stats
101W - 139L
1,326 Elo+
Solo
Fenrir
Fenrir
saha8053
Fenrir
Level 18
God Stats
13W - 11L
1,445 SR
Queue Stats
65W - 90L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Altairkm
Sun Wukong
20
5 / 12 / 10
16,202
426
16,212
40,831
45,020
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 10 / 8
19,724
519
37,348
37,717
46,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Grizzlt
Ymir
20
7 / 9 / 11
18,733
493
18,165
38,600
55,932
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
15 / 11 / 5
19,581
515
27,631
37,392
18,310
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
jy6848
Nemesis
9
0 / 8 / 2
10,491
276
1,527
7,283
3,466
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptNtr
Nemesis
20
15 / 7 / 13
20,548
541
30,993
33,398
16,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Chris87
Scylla
20
25 / 4 / 7
23,882
628
53,161
24,352
8,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mulan
20
2 / 13 / 6
16,923
445
18,276
34,236
34,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
Rachu92
Rama
20
4 / 7 / 10
17,252
454
12,386
32,056
11,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
saha8053
Fenrir
20
0 / 12 / 9
18,890
497
13,382
39,631
16,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
41
Kills
46
50
Deaths
43
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Altairkm
Sun Wukong
5
12
10
0.83
W
Nemesis
CaptNtr
Nemesis
15
7
13
3.07
W
Scylla
Chris87
Scylla
25
4
7
7.13
L
14
10
8
1.8
L
Ymir
Grizzlt
Ymir
7
9
11
1.39
W
Mulan
2
13
6
0.38
W
Rama
Rachu92
Rama
4
7
10
1.29
L
15
11
5
1.59
L
Nemesis
jy6848
Nemesis
0
8
2
0.13
W
Fenrir
saha8053
Fenrir
0
12
9
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,883
Damage
128,198
161,823
Taken
163,673
169,590
Mitigated
86,745
25,536
Healing
61,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Altairkm
Sun Wukong
16,212
3,443
0
1,829
40,831
45,020
1,906
11,815
28,762
0
80,119
W
Nemesis
CaptNtr
Nemesis
30,993
14,043
0
10,120
33,398
16,169
522
15,826
17,270
0
143,970
W
Scylla
Chris87
Scylla
53,161
4,620
534
7,617
24,352
8,574
6,719
7,590
14,873
170,453
0
L
37,348
7,526
163
14,087
37,717
46,862
1,651
10,659
26,633
116,184
0
L
Ymir
Grizzlt
Ymir
18,165
3,309
0
1,276
38,600
55,932
189
18,238
20,208
70,883
0
W
Mulan
18,276
2,568
0
11,426
34,236
34,125
2,527
12,570
21,016
0
83,259
W
Rama
Rachu92
Rama
12,386
10,688
0
13,794
32,056
11,311
1,566
8,631
22,763
0
110,598
L
27,631
5,715
0
7,689
37,392
18,310
1,846
10,026
27,166
0
133,628
L
Nemesis
jy6848
Nemesis
1,527
852
0
492
7,283
3,466
73
2,423
4,860
0
3,008
W
Fenrir
saha8053
Fenrir
13,382
4,022
0
17,525
39,631
16,566
1,228
13,302
26,079
0
148,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,731
Gold Earned
97,495
531
Minions Killed
738
0
Camps Cleared
0
2,478,372
Distance Traveled
3,026,290
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,202
426
101
3
0
581,023
0
W
Nemesis
20,548
541
129
3
0
673,617
0
W
Scylla
23,882
628
212
6
0
652,157
0
L
Hades
19,724
519
164
4
0
517,057
1
L
Ymir
18,733
493
94
2
0
567,027
1
W
Mulan
16,923
445
115
3
0
551,956
2
W
Rama
17,252
454
107
3
0
566,528
12
L
Fenrir
19,581
515
167
4
0
625,747
5
L
Nemesis
10,491
276
5
0
0
187,518
1
W
Fenrir
18,890
497
175
5
0
582,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role