Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BubbaGumpa
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,761 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FullMetalCoats
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,536 SR
Queue Stats
228W - 232L
1,535 Elo+
Solo
Nox
Nox
TS107
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,685 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,596 Elo+

VS

Team Averages
Level 134
1,522 SR
1,541 Elo+
Freya
Freya
AnEvilBadger
Freya
Level 147
God Stats
17W - 10L
1,564 SR
Queue Stats
613W - 641L
1,493 Elo+
Party 2
Thanatos
Thanatos
DemonicTurkey
Thanatos
Level 143
God Stats
2W - 3L
1,350 SR
Queue Stats
556W - 547L
1,531 Elo+
Party 2
Anhur
Anhur
HeroineAddict
Anhur
Level 124
God Stats
3W - 3L
1,467 SR
Queue Stats
229W - 222L
1,556 Elo+
Solo
Scylla
Scylla
MarucsMaka
Scylla
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,581 Elo+
Solo
Hercules
Hercules
TheArcticDoge
Hercules
Level 135
God Stats
3W - 0L
1,728 SR
Queue Stats
30W - 25L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 6 / 9
16,172
622
23,784
20,296
8,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
 
Hades
20
1 / 10 / 19
14,709
566
23,027
36,702
50,698
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
20
5 / 11 / 12
14,192
546
18,488
26,110
17,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
FullMetalCoats
Ah Muzen Cab
20
8 / 6 / 15
17,329
667
49,734
24,596
10,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
TS107
Nox
20
6 / 6 / 9
14,579
561
19,828
18,502
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 22
16,535
636
31,699
28,054
10,841
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DemonicTurkey
Thanatos
20
6 / 9 / 17
14,904
573
17,182
23,917
10,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 22
18,018
693
15,488
23,239
11,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
MarucsMaka
Scylla
20
10 / 2 / 23
17,540
675
28,529
21,261
7,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
TheArcticDoge
Hercules
20
4 / 6 / 27
15,612
600
19,377
61,615
78,288
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
150
25
Kills
39
39
Deaths
25
64
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
9
1.58
L
Hades
 
Hades
1
10
19
1.05
W
8
6
22
3.17
L
Da Ji
5
11
12
1
W
Thanatos
DemonicTurkey
Thanatos
6
9
17
1.61
L
Ah Muzen Cab
FullMetalCoats
Ah Muzen Cab
8
6
15
2.58
W
11
2
22
11
W
Scylla
MarucsMaka
Scylla
10
2
23
10.75
L
Nox
TS107
Nox
6
6
9
1.75
W
Hercules
TheArcticDoge
Hercules
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,861
Damage
112,275
126,206
Taken
158,086
94,071
Mitigated
118,303
48,107
Healing
102,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
23,784
15,148
3,078
4,765
20,296
8,210
2,735
7,157
13,064
0
54,068
L
Hades
 
Hades
23,027
537
5,970
11,478
36,702
50,698
517
18,199
18,246
37,940
0
W
31,699
9,387
9,336
10,980
28,054
10,841
2,492
9,112
18,942
51,925
0
L
Da Ji
18,488
3,431
3,887
2,515
26,110
17,334
49
15,033
10,927
0
21,870
W
Thanatos
DemonicTurkey
Thanatos
17,182
1,200
3,669
10,862
23,917
10,315
1,259
5,537
18,380
0
24,951
L
Ah Muzen Cab
FullMetalCoats
Ah Muzen Cab
49,734
17,022
2,968
8,290
24,596
10,277
873
11,089
13,357
0
113,518
W
15,488
4,897
7,570
8,791
23,239
11,142
1,430
6,730
16,509
0
56,691
W
Scylla
MarucsMaka
Scylla
28,529
1,056
4,929
7,211
21,261
7,717
1,537
8,063
13,198
76,786
0
L
Nox
TS107
Nox
19,828
1,247
3,326
1,830
18,502
7,552
1,082
8,750
9,652
35,315
0
W
Hercules
TheArcticDoge
Hercules
19,377
4,489
6,057
32,847
61,615
78,288
480
13,413
48,202
0
41,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,981
Gold Earned
82,609
241
Minions Killed
347
0
Camps Cleared
0
2,276,537
Distance Traveled
2,475,247
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,172
622
70
3
0
426,711
10
L
Hades
14,709
566
32
1
0
503,783
0
W
Freya
16,535
636
74
3
0
472,825
0
L
Da Ji
14,192
546
8
0
0
430,859
0
W
Thanatos
14,904
573
13
1
0
475,439
0
L
Ah Muzen Cab
17,329
667
95
4
0
450,496
0
W
Anhur
18,018
693
129
5
0
512,176
5
W
Scylla
17,540
675
100
4
0
534,650
1
L
Nox
14,579
561
36
1
0
464,688
1
W
Hercules
15,612
600
31
1
0
480,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role